CPU Performance: Synthetic Tests

As with most benchmark suites, there are tests that don’t necessarily fit into most categories because their role is just to find the peak throughput in very particular coding scenarios. For this we rely on some of the industry standard tests, like Geekbench and Cinebench.

GeekBench4: Synthetics

A common tool for cross-platform testing between mobile, PC, and Mac, GeekBench 4 is an ultimate exercise in synthetic testing across a range of algorithms looking for peak throughput. Tests include encryption, compression, fast Fourier transform, memory operations, n-body physics, matrix operations, histogram manipulation, and HTML parsing.

I’m including this test due to popular demand, although the results do come across as overly synthetic, and a lot of users often put a lot of weight behind the test due to the fact that it is compiled across different platforms (although with different compilers).

We record the main subtest scores (Crypto, Integer, Floating Point, Memory) in our benchmark database, but for the review we post the overall single and multi-threaded results.

Geekbench 4 - ST OverallGeekbench 4 - MT Overall

LinX: LINPACK

The main tool for ordering the TOP500 computer list involves running a variant of an accelerated matrix multiply algorithm typically found from the LINPACK suite. Here we use a tool called LinX to do the same thing on our CPUs. We scale our test based on the number of cores present in order to not run out of scaling but still keeping the test time consistent.

This is another of our new tests for 2020. Data will be added as we start regression testing older CPUs.

LinX 0.9.5 LINPACK

 

Cinebench R20

The Cinebench line of tests is very well known among technology enthusiasts, with the software implementing a variant of the popular Cinema4D engine to render through the CPU a complex scene. The latest version of Cinebench comes with a number of upgrades, including support for >64 threads, as well as offering a much longer test in order to stop the big server systems completing it in seconds. Not soon after R20 was launched, we ended up with 256 thread servers that completed the test in about two seconds. While we wait for the next version of Cinebench, we run the test on our systems in single thread and multithread modes, running for a minimum of 10 minutes each.

Cinebench R20 Single ThreadedCinebench R20 Multi-Threaded

CPU Performance: Web and Legacy Tests CPU Performance: SPEC 1T
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  • yankeeDDL - Wednesday, May 20, 2020 - link

    I think the main idea was to show if the CPU was getting in the way when teh GPU is definitely not the bottleneck.
  • mrvco - Wednesday, May 20, 2020 - link

    That's difficult to discern without all the relevant data.. i.e. diminishing returns as the bottle-neck transitions from the CPU to the GPU at typical resolutions and quality settings. I think better of the typical AnandTech reader, but I would hate to think that someone reads this review and extrapolates 720p / medium quality FPS relative performance to 1440p or 2160p at high or ultra settings and blows their build budget on a $400+ CPU and associated components required to power and cool that CPU with little or no improvement in actual gaming performance.
  • dullard - Wednesday, May 20, 2020 - link

    Do we really need this same comment with every CPU review ever? Every single CPU review for years (Decades?) people make that exact same comment. That is why the reviews test several different resolutions already.

    Anandtech did 2 to 4 resolutions with each game. Isn't that enough? Can't you interpolate or extrapolate as needed to whatever specific resolution you use? Or did you miss that there are scroll over graphs of other resolutions in the review.
  • schujj07 - Wednesday, May 20, 2020 - link

    “There are two types of people in this world: 1.) Those who can extrapolate from incomplete data.”
  • diediealldie - Thursday, May 21, 2020 - link

    LMAO you're genius
  • DrKlahn - Wednesday, May 20, 2020 - link

    In some cases they do higher than 1080p and some they don't. I do wish they would include higher resolution in all tests and that the "gaming lead" statements came with the caveat that it's largely only going to be beneficial for those seeking low resolution with very high frame rates. Someone with a 1080p 60Hz monitor likely isn't going to benefit from the Intel platform, nor is someone with a high resolution monitor with eye candy enabled. But the conclusion doesn't really spell that out well for the less educated. And it's certainly not just Anandtech doing this. Seems to be the norm. But you see people parroting "Intel is better for gaming" when in their setup it may not bring any benefit while incurring more cost and being more difficult to cool due to the substantial power use.
  • Spunjji - Tuesday, May 26, 2020 - link

    It's almost like their access is partially contingent on following at least a few of the guidelines about how to position the product. :/
  • mrvco - Wednesday, May 20, 2020 - link

    Granted, 720p and 1080p resolutions are highly CPU dependent when using a modern GPU, but I'm not seeing 1440p at high or ultra quality results which is where things do transition to being more GPU dependent and a more realistic real-world scenario for anyone paying up for mid-range to high-end gaming PCs.
  • Meteor2 - Wednesday, July 15, 2020 - link

    Spend as much as you can on the GPU and pair with a $200 CPU. It’s actually pretty simple.
  • yankeeDDL - Wednesday, May 20, 2020 - link

    I have to say that this fared better than I expected.
    I would definitely not buy one, but kudos to Intel.
    Can't imagine what it means to have a 250W CPU + 200W GPU in a PC next to you while you're playing. Must sound like an airplane.

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