CPU Performance: Rendering Tests

Rendering is often a key target for processor workloads, lending itself to a professional environment. It comes in different formats as well, from 3D rendering through rasterization, such as games, or by ray tracing, and invokes the ability of the software to manage meshes, textures, collisions, aliasing, physics (in animations), and discarding unnecessary work. Most renderers offer CPU code paths, while a few use GPUs and select environments use FPGAs or dedicated ASICs. For big studios however, CPUs are still the hardware of choice.

All of our benchmark results can also be found in our benchmark engine, Bench.

Corona 1.3: Performance Render

An advanced performance based renderer for software such as 3ds Max and Cinema 4D, the Corona benchmark renders a generated scene as a standard under its 1.3 software version. Normally the GUI implementation of the benchmark shows the scene being built, and allows the user to upload the result as a ‘time to complete’.

We got in contact with the developer who gave us a command line version of the benchmark that does a direct output of results. Rather than reporting time, we report the average number of rays per second across six runs, as the performance scaling of a result per unit time is typically visually easier to understand.

The Corona benchmark website can be found at https://corona-renderer.com/benchmark

Corona 1.3 Benchmark

 

LuxMark v3.1: LuxRender via Different Code Paths

As stated at the top, there are many different ways to process rendering data: CPU, GPU, Accelerator, and others. On top of that, there are many frameworks and APIs in which to program, depending on how the software will be used. LuxMark, a benchmark developed using the LuxRender engine, offers several different scenes and APIs.

In our test, we run the simple ‘Ball’ scene on both the C++ and OpenCL code paths, but in CPU mode. This scene starts with a rough render and slowly improves the quality over two minutes, giving a final result in what is essentially an average ‘kilorays per second’.

LuxMark v3.1 C++

 

POV-Ray 3.7.1: Ray Tracing

The Persistence of Vision ray tracing engine is another well-known benchmarking tool, which was in a state of relative hibernation until AMD released its Zen processors, to which suddenly both Intel and AMD were submitting code to the main branch of the open source project. For our test, we use the built-in benchmark for all-cores, called from the command line.

POV-Ray can be downloaded from http://www.povray.org/

POV-Ray 3.7.1 Benchmark

 

CPU Performance: System Tests CPU Performance: Encoding Tests
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  • LMonty - Tuesday, May 12, 2020 - link

    Anandtech, can we please have an upvote/downvote system in the comments section? Seems to work very well at Arstechnica in drowning out the trolls. Thanks.
  • Spunjji - Wednesday, May 13, 2020 - link

    Seconded.
  • silverblue - Tuesday, May 12, 2020 - link

    I imagine this has been mentioned elsewhere before, but why does Zen fare so badly, specifically, in 3DPM v1? Additionally, Geekbench 4's MT test is shown twice, once in place of 3DPM v1's MT test.
  • Scubasausage - Thursday, May 14, 2020 - link

    Good to see my old 4790k featured. I can see what I would get for my money if I upgraded. And judging by these results it isn’t really worth the money to upgrade it. Thank god really because I’ve been burned by AMD so many times that if I can I will avoid them. But right now you really can’t avoid them! Good thing I don’t need a CPU!

    A nice 30xx series Nvidia card will be a good replacement for my RX580 when they release. Hey, might even be able to use my 4K monitor in 4K!
  • Duto - Friday, May 15, 2020 - link

    I love the free market!
  • ReallyBigMistake - Sunday, May 17, 2020 - link

    How much did Cyrix/Centaur/VIA pay you for this article? (I forgot to mention Rise lol)
  • DominionSeraph - Sunday, May 17, 2020 - link

    I can get i7 4770/4790 systems for $120. AMD's going to have to do better than +10% performance to get me to pay triple the price over Intel's old stock.
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  • pcgpus - Friday, July 10, 2020 - link

    Nice review. 3300X looks very nice, but 3100 is not that cool.

    If you want to compare this article with other services You have to go on this link:
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