Camera - Daylight Evaluation: Triple Cameras

Thus far we’ve covered the iPhone 11 series' new A13 SoC, the new display and the phones' excellent battery life. But it’s very evident that above all that, Apple puts the new cameras at the forefront of the new device generation.

The new main camera on the iPhone 11s employ a new generation sensor with full dual-pixel phase-detection autofocus (PDAF) coverage. While the pixels themselves remain the same at 1.4µm in width, Apple will have likely improved the deep trench isolation (DTI) implementation, allowing for the sensor to achieve better detail and less noise.

The wide-angle camera will be the most interesting aspect of the new cameras: the 120° field-of-view of the new module will allow for a completely new perspective on photography for iPhone users, and should be a big new addition to the shooting experience of the phones.

As a note, I had started off the daylight comparison photos on the initial iOS13.0 launch version. By the time I got to the night time shots iOS13.1 was released so those photos were captured on that version. Finally, I added a quick comparison with the newest iOS13.2 and the new Deep Fusion feature towards the end of the daylight pages.

Click for full image
[ iPhone 11Pro ] - [ iPhone XS ] - [ iPhone X ]
[ S10+(S) ] - [ S10+(E) ] - [ Pixel 3 ]
[ P30 Pro ] - [ Xperia 1 ] - [ G8 ]

Starting off with the main camera, we’re seeing a relatively similar exposure between the XS and the 11 in this shot. I feel like the 11’s color reproduction has improved slightly. Another big difference is in the HDR handling as the sunlit areas in the street as well as the top of the building are significantly better defined on the new 11. Detail-wise I can’t say there’s been too much of a change between the two phones in this shot.

On the telephoto camera, which is only available on the Pro models, we’re seeing a slightly brighter picture on the 11. It looks like the 11 has increased noise on the textures here, and we’re seeing a bit less detail in the details further back in the scene.

The wide-angle is a fantastic new addition to the 11 series as it’s able to capture a lot more of the scene in front of you. Apple does very well in terms of maintaining a good consistency between the different cameras and thus exposure and colors are extremely similar.

Comparing the quality of the wide-angle shots to that of other phones however we see that the dynamic range is a bit lacking, and the camera is having trouble in terms of defining the foreground shadows of the trees and the flowers on the lamp-post. The module does well with textures, but is a bit lacking in finer detail.

Click for full image
[ iPhone 11 Pro ] - [ iPhone XS ] - [ iPhone X ]
[ S10+(S) ] - [ S10+(E) ] - [ Pixel 3 ]
[ P30 Pro ] - [ Xperia 1 ] - [ G8 ]

In the next shot again, we see very similar exposures between the XS and the new 11. A definitive win for the 11 is the more accurate color temperature, as the XS had the tendency of being a bit warm. It’s very hard to make out any major differences in detail between the phones, but I do notice that the 11 has somewhat less detail in the texture of the ground.

On the zoom lens there’s very little difference again between the phones, however I feel that the 11 has less detail here and it’s as if it’s applying a sharpening filter. The trees particularly look more in focus on the XS – this might be a side-effect of the wider f/2.0 aperture lens on the new 11 module.

The wide-angle here makes it more visible that the color temperature is still a bit warm, as the concrete and stone had a greyer look to them in reality, something more similar to what the S10s are able to produce.

Click for full image
[ iPhone 11 Pro ] - [ iPhone XS ] - [ iPhone X ]
[ S10+(S) ] - [ S10+(E) ] - [ Pixel 3 ]
[ P30 Pro ] - [ Xperia 1 ] - [ G8 ]

On the main camera the improvements on of the HDR can be noticed again here as the 11 is better able to handle the highlights such as the leaves of the trees as well as the white tent – accurately depicting its details while the XS was clipping to white. There’s very little other difference in the details between the shots.

On the telephoto camera, here we’re definitely seeing some much increased noise on the iPhone 11 Pro's module compared to what the XS was able to deliver.

In terms of the wide-angle, I think it’s a matter of preference which phone you like most. What’s important for the iPhone 11 is that the composition between a crop of the wide-angle and the regular main camera looks almost identical and that’s a much appreciated degree of consistency.

Click for full image
[ iPhone 11 Pro ] - [ iPhone XS ] - [ iPhone X ]
[ S10+(S) ] - [ S10+(E) ] - [ Pixel 3 ]
[ P30 Pro ] - [ Xperia 1 ] - [ G8 ]

In this shot the statue in direct sunlight, we see the iPhone 11 Pro is able to resolve more details and remain sharper compared to the XS. This time around, we can also say the same about the telephoto module as the new unit is able to clearly outperform its predecessor.

On the wide-angle, while the iPhone 11 Pro did very well in composition, when we compare the details of the ground against the S10s, we see that it appears very washed out and blurry.

Click for full image
[ iPhone 11 Pro ] - [ iPhone XS ] - [ iPhone X ]
[ S10+(S) ] - [ S10+(E) ] - [ Pixel 3 ]
[ P30 Pro ] - [ Xperia 1 ] - [ G8 ]

In this shot you’d have an extremely hard time telling the iPhone 11 Pro and the iPhone XS apart. The 11 is able to render the tree leaves a little bit livelier, and I can see just a little bit less detail in the pavements, but other than that the shots are almost identical.

The telephoto here again seems to be as finely defined as on the XS – again not sure if this is due to optics or due to processing.

The wide-angle shot is excellent and I think a lot more natural than the Galaxy phones, really only falling second to the P30 Pro’s wide angle unit.

Click for full image
[ iPhone 11 Pro ] - [ iPhone XS ] - [ iPhone X ]
[ S10+(S) ] - [ S10+(E) ] - [ Pixel 3 ]
[ P30 Pro ] - [ Xperia 1 ] - [ G8 ]

The iPhone 11 Pro is able to better extract the saturation of the sunlit foliage in this shot and I think it looks a lot livelier than the XS. Detail between the two generations are even.

In the telephoto modules we see the same saturation change for the better, and this is one instance where the 11 does better in terms of detail as it’s able to have better definition of the roof tiles.

Apple’s wide-angle here is the most natural, even though it’s lacking Samsung’s much wider dynamic range – the latter here went a bit wacko in terms of the luminosity/saturation processing.

Click for full image
[ iPhone 11 Pro ] - [ iPhone XS ] - [ iPhone X ]
[ S10+(S) ] - [ S10+(E) ] - [ Pixel 3 ]
[ P30 Pro ] - [ Xperia 1 ] - [ G8 ]

Apple’s main improvements here again are color balance and better HDR retaining more details in the highlights of the sun-lit parts.

The telephoto keeps flip-flopping between being an improvement and being a degradation. Here the 11 has again more noise in it and appears less sharp than the XS. Also notice the reds of the traffic signs is a lot more muted on the 11, something also present on the main camera.

Composition of the wide-angle is good although it’s lacking in dynamic range compared to the S10. It’s also noticeably lacking in detail.

Click for full image
[ iPhone 11 Pro ] - [ iPhone XS ] - [ iPhone X ]
[ S10+(S) ] - [ S10+(E) ] - [ Pixel 3 ]
[ P30 Pro ] - [ Xperia 1 ] - [ G8 ]

In the next scene we’re seeing quite a large difference between the 11 Pro and the XS: The 11 is quite a lot brighter but at the same time the sky is also a lot more blown out. The brighter picture does end up more representative of the scene at the time.

On the telephoto the 11 Pro has more contrast, but it’s again noisier. The foreground parts we can see a bit of blur caused by the camera’s shallower depth of field due to the larger aperture.

The wide-angle did very well in terms of exposure here as some phones tended to be too dark.

Battery Life - A Magnitude Shift Camera - More HDR, Indoors, Portrait, Deep Fusion
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  • Quantumz0d - Thursday, October 17, 2019 - link

    No man stop convincing yourself, Retina blind spot is not notch lol. 210 Degree FoV and a blind spot how can you relate these ? Insane. Reply
  • uhuznaa - Thursday, October 17, 2019 - link

    OK, so then just put a piece of black tape on the parts of the screen left and right of the notch and you have a bezel instead if you like this better.

    Seriously, what's so bad about having a bezel on top that still displays a clock and a few status symbols in the left and right corners? Exactly this is what the notch is. It just means using parts of the bezel in a limited but still useful way. I really don't understand what you notch-haters want instead of a notch. A full-width notch (aka "bezel")? Why would this be better? It would just push the status bar down, leaving less room for actual content for apps.
    Reply
  • WinterCharm - Thursday, October 17, 2019 - link

    The notch is the only weak excuse some Android fanboys have to convince themselves about why they can't move to iPhone. Reply
  • willis936 - Friday, October 18, 2019 - link

    The space is virtually useless and makes for a more difficult user experience. Nothing is gained by forcing information into a tiny nook or to have the user need to stretch to hit a small target. Just keep the display a rectangle. It just works. Reply
  • Quantumz0d - Sunday, October 20, 2019 - link

    Exactly, but look at the Apple apologists they will buy excuse for whatever they seem fit to make the company look great. Any wrong pointing bam personal attacks, eh. New low for AT commenters to be honest. "Insecure Android phone" these noobs do not know how an Israeli company deals with breaking smartphones. Idiots. Only god can help them. Reply
  • Anand2019 - Monday, October 21, 2019 - link

    "Only god can help them". What does a fantasy figure have to do with this? Maybe santa can help them too? Reply
  • Xyler94 - Thursday, October 17, 2019 - link

    Every time I look at my mother's iPhone X, the first thing that pops into my mind is "why do people fuss so much about the notch?"

    It's barely noticeable when you use it. It's just like your nose. your brain will ignore your nose when you're looking, but the moment you realize your nose is in your view, you'll see it again. Same as the notch, don't even think about it, and it becomes a non-factor.
    Reply
  • Total Meltdowner - Thursday, October 17, 2019 - link

    ahahahahahahahahaahAHAhahaha! Reply
  • Irish910 - Friday, October 18, 2019 - link

    Why so salty? If you hate Apple so much why are you here reading this article? Sounds like you’re insecure with your android phone which basically gets mopped up with by the new iPhones in every area where it counts. Shoo shoo now. Reply
  • shompa - Thursday, October 17, 2019 - link

    Desktop performance. Do you understand the difference between CPU performance and App performance? X86 has never had the fastest CPUs. They had windows and was good enough / cheaper than RISC stuff. The reason why for example Adobe is "faster" in X86 is that Intel adds more and more specific instructions AVX/AVX512 to halt competition. Adobe/MSFT are lazy companies and don't recompile stuff for other architectures.
    For example when DVD encoding was invented in 2001 by Pioneer/Apple DVD-R. I bought a 10K PC with the fastest CPU there was. Graphics, SCSI disks and so on. Doing a MPEG 2 encoding took 15 hours. My first mac was a 667mhz PowerBook. The same encoding took 90 minutes. No. G4 was not 10 times faster, it was ALTIVEC that intel introduced as AVX when Apple switched to Intel. X86 dont even have real 64bit and therefore the 32bit parts in the CPU cant be removed. X86 is the only computer system where 64bit code runs slower than 32bit (about 3%). All other real 64bit systems gained 30-50% in speed. And its not about memory like PC clickers belive. Intel/ARM and others had 38bit memory addressing. That is 64gig / with a 4gig limit per app. Still, today: how many apps use more than 4gig memory? RISC went 64bit in 1990. Sun went 64bit / with 64bit OS in 1997. Apple went 64bit in 2002. Windows went 64bit after Playstation4/XboxOne started to release 64bit games.

    By controlling the OS and hardware companies can optimize OS and software. That is why Apple/Google and MSFT are starting to use own SoCs. And its better for customers. There are no reason a better X86 chip cost 400 dollars + motherboard tax 100 dollars. Intel 4 core CPUs 14nm cost less than 6 dollars to produce. The problem is customers: they are prepared to pay more for IntelInside and its based on the wrong notion "its faster". The faster MSFT moves to ARM / RISCV. The better. And if the rumors are right, Samsung is moving to RISCV. That would shake up the mobile market.
    Reply

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