Gaming Tests: Final Fantasy XV

Upon arriving to PC, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console. As a fantasy RPG with a long history, the fruits of Square-Enix’s successful partnership with NVIDIA are on display. The game uses the internal Luminous Engine, and as with other Final Fantasy games, pushes the imagination of what we can do with the hardware underneath us. To that end, FFXV was one of the first games to promote the use of ‘video game landscape photography’, due in part to the extensive detail even at long range but also with the integration of NVIDIA’s Ansel software, that allowed for super-resolution imagery and post-processing effects to be applied.

In preparation for the launch of the game, Square Enix opted to release a standalone benchmark. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to record, although it should be noted that its heavy use of NVIDIA technology means that the Maximum setting has problems - it renders items off screen. To get around this, we use the standard preset which does not have these issues. We use the following settings:

  • 720p Standard, 1080p Standard, 4K Standard, 8K Standard

For automation, the title accepts command line inputs for both resolution and settings, and then auto-quits when finished. As with the other benchmarks, we do as many runs until 10 minutes per resolution/setting combination has passed, and then take averages. Realistically, because of the length of this test, this equates to two runs per setting.

AnandTech Low Resolution
Low Quality
Medium Resolution
Low Quality
High Resolution
Low Quality
Medium Resolution
Max Quality
Average FPS
95th Percentile

In more CPU limited scenarios, the 11700K shows generational improvements over other Intel processors, but as the resolution or quality increases, we end up being GPU limited and all the CPUs even out.

All of our benchmark results can also be found in our benchmark engine, Bench.

Gaming Tests: Final Fantasy XIV Gaming Tests: World of Tanks
Comments Locked

541 Comments

View All Comments

  • dihartnell - Thursday, March 11, 2021 - link

    Traditionally Big.Little designs don't work that way. They either are running the big 8 cores or they are running the little eight cores but not at the same time. The type of workload determines which is run when. Personally don't think it makes a lot of sense In desktop.
  • Jasonovich - Friday, March 12, 2021 - link

    And whats the point of the little chip big chip design, when TMSC will very shortly produce in mass the 5nm and in 2023 the production will move to 3nm.

    Alderlake is based on the worse case scenario and has been introduced to buy Intel time until it resolves the shortfalls of their 10nm production.
  • lmcd - Friday, March 5, 2021 - link

    You're really confused if you think Atom doesn't help Intel here. Tremont performance per watt and performance per die area is really quite excellent. Also worth remembering that nearly every Atom you've ever seen has had mediocre memory and cooling paired with it. I don't expect Intel to "win" off of this move but it'll help for as long as Intel doesn't have chiplet ready.
  • The_Assimilator - Saturday, March 6, 2021 - link

    Even if it does - and Intel's current record on 10nm suggests it won't - by that time AMD will have had over a year of Zen 3 reining unopposed, and Zen 4 well on the way.
  • The_Assimilator - Saturday, March 6, 2021 - link

    *reigning
  • m53 - Friday, March 5, 2021 - link

    291W is for AVX512 workload. The rest of the CPUs here won't match it's performance on AVX512 workloads no matter how much power you give them.

    But if you are not interested in AVX512 workloads then don't look at the AVX512 power consumption.
  • scineram - Saturday, March 6, 2021 - link

    Already beaten in DigiCortex.
  • RaistlinZ - Friday, March 5, 2021 - link

    Ouch. :(
  • terroradagio - Friday, March 5, 2021 - link

    It is incredible bad form and bad taste to release a review before anyone else and before Intel has provided the new microcode update to resolve the early issues. All because Anandtech wants to get out early.

    And your defense by way of saying well we got it at retail and therefore this doesn't matter is a joke. Terrible publication.
  • Makaveli - Friday, March 5, 2021 - link

    lol that power consumption really bothering you ?

Log in

Don't have an account? Sign up now