Tips on Installing an SLI System

The combination of launching a new motherboard test suite with a roundup of the most demanding motherboards that we have ever tested made the early testing for the SLI boards extremely frustrating. We had numerous issues with on-board SATA, add-on SATA controllers, external USB and SATA devices, and both single and dual 6800 Ultra video cards on the four systems. We had reached the conclusion that there were some serious issues with the on-board peripheral support of the nForce4 chipset, except for the nagging doubt that the same problems were occurring with external chipsets that had nothing to do with nForce4.

We presented our lists of concerns to nVidia, who helped us work through all of them except a severe video issue with the Asus motherboard. It turned out that our SATA, external Firewire, and external USB problems were all related to driver filters that were being installed by our iPeak benchmarking program. These filters prevented identification and correct installation of SATA, USB and Firewire drives, but it did not interfere with IDE. By altering our installation sequence, we were able to correct all of these issues.

Since SLI is demanding more of your system than any motherboard that you can install, we strongly suggest a clean installation for your SLI system. This is always good advice, but it is particularly true in the case of SLI. If possible, install the latest nVidia platform driver before completing installation of drivers for other cards and external add-in chips on the board. This may not be possible if, for example, you boot from a RAID 5 on the Silicon Image 3114. In that case, you would need to install the driver for Sil3114 using a floppy or CD during Windows XP install using the F6 at the start of the install for "other drivers".

We also first thought that the Sil3114, used on 3 of the 4 boards in this roundup, would not support anything other than drives in a RAID. In fact, you can install a single drive using the "JBOD" option in the RAID setup during boot. We also confirmed that there was no data loss using this option on existing drives, which had been used as single drives on a SATA controller such as the one in the nForce4 chipset.

The Power Supply is extremely critical with an SLI system. Keep in mind that nVidia recommended a 470 watt PS when the 6800 Ultra was first introduced. Since then, recommendations have lowered a bit, but Asus recommends at least a 500 watt power supply with dual 6800 Ultra video cards, and we agree. We had no issues in our tests with the Power Supply, but we used an OCZ 520 watt PowerStream power supply for all our tests. Make sure that the 500W+ PS is of good quality with a 24-pin ATX connector and check the specifications for the rails. Since high power is a big selling point right now, we have seen 500W, 550W, and 600W power supplies selling for $25 to $30. Most of these have poorer specifications than a quality 350 watt power supply and they are not adequate for a top SLI system. Two 6800 Ultra video cards require 4 Molex connectors (plus another 4-pin to plug into the Asus board), so these cheaper power supplies usually don't even have enough 4-pin connectors for your video cards - let alone your other components. They are also often 20-pin ATX, when you should consider 24-pin a must for top SLI performance. Consider these cheap power supplies the same as cheap Asian car stereo specs that advertise hundreds of watts and deliver more like 5 watts RMS. Go with a respected brand name with good rail specifications. If you are looking at a brand that you haven't heard of, compare their specifications on-line to those of a unit like the OCZ 520W. This will tell you quickly if the unit can supply what is needed.

Last is video. All of the 4 motherboards worked fine with 6600GT and 6800GT video cards in either single or dual SLI mode. However, we had a number of problems with dual 6800 Ultra video cards - particularly on the Asus A8N-SLI Deluxe. It is CRITICAL that 6800 Ultra video cards used with an SLI board be Series 400 or later to operate properly with any SLI board. This was published by nVidia in October/November, but it was likely overlooked by many in that time frame. All current 6800U video cards should be Series 400, and these cards are often identified with an A04 at the end of their silk-screened ID on the back of the 6800 Ultra video card.

Despite having the correct Series 400 6800 Ultra video cards, we could not get our nVidia Reference cards to work in either single or dual video mode on the Asus A8N-SLI Deluxe. Asus rushed a pair of Asus 6800 Ultra video cards to us for testing, and the pair of Asus 6800U worked fine in both single and SLI. However, this did not answer our concerns that other video cards might not work properly in the Asus SLI board. After extensive work with the Asus R&D and BIOS development team, Asus was able to find the timing issue that caused the nVidia Reference cards to fail, and after many attempts, Asus was able to supply a test BIOS that worked correctly with the nVidia Reference 6800 Ultra cards. Asus will soon be releasing an updated BIOS with these fixes for certain video cards.

As we go to press, the latest official nVidia driver release for SLI is 66.93. However, all our testing was done with the latest beta 71.80. We would suggest trying the latest nVidia driver release or the one included with your board. If you experience video problems, go back to 66.93 or the latest SLI release to determine if the driver may be causing your problems. We had no video driver issues on any of the boards in our tests with the 71.80. In SLI mode, you are driving two GPUs with each having more transistors than any CPU on the market. With SLI and a top CPU, you are demanding a lot of the motherboard, so even small problems get magnified. With patience and careful installation procedures, you will end up with an incredible gaming system. If you take too many shortcuts, however, you can end up with a non-functioning, troubleshooting nightmare.

We are comfortable now that the nForce4 SLI chipset is working properly and a completely stable dual-video system can be achieved with an nForce4 SLI board. We are telling you this so you won't be tempted to throw your new SLI board out the window as we were.

Audio Performance Final Words
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  • Rike - Monday, February 28, 2005 - link

    And then he double posts and can't spell "graphs." (not "graphes!") *bangs head on wall* Oh well. To err is human. Happy Monday! :)
  • Wesley Fink - Monday, February 28, 2005 - link

    #33 - That is correct, but to implement PCIe Ethernet the mfg must use a PHY gigabit ethernet controller. In fact, as I state in the review, all 4 SLI boards implement PCIe on Gigabit #1, but all 4 boards have dual gigabit ethernet. Most implement PCI on Gigabit #2 with the results you can see in the ethernet performance charts.

    #30 - It IS a significant point and I thought we were clear that the 3132 is PCIe. I will add that to the chart to removee any confusion. However, there is another side to MSI using PCIe on all the on-board features. With both PCIe LAN's and PCIe SATA2 add-on there are no channels left from the 20 lanes available for PCIe slots.
  • Rike - Monday, February 28, 2005 - link

  • Rike - Monday, February 28, 2005 - link

    Minor typo: HL2 resolutions on the graphes are listed as 16,000 x 1200 instead of 1600 x 1200. Either that or you're using a seriously wide screen! ;)
  • mechBgon - Monday, February 28, 2005 - link

    Wes, an academic point: unless something's changed with nVidia southbridges, the nForce3/4 gigabit Ethernet controller isn't a PCI-based device, it's native to the southbridge and rides the Hypertransport bus. If you're getting >900Mbit/sec in your test, it's pretty obvious it's not on a 32-bit PCI bus ;)
  • AlanStephens - Monday, February 28, 2005 - link

    #28 - I know for a fact that Creative doesn't support Dolby Digital Encoding. I wish they did though. Here is a quote from Creative's Knowledge Basse on this:

    "Computer games written with support for 3D audio do not require a Dolby Digital Interactive Content Encoder (DICE) to output multichannel sound, with no exceptions. Sound devices that support the real time encoder technology from Dolby will simply receive the multichannel wave file output and encode it in real time to a somewhat modified Dolby Digital bitstream. Creative does not support the Dolby Digital Interactive Content Encoder on any of its sound cards.

    The only difference between a Sound Blaster card and an audio card that has a real time encoder, is that you can make a one-wire, digital connection from your audio card to your home theater receiver and enjoy discrete multichannel sound from the game. However there will be a continuous, slight delay, known as "latency", as the encoder is creating and transmitting the bitstream, and of course the compression scheme being used is "lossy" (i.e. not bit-accurate).

    If you want to enjoy 3D audio in 3D enabled PC games in multichannel surround sound with a Sound Blaster card, it is recommended that you connect the analog outputs of the sound card directly to the analog inputs of the receiver."
  • EODetroit - Monday, February 28, 2005 - link

    I wanna know the answer to #28's question. I've been looking for the next Soundstorm... ie I want to output a dolby digital 5.1 (or better) signal through a spdif connection from a non-pre-encoded source, like only Soundstorm can.

    Can the MSI do this now too??
  • RyanVM - Monday, February 28, 2005 - link

    Why didn't you guys bother to note that the Si3132 SATA controller is PCIe? I think that's a fairly significant point in comparison to the PCI Si3114 controller and it likely explains why the Si3132 was faster.
  • Lakku - Monday, February 28, 2005 - link

    I wish you would have discussed 6600GTs in more detail. I am perturbed at a number of sites saying the 6600GT is not worth it for SLI. Specifically from X-Bit (though many have echoed it) "We guess it is the 6600GT SLI configuration that's not very appropriate". The only fact for this statement is the lack of a 256MB 6600GT card. This means its high resolution on some games and FSAA capabilites are limited. But so what? Noone has discussed REAL WORLD prices of 6800GT and Ultra cards. They range from 430 to 800 dollars, for ONE card. Yet sites claim it's better to just get a 6800GT rather then two 6600GTs. I picked up my 6600GT for 170 bucks, brand new retail. It overclocked to 550/1100 easily and I kept it at that, even though it went quite a bit higher with air cooling. I put that in because it gave me another 5%-10% or so increase over stock speed. I could get two for just over 350, almost $100 cheaper, and in a majority of tests, it equals or BEATS a 6800GT. It only suffers when you get to 1600x1200 with FSAA, as its smaller frame buffer and 128-bit interface is a hinderance. But for such a HUGE price difference, is it not worth it? If I had bought two outright (my plan was to get a start on a PCIe based system to bring me up to date for the future, and then buy the next generation cards for SLI), I could use that extra 100 for the GF7600GT (I am assuming this name, and the fact that if the next generations are 24 pipes, then the mainstream will be 12) that when SLId, will be up there in terms of todays speed on 700 to 1000 dollar video combinations, all for under 400. The point is that I wish someone would actually take an IT type approach to this situation instead of badmouthing SLI or the price for running an SLI setup. You get SLI now, be cost effective and get 6600GTs, and you have a great platform for the next generation (if it still exists, but nVidia seems to have put its eggs in this basket so I assume it will be around for awhile) of cards that you can SLI and get great performance. Is SLI worth it? I say the answer SHOULD be a resounding yes if the same performance holds true for the future. It means you can always get two mainstream cards to equal ONE high end card, for a much cheaper price.
  • chup - Monday, February 28, 2005 - link

    Is the SB Live! 24 really capable of encoding audio stream into Dolby Digital stream?

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