Using the Mac Pro

Internally the Mac Pro is a completely different beast than the outgoing PowerMac G5, but pressing the power button yields the same classic Mac startup sound and brings you to the same desktop that the G5 did. Of course the version of OS X installed on the Mac Pro is the x86 compatible Intel version, but it's impossible to tell as a user.

The Mac Pro is noticeably quieter than its predecessor, thanks to larger, slower spinning fans made possible by cooler running Intel processors. Power consumption is down noticeably compared to the PowerMac G5 and thus the system runs cooler and quieter.

The one noise you do hear more of (mainly since there's less fan noise to drown it out) comes from the HDD. With no sound deadening in the chassis, random seeks on the hard drive almost seem amplified. If you're in a quiet office, you'll hear the sounds of the hard drive. The Mac Pro seems to be shipping with one of two drives: the Seagate 7200.9 or the Western Digital WD2500JS, both in a 250GB size. Of the two, the Seagate appears to be the louder inside the case (subjectively) but you can't choose which one you get.

A nice feature is that each drive sled is labeled and the label is also visible in the OS. When you view the details of a drive in Apple's Disk Utility it will also tell you what bay it's located in.

The optical drive is the other noisy component in the system, but that only happens whenever a disc is spun up obviously. Optical drives are inherently noisy, but with such a quiet system everything else is that much more noticeable.

Software wise, the Mac Pro is pretty much identical to its predecessor. The system starts up slightly quicker than the PowerMac G5 and the OS itself feels a bit smoother. We actually noticed this when reviewing the MacBook Pro; there are many cases where the Intel based Macs feel noticeably quicker than the G5 equipped Macs. Our benchmarks support the increase in performance but it is definitely noticeable in some areas. In other areas, the Mac Pro just works and feels like a quieter G5.

As the last desktop Mac to make the transition to Intel processors, the Mac Pro enjoys having a much larger library of Universal Binary applications to run (apps that run native on x86 Macs). All of Apple's applications have been ported over to Universal Binaries either through patches or upgrades and many 3rd party applications have also been recompiled. If the application was written in Xcode, the transition is quite easy and thus those applications that were have since been re-released as UB apps. Unfortunately larger applications from non-Apple developers (e.g. Adobe and Microsoft) and most games -- with very little developer support to begin with -- have not been ported.

Both Adobe and Microsoft have stated that they will not update currently shipping products to Universal Binary versions and will instead simply offer support for Intel Macs in future versions. For Adobe that means the CS3 suite of applications, which is due out as early as the end of this year or as late as Q2 of next. For Microsoft, we're most definitely talking about sometime in mid to late 2007 (at best) as the Windows version of Office 2007 isn't due out until early next year itself.

To run those non-native applications Mac Pro users will have to rely on Rosetta, Apple's PowerPC to x86 binary translation software. We'll look at Rosetta performance on the Mac Pro towards the end of this article, but in practical use it's not terrible. All of the crashing we ran into when we first played with Rosetta on the iMac Core Duo has since been resolved with updates to OS X; now all that remains is a performance penalty when running non-native applications.

Thankfully, the Mac Pro's Xeons are about as quick as you can get. And while they will never be able to run PowerPC native applications as quickly as a G5, they can run them well enough for you to use them. Performance with Rosetta is bearable on the Mac Pro; in most cases you'll know you're not running a native application, and you'll probably begin looking for alternative applications to use (that are UBs), but you can get by if you have to use one. We would strongly recommend finding out if the applications you use on a regular basis are available as Universal Binaries before upgrading from a newer PowerPC Mac just so there are no surprises after taking the plunge.

The other suggestion we have is to make sure you've got enough memory on hand, especially if you're going to be multitasking heavily or running a lot of non-native applications. The 1GB that these systems come with is absolutely the minimum; we tried running with only 512MB enabled and came away thoroughly disappointed in the system's performance (thankfully this isn't a supported configuration). With 1GB, you can easily get by but we'd suggest a 2GB sweet spot at least. Remember that OS X does a great job caching everything; the more memory you throw at it the more it will use to keep from accessing the hard drive.

As the first quad processor (two socket, dual core) Mac we've tested, it's worth talking about the move from two to four cores and what that does for performance. When you move from one to two cores, you get a noticeable boost in performance from multithreaded applications as well as a tangible increase in multitasking performance; going from two to four however, isn't always as noticeable.

Very few applications, multithreaded or not, are entirely CPU bound; they are instead limited by software, memory bandwidth, I/O performance, network latency, user input or a combination of these bottlenecks. Even with those bottlenecks in place, the CPU does play a role in performance; it's just a question of how much of a role. What we noticed when testing the quad core Mac Pro was that these bottlenecks became even more apparent when working with four cores as compared to just two.

Individual applications rarely saw a huge benefit going from dual to quad core even if they saw a big boost when making the jump from single to dual core. In practical use, no single application felt faster when running on four cores vs. two. It was in multitasking that we noticed the biggest difference with quad cores, and it was actually the only place our benchmarks showed a significant difference in performance as well. While the four cores did their best to make our heavy multitasking sessions as responsive as possible, we did notice I/O limitations even more when using four cores than when using two.

The more parallelized our usage models become, the more parallelized our I/O subsystems will have to get in response in order to keep up. It's quite possible that RAID 0 (or 0+1) may be necessary to improve the multitasking experience when running with four cores. The balancing of processing power with I/O in multitasking scenarios is something we're still investigating, but it looks like those extra drive bays in the Mac Pro may come in handy after all.

Xeons Run Cooler than G5s The Test
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  • plinden - Thursday, August 17, 2006 - link

    I know of at least one multithreaded LAME encoder for iTunes, but I've never used it so don't know how fast it is - http://www.versiontracker.com/dyn/moreinfo/macosx/...">http://www.versiontracker.com/dyn/moreinfo/macosx/...
  • Maury Markowitz - Wednesday, August 16, 2006 - link

    The MP3 process itself might not be, but the load -> encode -> write process most certainly is threadable.

    Maury
  • Questar - Wednesday, August 16, 2006 - link

    Reading and writing a file most likely doesn't use very much in system resources.
  • Dennis Travis - Wednesday, August 16, 2006 - link

    Good job Anand. I can't wait for the next part!!

  • WeirdZen - Wednesday, August 16, 2006 - link

    Something I have not seen mentioned is support for Video Cards. Now that these are using a different Bios, can we use standard PC Video Cards, or are we still forced to pay too much money for a slim selection of cards?
  • Maury Markowitz - Wednesday, August 16, 2006 - link

    The basic answer is "no, but it is likely you can make them work with some effort". There are two basic problems, one is the boot firmware on the card, and the other is the drivers in the Mac OS (or lack thereof). Both can be addressed, and have been in the past. Here's the scoop:

    The firmware on the basic PC card is basically aimed at getting a BIOS-based machine up and running. Since the Mac uses EFI, this doesn't work, and a PC card in a Mac simply won't boot (nothing bad happens though, just nothing happens). The Mac cards replace this BIOS-based code with one that appears to work fine on both BIOS and EFI machines. So basically a Mac card will work fine in any PC, but most PC cards will not run in the Mac. EFI is expected to become more common in the future though, so we'll have to see how this turns out six months from now.

    Now it's just firmware. That means you can download it from a Mac version and upload it to a PC version and presto. The problem here is that the combination on the Mac drive ends up being larger, which shouldn't be surprising. So while most PC cards have a 64k flash on them for the firmware, the Mac version is about 110k and needs a 128k flash. SOME PC cards have this, but generally it's rare.

    Things are not so bad as they seem. In the past hackers have been able to strip out the PC-only code, leaving a smaller Mac-only version that will fit into 64k. It will be a little while before we know if this is possible for the EFI driver too, it's simply too early to know yet. Another option is to solder a 128k flash onto your card, but obviously that's much more "serious".

    The other issue is the drivers in the Mac OS. Every card has a unique ID and vendor code in it, and the Mac OS tries to look up cards by pattern matching on these IDs. So even if you did flash the firmware, the Mac wouldn't find the driver matching those codes, and fail to load it. The news here is very good though, because Apple puts practically everything into normal text files, including these codes. It's a triviality to find them in the driver and change them to match your card.

    So we'll all just have to wait a bit and see how it all turns out. The basic long-n-short is that its definitely _possible_ in theory.

    Finally, a word or two about SLI/CrossFire. These are a different matter entirely. Basically these systems use custom drivers that split every message being sent out of the video drivers and sends them to both cards at the same time. That way they both have an identical copy of the "world". Clearly the normal drivers cannot be used, and unless someone makes a driver for the Mac, these things simply aren't going to work.

    There is one oddball though, the GeForce 7950 GX2. This card is basically two 7900's bolted together, with SLI _internal_. From what I understand, the machine and OS has no idea that it's not talking to a bog-standard 7900. Assuming all the problems above can be worked out, it is just possible that the Quattro driver Apple has now could be adapted to work with this card. THAT would be good enough for me, Halo runs full-screen on a 30" LCD on this card...

    Maury
  • Pirks - Wednesday, August 16, 2006 - link

    yeah Anand please tell us if we can buy nice cheap evga 7900GT and stick it inside this fruity beast
  • VooDooAddict - Wednesday, August 16, 2006 - link

    I think this is a burning question amoung those of us thinking about this beast.
  • ViRGE - Wednesday, August 16, 2006 - link

    Early results look like it won't happen. For Mac OS X, the card needs to support EFI, which means there needs to be a portion of the video BIOS programmed to handle it. Right now only Mac-specific cards seem to be able to do so, and PC cards can't be flashed because the Mac cards are using a larger EEPROM for the BIOS.
  • delta53 - Wednesday, August 16, 2006 - link

    They go on and on about the price difference and fail to tell you that the Apple doesn't include at monitor or a protection plan which the price of the dell includes both. The price for the apple plan is $249 for 3 years. Dell will take off $149 for the monitor. Therefore, the Apple with protection plan without monitor is $2748.00 and the Dell with the protection plan without monitor is $2961.00. Price difference $213.00. That is comparing apples to apples.

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