IGP: 720p Gaming Tests

Testing our Cezanne sample for integrated graphics is a double-edged sword – AMD fully expects this CPU to be paired with a discrete solution in almost all notebook environments, whereas mini-PC designs might be a mix of integrated and discrete. The integrated graphics on this silicon is more geared towards the U-series processors at 15 W, and so that is where the optimizations lie. We encountered a similar environment when we tested Renoir at 35 W last year as well.

In order to enable the integrated graphics on our ASUS ROG Flex X13 system, we disable the GTX 1650 through the device manager. This forces the system to run on the Vega 8 graphics inside, which for this processor runs at 2100 MHz, a +350 MHz jump from the previous generation based on the improved power management and minor manufacturing improvements. We did the same to the other systems in our test suite.

Integrated graphics over the years has been built up from something barely useable in a 2D desktop environment to hardware that can competitively run the most popular eSports titles at good resolutions, medium settings, at playable framerates. In our recent review of AMD’s Ryzen 4000G Desktop APUs, we noted that these were the best desktop APUs that money could buy, held back at this point mostly by the memory bandwidth, but still enabling some good performance. Ultimately modern day integrated graphics has cannibalized the sub-$100 GPU market, and these sorts of processors work great in budget builds. There’s still a way to go on performance, and at least mobile processors help in that regard as more systems push to LPDDR4X memory systems that afford better memory bandwidth.

For our integrated graphics testing, we’re using our lowest configuration for our game comparisons. This typically means the lowest resolution and graphics fidelity settings we can get away with, which to be honest is still a lot better visually than when I used to play Counter Strike 1.5 with my dual core netbook in the late 2000s. From there the goal is to showcase some good graphics performance tied in with CPU performance to see where the limits are – even at 720p on Low settings, some of these processors are still graphics limited.

Integrated Graphics Benchmark Results
AnandTech Ryzen 9
5980HS
Ryzen 9
4900HS
Ryzen 7
4800U
Core i7
1185G7
Power Mode 35 W 35 W 15 W 28-35 W
Graphics Vega 8 Vega 8 Vega 8 Iris Xe
Memory LP4-4267 D4-3200 LP4-4267 LP4-4267
Frames Per Second Averages
Civilization 6 480p Min 101.7 98.9 68.4 66.2
Deus Ex: MD 600p Min 80.7 76.5 61.2 69.1
Final Fantasy XV 720p Med 31.4 31.3 29.1 36.5
Strange Brigade 720p Low 93.2 85.2 75.7 89.3
Borderlands 3 360p VLow 89.8 93.6 - 64.9
Far Cry 5 360p Low 68.0 69.5 60.0 61.3
GTA 5 720p Low 98.9 80.7 80.0 81.9
Gears Tactics 720p Low 86.8 - 87.8 118.2
95th Frame Time Percentiles (shown as FPS)
Civilization 6 480p Min 69.0 67.4 45.7 43.8
Deus Ex: MD 600p Min 45.6 57.3 38.1 44.1
Final Fantasy XV 720p Med - 26.6 24.6 26.5
Strange Brigade 768p Min 84.2 77.0 68.6 73.0
Borderlands 3 360p VLow 63.6 73.8 - 48.9
Far Cry 5 360p Low 50.3 62.3 43.8 49.8
GTA 5 720p Low 66.8 52.8 56.0 55.7
Gears Tactics 720p Low 67.5 - 78.3 104.5

Despite the Ryzen 9 5980HS having LPDDR4X memory and extra frequency, the performance uplift against the Ryzen 9 4900HS is relatively mediocre – a few FPS at best, or losing a few FPS at worst. This is except for GTA, where the uplift is more ~20%, with the Zen 3 cores helping most here. In most tests it’s an easy win against Intel’s top Xe solution, except in Gears Tactics, which sides very heavily with the Intel solution.

With all that being said, as mentioned, the Ryzen 9 parts here are more likely to be paired with discrete graphics solutions. The ASUS ROG Flow X13 we are using today has a GTX 1650, whereas the ASUS Zephyrus G14 with the 4900HS has an RTX 2060. These scenarios are what really dictate the cooling solution in these systems, as well as how they are both used in workloads that requires CPU and GPU performance.

For any users confused as to why we run at these settings; these are our low 'IGP'-class settings in our CPU Gaming test format. As mentioned in our new CPU Suite article in the middle of last year, our CPU Gaming tests have four sets of settings: 720p Low (or Lower), 1440p Low, 4K Low, and 1080p Maximum. The segment above our lowest this in our suite is 1440p, which for a lot of these integrated GPUs would put numbers into the low double digits, if not lower, which something we've done in the past to massive complaints about why even bothering with such low framerate numbers. The point here is to work from a maximum frame rate, see if the game is even playable to begin with, and then detect where in a game the bottleneck can be; in some of these tests we're still dealing with GPU/DRAM bottlenecks. I've played CSS1.5 and other games at a Lan party on dual core AMD netbooks in the late 2000s, having to use low resolution texture packs to get it even 20 FPS playable. I still had masses amount of fun. From these numbers you can see the best possible frame rates for a given title and engine, and work down from there. It provides a starting point for further directions. These processors more often being paired with discrete solutions anyway, making discussions about IGP performance almost somewhat trivial compared to the rest of the data/

CPU Tests: Synthetic and SPEC Conclusions: Focusing on Premium Experiences
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  • Tomatotech - Thursday, January 28, 2021 - link

    Wrong. Check Wikipedia - 2013 MacBook Pros were available from Apple with 1TB SSDs. They’re still good even now as you can replace that 2013 Apple SSD with a modern NVME SSD for a huge speed up.

    And yes Apple supported the NVMe standard before it was even a standard. It wasn’t finalised by 2013 so these macs need a $10 hardware adaptor in the m.2 bay to physically take the NVMe drive but electronically and on the software level NVME is fully supported.
  • Kuhar - Thursday, January 28, 2021 - link

    Sorry but you are wrong or don`t understand what stock means. On Apple`s own website states clearly that MBP 2013 had STOCK 256 gb SSD with OPTION to upgrade to as high as 1 tb SSD. So maybe your Apple lies again and wiki is ofc correct. On top of that: bragging about 1 tb SSD when in PC world you could get 2 tb SSD in top machines isn`t rellay something to brag about.
  • GreenReaper - Saturday, January 30, 2021 - link

    Stock means that they were in stock, available from the manufacturer for order. Which is fair to apply in this case. Most likely they didn't have any SSD in them until they were configured upon sale.

    What you're thinking of is base. At the same time, it's fair to call out as an unfair comparison, because they are cited as the standard/base configuration of this model, where it wasn't for the MBP
  • grant3 - Wednesday, January 27, 2021 - link

    1. Worrying about what was standard 7 years ago as if it's relevant to what people need today is silly
    2. TB SSDs were probably about $600-$700 in 2013. If you spent that much to upgrade your MBP, good for you, that doesn't mean it's the best use of funds for everyone.
  • Makste - Wednesday, January 27, 2021 - link

    It is a good review thank you Dr. Ian.
    My concern is, and has always been the fact that, CPU manufacturers make beefier iGPUs on higher core count CPUs which is not right/fair in my view, because higher core count CPUs and most especially the H series are most of the time bundled with a dGPU, while lower core count CPUs may or may not be bundled with a dGPU. I think lower core count APUs would sell much better if the iGPUs on lower core count CPUs are made beefier because they have enough die space for this, I suppose, in order to satisfy clients who can only afford lower core count CPUs which are not paired with a dGPU. It's a bit of a waste of resources in my view to give 8 vega cores to a ryzen 9 5980HS which is going to be paired with a dgpu and only 6 vega cores to a ryzen 3 5300 whose prospects of being paired with a dGPU are limited.
    I don't know what you think about this, but if you agree, then it'd be helpful if you managed to get them to reconsider. Thanks.
  • Spunjji - Thursday, January 28, 2021 - link

    I get your point here, and I agree that it would be a nice thing to have - a 15W 4-core CPU with fully-enabled iGPU would be lovely. Unfortunately it doesn't make much sense from AMD's perspective - they only have one chip design, and they want to get as much money as possible for the fully-enabled ones. It would also add a lot of complexity to their product lineup to have some models that have more CPU cores and fewer GPU CUs, and some that reversed the balance. It's easier for them just to have one line-up that goes from worst to best. :/
  • Makste - Thursday, January 28, 2021 - link

    Yes. It could be that, they are sticking with their original plan from the time they decided to introduce iGPUs to X86. But, I don't see why they can't make an overhaul to their offerings now that they are also on top. They could still offer 8 vega dies from the beginning of the series to the top most 8 core cpu offering. And those would be the high end offerings.
    Then, the other mid and low end variants would be those without the fully enabled vega dies. This way, nothing would be wasted and cezanne would then have a multitude of offerings, I believe people, even at this moment, would like to own a piece of cezanne, be it 3 cores or 5 cores. I think it's the customer to decide what is valuable and what is not valuable. Black and white thinking won't do (that cores will only sell if they are in even numbers). They should simply offer everything they have especially since their design can allow them to do so and more so now that there are supply constraints.
  • Spunjji - Friday, January 29, 2021 - link

    The problem is that it's not just about what the end-user might want. AMD's customers are the OEMs, and the OEMs don't want to build a range of laptops with several dozen CPU options in it, because then they have to keep stock of all of those processors and try to guess the right amount of laptops to build with each different option. It's just not efficient for them. Unfortunately, what you're asking for isn't likely to happen.
  • Makste - Friday, January 29, 2021 - link

    Sigh... I realise the cold hard truth now that you've put it more bluntly....

    An OEM has to fill this gap.
  • Spunjji - Thursday, January 28, 2021 - link

    I might be in the market for a laptop later this year, and it's nice to know that unlike the jump from Zen+ to Zen 2, the newer APUs are better but not *devastatingly so*. I might be able to pick up something using a 4000 series APU on discount and not feel like I'm missing out, but if funds allow I can go for a new device with a 5000 APU and know that I'm getting the absolute best mobile x86 performance per watt/dollar on the market. Either way, it's good to see that the Intel/Nvidia duopoly is finally being broken in a meaningful way.

    I do have one request - it would be nice to get a separate article with a little more analysis on Tiger Lake in shipping devices vs. the preview device they sent you. Your preview model appears to absolutely annihilate its own very close retail cousin here, and I'd love to see some informed thoughts on how and why that happens. I really don't like the fact that Intel seeded reviewers with something that, in retrospect, appears to significantly over-represent the performance of actually shipping products. It would be good to know whether that's a fluke or something you can replicate consistently - and, if it's the latter, for that to be called out more prominently.

    Regardless, thanks for the efforts. It's good to see AMD maintaining good pace. When they get around to slapping RDNA 2 into a future APU, I might finally go ahead and replace my media centre with something that can game!

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