Subjective Analysis

For this portion of the benchmark, we will pit the Dell UltraSharp 2005FP and Apple Cinema 20" display against monitors that we have looked at recently. This is a subjective test that relies on our overall experience with the monitor after several hours of casual and thorough use. We also use test patterns and guidelines from the VESA FPDM 2.0 to rate each unit as fairly as possible.

Generally, here is how we rate a category:
5 - Outstanding; we have not seen anything to date that could rival our impression of this monitor's performance.
4 - Good, but room for improvement. There are units on the market that perform better.
3 - Average; this monitor performs well enough to maintain the status quo, but does not excel.
2 - Improvement needed; this monitor performs poorly in performance of this category.
1 - Unacceptable; this product does not pass even basic performance requirements.
DisplayMate / CheckScreen / VESA FPDM 2.0
Dell 2005FPW Apple Cinema 20" Samsung 193P ViewSonic Q190MB Dell 2001FP
Intensity Range Check 5 4.5 5 4 5
Black Level Adjustment 4.5 4.5 5 5 4.5
Wide Angle Viewing 5 5 4 3 3
Defocusing, Blooming, Halos 5 5 5 5 5
Screen Uniformity and Color Purity 5 5 5 5 4.5
Dark Screen Glare Test 4.5 4.5 4.5 4 4.5
Primary Colors 4.5 4.5 4 4 4
Color Scales 4 4.5 4 4 4
16 Color Intensity Levels 4 4.5 4.5 4.5 4.5
Screen Regulation 5 5 5 5 5
Streaking, Ghosting* 5 5 5 5 5
*Note: the streaking/ghosting mentioned in this portion of the analysis refers to streaking and ghosting interference, not as a byproduct of poor response time.

Notes From the Lab

It is slightly unfair for us to give either 20" display only a rating of 4 for motion blur, but given some of the interesting technologies that we have seen in development over the last six months, we are fairly confident that single digit response times will start making more of a difference and, in fact, give that elite core of enthusiasts more reason to contemplate LCD over CRT. Both displays scored a 5 on streaking and ghosting, although this is slightly unfair as well, since we are not counting the score of the analog connector. Over analog, we had fair results on the Dell 2005FPW, although we could certainly notice artifacts when playing a game like World of Warcraft on higher resolutions. Apple does not have an analog signal.

Apple deserves a slightly lower rating on the intensity range than Dell for the difference in contrast ratios. The 2005FPW began to wash out at very high intensities, but our Apple Cinema 20" washed out at low intensities as well. Measuring how far these intensities were from the extremes, we found the Dell to be just slightly ahead of the Apple with this respect.

Another Special Note about Gaming

Gaming on the Dell 2005FPW and the Apple 20" Cinema display was really a treat. We are bombarded by "low" response time LCDs constantly, so we feel the need to always put a little bit of a warning in each display review. Attempting to quantify response times subjectively for everybody is a dangerous practice - comments like "16ms response time is fast enough for anyone" are just opinions and therefore, we don't actively preach them. We recently took a look at the Dell 1905FP, which uses a 20ms 8-bit PVA panel, and we were on the threshold of experiencing little to no motion blur. With training, we can spot what to look for between two LCDs when comparing them head to head, and when we compared the Dell 2005FPW to the Dell 1905FP, it became very clear that these displays used different display modes and different response times. It may just be our personal opinion that the Dell 2005FPW (and Apple Cinema 20") display produced a crisper display during fast motion gaming, but we should be able to infer that from some of the other things that we know about LCDs as well. Traditionally, all Super IPS displays perform "faster" than their PVA or MVA counterparts - particularly on gray-to-gray transient times.

Another critical note for gamers interested in these displays is the aspect ratio. 1680x1050 is not a very common aspect ratio (16:10). We can watch unscaled 720p inside a window on either display, or scaled 720p with black bars across the bottom of our screen, but it isn't native. Very few games support 1680x1050 as a resolution (with the exception Half Life 2 and Far Cry), so no matter what you play, you will be playing on a scaled signal. Scaled signals degrade play quality as one pixel becomes stretched or compressed to account for the screen size. Dell has an ace up their sleeve with the ability to unscale the signal and have it display as it truly should in native form in the center of the screen (the Dell 2001FP also did this). Apple's Cinema display does not have the circuitry to do this. Several games support a 1600x900 resolution, which on the Dell 2005FPW, only leaves a few pixels along each side uncropped.

If you don't mind the slight scaling issues, widescreen games become incredibly immersive. Unreal Tournament 2004 and World of Warcraft are two of our favorite games of all time, and both include widescreen display modes (16:9). As a not-so-odd coincidence, we have noticed that most cross platform (PC-Mac) games usually support widescreen formats.

Application Analysis Concerning the 2005FPW Image Quality
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  • cnlsilva - Thursday, April 28, 2005 - link

    Thanks for the article - I have an LG/Phillips 1680x1050 display on my laptop and it is great. The only display I can see that could beat it would be tthe 1920x1200 display now on the Dell XPS Gen2 laptop. A review on that display would be nice.
    Two questions:
    1. Anyone have any information on the 17" 1680x1050 display as separate units - I have DVI out so it would be nice to dual monitor - although that is a VERY wide dual display - too wide perhaps.

    Loved the article - a few errors(please edit this and remove this statement):
    page 10 "Unlike analogy" -> analog
    page 10 "uses much simplier" -> simpler
  • Pastuch - Thursday, April 28, 2005 - link

    Fantastic article.

    RE: Widescreen Gaming
    I too found the Widescreengamingforum and was shocked that with simple registry changes you can adjust most games to the native resolution you desire. I play Halflife 2 (CS Source), Farcry, Warcraft 3:FT (DOTA), Doom 3, and Everquest 2 on my 2005fpw without any stretching issues.

    This forum thread has over 90 pages of responces from Dell 2005fpw owners. The thread is actually a review. http://www.neowin.net/forum/index.php?showtopic=24...
  • stukafox - Thursday, April 28, 2005 - link

    Has anyone been able to purchase this monitor at the listed price of $486.85 from the Dealtime link? I click on the 'BUY IT' and am directed to Dell's site, which lists the monitor at $749, less a 25% discount of $187.25, for a total of $561.75. This is far from the $486.85 listed at Deal Time.

    Any idea what's going on?
  • Ibrin - Thursday, April 28, 2005 - link

    I run the website that was mentioned earlier (WSGF), http://www.widescreengamingforum.com

    I posted an article over on the AnandTech forums about this article. The author is quite mistaken, and most new games do support widescreen. If you'd like a bit more detail on some of the games that do support widescreen, you can hit the forum topic here:

    http://forums.anandtech.com/messageview.aspx?catid...

    If you'd like detailed info, including on to hack/mod some of your favorite games to run in widescreen, head on over to the WSGF
  • golemite - Thursday, April 28, 2005 - link

    few things...

    1) world of warcraft does support 1680x1050 natively, surprised you didnt see this in the resolution settings

    for other games check out widescreengamingforum.com

    2) 16:10 is usually used for computer/laptop monitors because it is felt that 16:9 doesnt give u an adequate workspace. it is suppose to be the recommended aspect ratio for Longhorn as well

    3) dell will actually replace your LCD for any reason, even down to 1 pixel or backlighting problems within 21 days or so of purchase as part of their total satisfaction guarentee (or similarily named policy) many early adopters have apparently done this successfully
  • JNo - Wednesday, April 27, 2005 - link

    oh yeah - thanks Sandys (#37 & 39) - that rocks! really helpful and saved me a lot of time...
    got a modded xbox with monster component, so it's getting even more tempting... just need to find a friend willing to contribute to getting the two at the discount...
  • JNo - Wednesday, April 27, 2005 - link

    Also, I am guessing that the panel in the Dell 2405 may be the same one as in Sony's P-234/B (23" 1920x1200 widescreen, 16ms response time) reviewed here:
    http://www.gamepc.com/labs/view_content.asp?id=son...

    Can anyone confirm?
  • djbkim - Wednesday, April 27, 2005 - link

    My guess is that Dell LCDs are compatible with Macs. Dell's website has only PC compatibility listed.
  • djbkim - Wednesday, April 27, 2005 - link

  • MJA - Wednesday, April 27, 2005 - link

    at one time the dell 2005FPW was selling for $386 (techbargains.com codes)I got mine for $486

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