Using the Mac Pro

Internally the Mac Pro is a completely different beast than the outgoing PowerMac G5, but pressing the power button yields the same classic Mac startup sound and brings you to the same desktop that the G5 did. Of course the version of OS X installed on the Mac Pro is the x86 compatible Intel version, but it's impossible to tell as a user.

The Mac Pro is noticeably quieter than its predecessor, thanks to larger, slower spinning fans made possible by cooler running Intel processors. Power consumption is down noticeably compared to the PowerMac G5 and thus the system runs cooler and quieter.

The one noise you do hear more of (mainly since there's less fan noise to drown it out) comes from the HDD. With no sound deadening in the chassis, random seeks on the hard drive almost seem amplified. If you're in a quiet office, you'll hear the sounds of the hard drive. The Mac Pro seems to be shipping with one of two drives: the Seagate 7200.9 or the Western Digital WD2500JS, both in a 250GB size. Of the two, the Seagate appears to be the louder inside the case (subjectively) but you can't choose which one you get.

A nice feature is that each drive sled is labeled and the label is also visible in the OS. When you view the details of a drive in Apple's Disk Utility it will also tell you what bay it's located in.

The optical drive is the other noisy component in the system, but that only happens whenever a disc is spun up obviously. Optical drives are inherently noisy, but with such a quiet system everything else is that much more noticeable.

Software wise, the Mac Pro is pretty much identical to its predecessor. The system starts up slightly quicker than the PowerMac G5 and the OS itself feels a bit smoother. We actually noticed this when reviewing the MacBook Pro; there are many cases where the Intel based Macs feel noticeably quicker than the G5 equipped Macs. Our benchmarks support the increase in performance but it is definitely noticeable in some areas. In other areas, the Mac Pro just works and feels like a quieter G5.

As the last desktop Mac to make the transition to Intel processors, the Mac Pro enjoys having a much larger library of Universal Binary applications to run (apps that run native on x86 Macs). All of Apple's applications have been ported over to Universal Binaries either through patches or upgrades and many 3rd party applications have also been recompiled. If the application was written in Xcode, the transition is quite easy and thus those applications that were have since been re-released as UB apps. Unfortunately larger applications from non-Apple developers (e.g. Adobe and Microsoft) and most games -- with very little developer support to begin with -- have not been ported.

Both Adobe and Microsoft have stated that they will not update currently shipping products to Universal Binary versions and will instead simply offer support for Intel Macs in future versions. For Adobe that means the CS3 suite of applications, which is due out as early as the end of this year or as late as Q2 of next. For Microsoft, we're most definitely talking about sometime in mid to late 2007 (at best) as the Windows version of Office 2007 isn't due out until early next year itself.

To run those non-native applications Mac Pro users will have to rely on Rosetta, Apple's PowerPC to x86 binary translation software. We'll look at Rosetta performance on the Mac Pro towards the end of this article, but in practical use it's not terrible. All of the crashing we ran into when we first played with Rosetta on the iMac Core Duo has since been resolved with updates to OS X; now all that remains is a performance penalty when running non-native applications.

Thankfully, the Mac Pro's Xeons are about as quick as you can get. And while they will never be able to run PowerPC native applications as quickly as a G5, they can run them well enough for you to use them. Performance with Rosetta is bearable on the Mac Pro; in most cases you'll know you're not running a native application, and you'll probably begin looking for alternative applications to use (that are UBs), but you can get by if you have to use one. We would strongly recommend finding out if the applications you use on a regular basis are available as Universal Binaries before upgrading from a newer PowerPC Mac just so there are no surprises after taking the plunge.

The other suggestion we have is to make sure you've got enough memory on hand, especially if you're going to be multitasking heavily or running a lot of non-native applications. The 1GB that these systems come with is absolutely the minimum; we tried running with only 512MB enabled and came away thoroughly disappointed in the system's performance (thankfully this isn't a supported configuration). With 1GB, you can easily get by but we'd suggest a 2GB sweet spot at least. Remember that OS X does a great job caching everything; the more memory you throw at it the more it will use to keep from accessing the hard drive.

As the first quad processor (two socket, dual core) Mac we've tested, it's worth talking about the move from two to four cores and what that does for performance. When you move from one to two cores, you get a noticeable boost in performance from multithreaded applications as well as a tangible increase in multitasking performance; going from two to four however, isn't always as noticeable.

Very few applications, multithreaded or not, are entirely CPU bound; they are instead limited by software, memory bandwidth, I/O performance, network latency, user input or a combination of these bottlenecks. Even with those bottlenecks in place, the CPU does play a role in performance; it's just a question of how much of a role. What we noticed when testing the quad core Mac Pro was that these bottlenecks became even more apparent when working with four cores as compared to just two.

Individual applications rarely saw a huge benefit going from dual to quad core even if they saw a big boost when making the jump from single to dual core. In practical use, no single application felt faster when running on four cores vs. two. It was in multitasking that we noticed the biggest difference with quad cores, and it was actually the only place our benchmarks showed a significant difference in performance as well. While the four cores did their best to make our heavy multitasking sessions as responsive as possible, we did notice I/O limitations even more when using four cores than when using two.

The more parallelized our usage models become, the more parallelized our I/O subsystems will have to get in response in order to keep up. It's quite possible that RAID 0 (or 0+1) may be necessary to improve the multitasking experience when running with four cores. The balancing of processing power with I/O in multitasking scenarios is something we're still investigating, but it looks like those extra drive bays in the Mac Pro may come in handy after all.

Xeons Run Cooler than G5s The Test
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  • rockinphotog - Saturday, August 19, 2006 - link

    AS a matter of fact, I often use my apple keyboard for my digital camera, printer, syncing my treo and even my wacom tablet.
  • aaronlyon - Friday, August 18, 2006 - link

    In next week's article, please evaluate Parallels Workstation for running Windows apps simultaneously with Mac OS. If this works smoothly, why not use Windows versions of Adobe Photoshop and Illustrator? That would be a good solution while waiting for Universal Binary updates.
  • Zebo - Friday, August 18, 2006 - link

    Great pics and article Anand.

    What a deal for such a clean system. They don't build PCs that pretty and this is the best yet from Apple's industrial design squad. I definity want one but don't need four cores.

    Can I run Windows fully with this machine? Or maybe I should wait until a single processor (dual core) version comes. If Apple sells $1500 Conroe boxes and it ran windows they counld'nt keep them in stock.
  • plinden - Friday, August 18, 2006 - link

    quote:

    Can I run Windows fully with this machine?


    There's an issue with the speed of SATA hard drives, as Anand mentions here: http://www.anandtech.com/weblog/default.aspx#287">http://www.anandtech.com/weblog/default.aspx#287

    It will probably be fixed eventually but if you're relying on this to run Windows, you should wait.
  • FutureMedia - Thursday, August 17, 2006 - link

    You are not comparing the Quad G5 Rear Ports to the Mac Pro Rear Ports. Quad G5 has 3 USB 2 ports as well as 2 Gigabyte Ethernet ports just like the Mac Pro. IE the Quad G5 rear set of ports is IDENTICAL to the Mac Pro rear set - just laid out differently. Only the front adds a fifth USB 2 and second FW800 port not on the Quad G5 which is the same layout as what you show from OLDER not last generation October 2005 PowerMac G5s.

    Moreover I was looking forward to a Quad G5 comparison with the 2GHz and 2.66 GHz Mac Pros. That is what I want to know. Especially Is even the 2GHz Mac Pro faster than the Quad G5? Is the problem that you don't have a Quad G5 in house to compare it to? I am so bummed out that you didn't compare Mac Pro two bottom speeds with the Quad G5. Please can you do it after next week? I would really appreciate it. Thanks.
  • PhilG5 - Friday, August 18, 2006 - link

    Thank you so much for pointing that out! In fact, Anandtech uses mid-2004 PowerMac G5 (still using AGP graphics and DDR-400 memory!) and doesn't take into account the whole "late 2005" series (which first supported DDR2, PCI-E and had the "Antares" PPC970 core). If you look at Barefeats benchmark results ( http://barefeats.com/quad06.html">http://barefeats.com/quad06.html ) the Quad G5 still seems to be pretty much competitive with the new Mac Pros.
  • Anand Lal Shimpi - Friday, August 18, 2006 - link

    We did not have a Quad G5 on hand, however the performance results woult not have been that different. The benchmarks that show little or no scaling between the Dual and Quad Mac Pros would show the same scaling between dual and quad G5s (which were most of the benchmarks). None of our tests were GPU bound, so difference in graphics interfaces should also minimally impact performance. The only real variable that could have changed things is DDR2, however seeing as how none of the DDR-DDR2 transitions we've seen on the PC side have done anything for performance, hopes aren't too high for a tremendous impact on G5 performance.

    Take care,
    Anand
  • Konq - Thursday, August 17, 2006 - link

    Anand - I think something is wrong with the 2 vs. 4 core Xcode test. As with gcc, you can tell it to compile with as many threads as you like. This will compile 4 source files at the same time for instance on 4 cores (multitasking). Perhaps the code was too small to really see a difference, or the environment was not set right?
  • Konq - Saturday, August 19, 2006 - link

    OK, now another interesting 4-core note: MacWorld did a test with iTunes and a quad core, 2.5 Ghz G5 beat a dual-core, 2.7 Ghz G5 system when converting 45 minutes of AAC files to mp3. Maybe this was due to having multiple files to work on? AAC->mp3 vs. Wave->mp3?

    One thing I am interested in now: An article that covers how to get the most out of 4-core systems. Which software benefits and how. Since 4-core processors are coming out soon, this will be needed in purchasing decisions.
  • Konq - Friday, August 18, 2006 - link

    I verified on the Apple Xcode users list that Xcode can indeed take advantage of every core. You might want to modify the test you do and configuration if needed.

    Great article btw. I enjoy reading reviews from you that can be counted on for true pro's and con's instead of overly rosey approach from fan sites.

    In spite of "horrid memory system", it sounds like the system kicks butt! One is in my future...

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