Gaming: Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low end GPU with lots of GPU memory, like an R7 240 4GB).

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech IGP Low Medium High
Average FPS
95th Percentile

Gaming: Strange Brigade (DX12, Vulkan) Gaming: Far Cry 5
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  • halfflat - Wednesday, November 27, 2019 - link

    For Brownian motion? That seems weird. Nonetheless, it can't alone explain the speed up.

    Most favourable scenario: code consists only of floating point mul and add pairs, together with 64-bit integer multiplication. The floating point operations could become 4x faster in AVX2 (twice as wide as SSE, and using FMAs); to see the observed 2x speed up, that means the floating point operations constituted 2/3 of the execution time in the SSE version.

    The AVX512 version, ignoring any consequent downclocking, could make those floating point operations 8x faster than the SSE case, and the 64-bit integer multiplies also 8x faster. That's still not 10x, it ignores the lower throughput of 8-wide i64 muls compared to scalar muls, and also discounts the slower clock speed.
  • halfflat - Thursday, November 28, 2019 - link

    Just an update: ran a simple test (square eight times all the 64-bit ints in a 1024-long array) wrapped in google benchmark on a Skylake Xeon with gcc-8.2 -O3. The kernel is almost entirely multiplications, and ultimately saw a roughly 2x speed up with AVX512 compared to AVX2, and a 2.5x speed up with AVX512 compared with a 'no architecture specified' compilation.
  • w1p30ut3r - Friday, November 22, 2019 - link

    Its very, very simples. If you gaming lonly buy an intel... If you work and gaming buy a 3950x... If you only work buy a threadripper or a xeon...
  • Parkab0y - Sunday, October 4, 2020 - link

    I really want to see something like this about zen3 5000
  • trusttechbd - Sunday, October 18, 2020 - link

    Intel 9th Gen Core i5-9400 Processor price in bangladesh trusttech
    https://www.trusttechbd.com/product/asus-gaming-gr...
  • madymadme - Saturday, November 7, 2020 - link

    Going to buy
    AMD Ryzen 9 5900X,
    Gigabyte B550 AORUS PRO AC,
    Noctua NH-D15 Dual 140m Fans,
    G.skill Trident Z RGB Series 16GB (2x8GB) 4000 MHz DDR4 Memory F4-4000C18D-16GTZRB

    is corsair CV550 watt ok with the above spec ? & I have Quadro K2000D graphic card
    is this specification ok ? & which ram to get please help a little & thanks for reading & replying

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