Power Management Features

Real-world client storage workloads leave SSDs idle most of the time, so the active power measurements presented earlier in this review only account for a small part of what determines a drive's suitability for battery-powered use. Especially under light use, the power efficiency of a SSD is determined mostly be how well it can save power when idle.

For many NVMe SSDs, the closely related matter of thermal management can also be important. M.2 SSDs can concentrate a lot of power in a very small space. They may also be used in locations with high ambient temperatures and poor cooling, such as tucked under a GPU on a desktop motherboard, or in a poorly-ventilated notebook.

Sabrent Rocket Q 8TB
NVMe Power and Thermal Management Features
Controller Phison E12S
Firmware RKT30Q.2 (ECFM52.2)
NVMe
Version
Feature Status
1.0 Number of operational (active) power states 3
1.1 Number of non-operational (idle) power states 2
Autonomous Power State Transition (APST) Supported
1.2 Warning Temperature 75°C
Critical Temperature 80°C
1.3 Host Controlled Thermal Management Supported
 Non-Operational Power State Permissive Mode Supported

The Sabrent Rocket Q claims support for the full range of NVMe power and thermal management features. However, the table of power states includes frighteningly high maximum power draw numbers for the active power states—over 17 W is really pushing it for a M.2 drive. Fortunately, we never measured consumption getting that high. The idle power states look typical, including the promise of quick transitions in and out of idle.

Sabrent Rocket Q 8TB
NVMe Power States
Controller Phison E12S
Firmware RKT30Q.2 (ECFM52.2)
Power
State
Maximum
Power
Active/Idle Entry
Latency
Exit
Latency
PS 0 17.18 W Active - -
PS 1 10.58 W Active - -
PS 2 7.28 W Active - -
PS 3 49 mW Idle 2 ms 2 ms
PS 4 1.8 mW Idle 25 ms 25 ms

Note that the above tables reflect only the information provided by the drive to the OS. The power and latency numbers are often very conservative estimates, but they are what the OS uses to determine which idle states to use and how long to wait before dropping to a deeper idle state.

Idle Power Measurement

SATA SSDs are tested with SATA link power management disabled to measure their active idle power draw, and with it enabled for the deeper idle power consumption score and the idle wake-up latency test. Our testbed, like any ordinary desktop system, cannot trigger the deepest DevSleep idle state.

Idle power management for NVMe SSDs is far more complicated than for SATA SSDs. NVMe SSDs can support several different idle power states, and through the Autonomous Power State Transition (APST) feature the operating system can set a drive's policy for when to drop down to a lower power state. There is typically a tradeoff in that lower-power states take longer to enter and wake up from, so the choice about what power states to use may differ for desktop and notebooks, and depending on which NVMe driver is in use. Additionally, there are multiple degrees of PCIe link power savings possible through Active State Power Management (APSM).

We report three idle power measurements. Active idle is representative of a typical desktop, where none of the advanced PCIe link power saving features are enabled and the drive is immediately ready to process new commands. Our Desktop Idle number represents what can usually be expected from a desktop system that is configured to enable SATA link power management, PCIe ASPM and NVMe APST, but where the lowest PCIe L1.2 link power states are not available. The Laptop Idle number represents the maximum power savings possible with all the NVMe and PCIe power management features in use—usually the default for a battery-powered system but not always achievable on a desktop even after changing BIOS and OS settings. Since we don't have a way to enable SATA DevSleep on any of our testbeds, SATA drives are omitted from the Laptop Idle charts.

Note: Last year we upgraded our power measurement equipment and switched to measuring idle power on our Coffee Lake desktop, our first SSD testbed to have fully-functional PCIe power management. The below measurements are not a perfect match for the older measurements in our reviews from before that switch.

Idle Power Consumption - No PMIdle Power Consumption - DesktopIdle Power Consumption - Laptop

The Samsung 870 QVO SSDs have lower active idle power consumption than the NVMe competition, though our measurements of the 4TB model did catch it while it was still doing some background work. With SATA link power management enabled the 8TB 870 QVO draws more power than the smaller models, but is still very reasonable.

The Sabrent Rocket Q's idle power numbers are all decent but not surprising. The desktop idle power draw is significantly higher than the 49mW the drive claims for power state 3, but it's still only at 87mW which is not a problem.

Idle Wake-Up Latency

The Samsung 870 QVO takes 1ms to wake up from sleep. The Sabrent Rocket Q has almost no measurable wake-up latency from the intermediate desktop idle state, but takes a remarkably long 108ms to wake up from the deepest sleep state. This is one of the slowest wake-up times we've measured from a NVMe drive and considerably worse than the 25ms latency the drive itself promises to the OS.

Mixed Read/Write Performance Conclusion
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  • Beaver M. - Saturday, December 5, 2020 - link

    Just imagine it as 4K random on steroids.
    Games load MUCH faster and with less or even no stuttering.
    Its been proven already. If you want to miss out on this, thats your choice.
  • Deicidium369 - Sunday, December 6, 2020 - link

    Proven already is a bit premature. Transferring compressed data to the GPU which then decompresses is going to be an obvious increase in performance - provided it is not left up to developers to implement - like multi GPU being a part of DX12 - but only if it is implemented.
  • Beaver M. - Monday, December 7, 2020 - link

    Its working on consoles already. And of course the devs can choose to use it or not. But since its part of consoles, and most PC games are console ports, its very likely to be very common in the future.
  • Spunjji - Monday, December 7, 2020 - link

    It's going to affect performance plenty for people who run software that uses it. Your personal attitude to new games and their "political" content doesn't really have any bearing on that.
  • Oxford Guy - Friday, December 4, 2020 - link

    "Flash memory prices have been on a downward trajectory for years."

    And now, thanks to QLC, quality, too!
  • Spunjji - Monday, December 7, 2020 - link

    How many posts do you need to make the same point?
  • Oxford Guy - Monday, December 7, 2020 - link

    When QLC is no longer being shoved down my throat? 0.
  • inighthawki - Friday, December 4, 2020 - link

    One additional purpose for high capacity M.2 drives is that they're compatible with the new RTX IO/DirectStorage requirements (NVME drive over PCIe), which will not work on a standard SATA drive. So if you have a lot of large games that you want to be able to take advantage of this feature, you will need higher capacity drives.

    And yes for many people 2TB or 4TB will be more than sufficient for this, at least within the next few years until games more commonly adopt the feature. I'm by no means calling this a requirement for anyone, just merely pointing out an upcoming use case.
  • DigitalFreak - Friday, December 4, 2020 - link

    My 860 EVO 4TB is humming along just fine for now. Still costs the same as what I paid for it a couple of years ago, which is a joke. I'm waiting for DirectStorage before I buy another high capacity drive for games. By that time PCIe 4.0 drives should be more commonplace, and hopefully cheaper.
  • DigitalFreak - Friday, December 4, 2020 - link

    BTW, excellent article Billy.

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