Gaming Tests: GTA 5

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA to help optimize the title. At this point GTA V is super old, but still super useful as a benchmark – it is a complicated test with many features that modern titles today still struggle with. With rumors of a GTA 6 on the horizon, I hope Rockstar make that benchmark as easy to use as this one is.

GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

We are using the following settings:

  • 720p Low, 1440p Low, 4K Low, 1080p Max

The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data. The benchmark can also be called from the command line, making it very easy to use.

There is one funny caveat with GTA. If the CPU is too slow, or has too few cores, the benchmark loads, but it doesn’t have enough time to put items in the correct position. As a result, for example when running our single core Sandy Bridge system, the jet ends up stuck at the middle of an intersection causing a traffic jam. Unfortunately this means the benchmark never ends, but still amusing.

AnandTech Low Resolution
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95th Percentile

All of our benchmark results can also be found in our benchmark engine, Bench.

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  • Shorty_ - Monday, March 8, 2021 - link

    I'm not sure if you're being wilfully obtuse or ignorant.. the only reason Skylake is even remotely in the game is that intel's 14nm is refined enough to allow them to push raw clock speeds to the moon. Do you not recall how awful Ice Lake was because it couldn't clock? TGL is starting to clock a bit better but it's still pretty damn close. This is on 10nm "superfin" which is ~= TSMC N7(P).

    So Intel don't have some magic engineering pixie dust that would propel them beyond AMD if they were on the same node.
  • Thesubtlesnake - Saturday, March 6, 2021 - link

    Intel already have process equivalent to 7nm – 10nm SF. And they already designed a new architecture on it: Tiger Lake. And Zen 3 is perfectly competitive with Tiger Lake.
  • Teckk - Friday, March 5, 2021 - link

    Ultimately the latest desktop processors from Intel doesn’t perform well against AMD that’s what it is.
    They chose to release it on 14 nm as their 10nm was still work in progress. The numbers have meaning and not your conjecture about Intel using TSMC advanced node- it’ll be compared whenever that happens, with numbers.
  • Cooe - Saturday, March 6, 2021 - link

    *Zen 3
  • hfm - Saturday, March 6, 2021 - link

    But we have to live in reality that they don't even have 10nm ready for desktop. Fantasies about creating an alternate reality where their core architecture exists on a smaller node for desktop are just that, fantasies. The reality is AMD clearly has the far better product right now aside from niche edge cases.

    I still agree with the conclusion though that given current circumstances, get what you can get if you need to upgrade or build new. But the reality there seems like the 5800X is available at MSRP in-stock at multiple storefronts.
  • blppt - Friday, March 5, 2021 - link

    A chip that is just released, the best Intel currently has to offer for the mainstream consumer, can't match a chip that has been out for months. While using more power.

    Thats not a good look for Intel. I hope the 11900K (or whatever they're going to call it) at least matches the 5900X in games.

    This is the first time in a long time, with generations of chips current, that I cannot think of a single reason to recommend Intel's latest and greatest over AMD.
  • terroradagio - Friday, March 5, 2021 - link

    The 11900k has always been what should be compared to the 5900x anyway. Not the i7-11700k.
  • blppt - Saturday, March 6, 2021 - link

    The point being, the 11700k doesn't even catch the 5800X, which has been out for a few months already. Given that this was supposed to be Intel's "response to Zen 3", its pretty disappointing.
  • Fulljack - Saturday, March 6, 2021 - link

    the only thing that could save Rocket Lake-S are availability and price. otherwise just get Ryzen 5000 processors.
  • SaturnusDK - Saturday, March 6, 2021 - link

    Availability of Ryzen 5000 except 59xx parts is already a non-issue. You can get 5600X with a few days delay at worst, and 5800X is in abundant stock pretty much everywhere.

    The key is price, especially the platform price because Intel MBs are generally more expensive. On top of that you absolutely need a larger cooler, and most likely also need a beefier PSU for the Intel CPUs, so the CPU price for the intel parts have to be substantially lower than a performance equivalent AMD part to be competitive. And given the history of intel that seems very unlikely to happen.

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