Final Words

After our Doom 3 - CPU Battlegrounds article, we already knew what to expect from CPU performance under Half Life 2. At this point, Intel's Pentium 4 architecture does take a backseat to AMD's Athlon 64 when it comes to gaming. With performance advantages of around 15% at the same price point, the Athlon 64 does offer a noticeable increase in performance over the Pentium 4 in Half Life 2. The extensive physics engine in Half Life 2, especially as seen in Half Life 2 Deathmatch, is very CPU dependent and thus we see a real world performance advantage to the Athlon 64 over Intel's Pentium 4.

Not only is the game very CPU intensive, but because of its dependency on a fast CPU, Half Life 2 also appears to be quite dependent on high available memory bandwidth and low latency memory at the same time. Half Life 2 is actually the first game where we've seen this degree of dependency, which does make for some interesting predictions for the CPU/platform requirements of the next generation of games. Despite what we have seen in recent years, it does look like the next generation of games that employ more sophisticated artificial intelligence and physics will be quite CPU and platform dependent, just as they are GPU limited. The balance will obviously vary from scene to scene in the games, just as we've seen with Half Life 2, but the limitations will be there.

In terms of the right speed CPU to pair up with your GPU, if you have a high-end GPU (X800 or 6800GT class) then the faster you go the better off you are. Mid-range GPU owners will find that anything the speed of an Athlon 64 3000+ (Socket-939) will offer the best bang for your buck, with diminishing returns after that. If you happen to have an older Radeon 9600/9700/9800 based card, then even an Athlon 64 2800+ will be overkill for your GPU. If you are stuck with one of those older but still well-performing GPUs, don't bother upgrading your CPU unless it's something slower than a 2.4GHz Pentium 4 - you'd be much better served by waiting and upgrading to dual core later on.

The impact of the CPU on gaming performance is in a transitional stage right now. As more games use Half Life 2 style physics we will see similar impacts with regards to CPU performance, but at this point there's a great deal of work being done on multithreading game engines for the next generation of games. So while the games coming in the immediate future may behave similarly to Doom 3 and Half Life 2, it's the games that follow that will truly be interesting.

Check back in the coming weeks for more information on multithreading, dual core and the future of CPU performance in game engines among other areas...

Mid Range Graphics Card CPU scaling
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  • zhangping0233 - Thursday, January 5, 2012 - link

    Nice job, If you need any flashlight, pls contact Xecconlight.com feel free.
  • PrinceGaz - Friday, January 28, 2005 - link

    by the way, you can't mod a 9500Pro to a 9700Pro, the 9500Pro circuit-board only has a 128-bit memory-bus and there's no way you can change it to 256-bit.
  • PrinceGaz - Friday, January 28, 2005 - link

    #55- the cut-off point where you can't really tell the difference of a higher framerate, is when the framerate exceeds the monitor refresh rate.

    If your monitor is updating the display 85 times per second (a common setting for cheaper CRT displays), then a *minimum* framerate of higher than 85fps makes no difference. With flat-panels, refresh-rates of 60-75hz are more common so you don't even need to maintain 85fps. A faster graphics-card is still worthwhile though as it allows you to crank up AA and Aniso settings (8x anti-aliasing is lovely).
  • maestroH - Friday, January 28, 2005 - link

    Coming from the recent dark age of a P4 1.7/9500Pro(@9700Pro) combi, this is great article to decide on my new machine. Although HL2 is playing quite nicely, I am lucky to have a one-off opportunity to buy myself a FX-55/X800XT combi.
    Never having experienced even any fps close to what's on these charts, something in the back of my mind keeps saying that a 10-20 fps more when you are already over 100 fps, will make no difference to the experience except a bigger hole in my wallet. Can anyone tell me where the 'cut-off' point is where even the most discerning of gamers cannot see/feel the difference? Knowing that dual core is coming up (even though games for them still need to be made), would buying a 3500+ be smarter or should I go for the FX-55 simply because I can (only this once)? Thx Anand for the article.
  • essjae - Thursday, January 27, 2005 - link

    Those graphs look nice, but they don't really mean much. Based on similar graphs and results I just bought a a64-4000+ and MSI Neo2 Platinum to replace my P4-3.2GHz and Asus P4c-800E.

    With the same ATI X800XT Platinum, memory, and hard drives, I can't see any difference between then, in fact, the P4 seemed to play smoother.

    Do I have any proof, no, other than playing half-life 2 on my p4 was more enjoyable.
  • Spacecomber - Thursday, January 27, 2005 - link

    Can anyone offer some insight into why the extreme edition northwoods did as poorly as they did? The 3.2GHz EE could barely keep up with the 3.0GHz Prescott; so, it's more than the raw clock speed of the high end Prescotts.

    Could it be related to running the Northwood on a platform really intended for Prescotts?

    Space
  • mixpix - Thursday, January 27, 2005 - link

    Awesome article. It was exactly what I've been looking for. My 2600+ is not cutting it with my 6600GT AGP and I was thinking it was the CPU that was limiting preformance.
  • TheCanuck - Thursday, January 27, 2005 - link

    Firing Squad did a review on the Athlon XP performance with HL2 a while ago:

    http://www.firingsquad.com/hardware/half-life_2_at...

    The 3200+ XP got about 95fps in the Canals_09 demo at 1280x1024 with an X800 XT PE. Not sure how well it compares to the Canals_08 that Anandtech uses, but I doubt the difference would be that great.
  • Guspaz - Thursday, January 27, 2005 - link

    I'm very dissapointed with this article. I have been eagerly awaiting it for ages, expecting to see how Half-Life 2 scales down to lower speed processors; I've long maintained that low end processors like an AthlonXP 1900+, run the game quite poorly.

    The big deal with HL2 is that it was supposed to run on much older computers. But nobody seems to have benchmarked it on anything but pretty new hardware. I expected that a CPU scaling article would cover that, in fact I thought that was the entire point.
  • Visual - Thursday, January 27, 2005 - link

    i'd be curious to see normal 6600, as well as maybe some lower-end ati card in the comparison :)
    ok ok, i know this isn't a GPU shootout, but still...

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