Battlefield 2 Performance

Battlefield 2 is still one of the best (and best looking) of the games to come out over the past six months. Popular with just about everyone who can stand to play a first person shooter, and stressful on hardware at the same time, Battlefield 2 is an important game on our list of tests. We use a custom demo and the DICE supplied demo.cmd (modified to suit our needs) in order to benchmark this game. We also manually compute the average framerate based on the useful frames in timedemo_frametimes file rather than relying on the (flawed) summary output. Unfortunately we seem to have some problems testing SLI using this setup, so we have omitted SLI results for this title.

As we can see in our tests without AA, the 7800 GTX is locked in a dead heat with the X1800 XT, and the 7800 GTX 512 simply dominates both by more than 30%. This is a huge win for NVIDIA's new part given the popularity of this game.

Battlefield 2 Performance

The 7800 GTX 512 still leads the way with 4xAA enabled. The X1800 XT makes up quite a bit of ground here as it takes a significantly smaller hit from enabling AA than either the 7800 GTX or the 7800 GTX 512. The new 512 part leads the original 7800 GTX by over 60% at 2048x1536, which is incredible. This indicates that Battlefield 2 is really reaping the benefits of both the increased core and memory clock speed of the 7800 GTX 512 under 4xAA.

Battlefield 2 Performance 4xAA



The Card, The Test, and Power Black & White 2 Performance
Comments Locked

97 Comments

View All Comments

  • steelmartin - Monday, November 14, 2005 - link

    I guess if you buy this card you´re doing so partly because you´re interested in running games in the hiqhest quality settings. But afaik it can´t do OpenEXR HDR and AA like in Far Cry, so I think this card is somewhat of a contradiction. Surely it depends on how the appliction uses HDR, like Valve showed with HDR and AA for everyone in Lost Coast. But I would say, not a very futureproof card then, as everyone predicts HDR will be big in games, and I guess a lot of them will use OpenEXR. Still, it will top the charts, for what that´s worth.

    And about the extra memory, how about taking the card for a spin with Call of Duty 2? Seems that game takes advantage of 512 MiB.

    /m
  • DerekWilson - Monday, November 14, 2005 - link

    The advantage ATI offers is MSAA with floating point HDR. We've already seen a game (Black and White 2) that employs AA and HDR by using Supersample FSAA, and as you pointed out Valves Source engine avoids full float render targets and still gets good results.

    The performance hit is larger with SSAA, but it is certainly possible to have HDR and AA without the ability to do MSAA on floating point/multiple render targets. And the sheer brute strenth the 7800 GTX 512 has can easily be spent on SSAA as shown (again) by Black and White 2.
  • quasarsky - Monday, November 14, 2005 - link

    i'm an ati fan but this is ridicoulous. ati just gets crushed and crushed. even the regular 7800 gtx gets crushed. but i knew something like this would happen if the 7800 was cranked up to a clockspeed close to the x1800xt. those extra 8 pipes and the extra memory bandwidth just lead to the same thing: crushing all opponents lol. man. is ati the new intel? i hope not :(. but thats how its looking currently :'(.

    ha ha i guess my x800xt aiw isn't looking so hot right now :-D.
  • George Powell - Monday, November 14, 2005 - link

    But quite useless for most people who don't run games at statospheric resolutions.

    I would really like to see this running at 2560x1600 on the Apple 30".

  • Ozenmacher - Monday, November 14, 2005 - link

    That is some pretty amazing performance. It makes my ATi X800Xl look rather pathetic...sighs
  • KaPolski - Monday, November 14, 2005 - link

    GoGo geforce 3 ti500 Woohoo!!!!! trust me it spanks the 7800 gtx 512 down to a carefully squeezed lemon :D
  • Xenoterranos - Monday, November 14, 2005 - link

    w00t! I traded my matching-numbers first-run GeForce 3 (Before they were TI'd) in for a 5900. im not upgrading till socket M2 comes a-rolling into the bargain bin.
  • LoneWolf15 - Monday, November 14, 2005 - link

    quote:

    That is some pretty amazing performance. It makes my ATi X800Xl look rather pathetic...sighs
    It's called "marketing". Don't succumb to it.

    It it a fast card? Heck yeah. Is it necessary? Far from it. I have an ATI X800XL as well, and I don't plan on switching until I have to. Game developers will continue to make games compatible with our cards for some time to come, and the only thing we'll be missing is Shader Model 3.0. So far, what I have seen of it hasn't been a big enough improvement to encourage me to go out and plunk cash down on a new card. And seeing as my gaming is now measured in hours per week (as opposed to hours per day, like when I worked in a computer store) I couldn't justify spending that kind of bread on something that isn't constantly in use.

    I think the 7800GTX 512 is a neat looking toy. But that's just it: it's a toy. I'd rather cover two car payments or two-thirds of a mortgage payment, things I NEED to spend money on
  • Pythias - Monday, November 14, 2005 - link

    quote:

    At $700 we are a little weary of recommending this part to anyone but the professional gamers and incredibly wealthy. The extra performance just isn't necessary in most cases.


    I agree. I also think the $600 dollar pricetag on the x1800xt is a bit much as well.
  • phusg - Monday, November 14, 2005 - link

    quote:

    At $700 we are a little weary of recommending this part to anyone but the professional gamers and incredibly wealthy.


    LOL. Weary != wary and in fact reads as the opposite to what I think you mean in this sentence!

Log in

Don't have an account? Sign up now