GPU Performance - Gaming Workloads

Our gaming test suite (revamped last year) involves six different games:

  • Civlization VI (DX12)
  • Dota 2
  • F1 2017
  • Grand Theft Auto V
  • Middle Earth: Shadow of War
  • Far Cry 5

Most system reviews take a handful of games and process them at one resolution / quality settings for comparison purposes. Recently, we have seen many pre-built systems coming out with varying gaming capabilities. Hence, it has become imperative to give consumers an idea of how a given system performs over a range of resolutions and quality settings for each game. With our latest suite, we are able to address this aspect.

Civilization VI (DX12)

The Civilization series of turn-based strategy games is very popular. For such games, the frame rate is not necessarily an important factor in the gaming experience. However, with Civilization VI, Firaxis has cranked up the visual fidelity to make the game more attractive. As a result, the game can be taxing on the GPU as well as the CPU, particularly in the DirectX 12 mode.

Civilization VI (DirectX 12) Performance

We processed the built-in benchmark at two different resolutions (1080p and 2160p), and with two different quality settings (medium and ultra, with the exact differences detailed here). It is no surprise that the discrete GPU-equipped systems are much further ahead.

Dota 2

Dota 2 has been featuring in our mini-PC and notebook reviews for a few years now, but, it still continues to be a very relevant game. Our evaluation was limited to a custom replay file at 1080p resolution with enthusiast settings ('best-looking' preset). We have now revamped our testing to include multiple resolutions - This brings out the fact that the game is CPU-limited in many configurations.

Dota 2 allows for multiple renderers - we use the DirectX 11 mode. The rendering settings are set to 'enthusiast level' (best-looking, which has all options turned on, and at Ultra level, except for the Shadow Quality set to 'High'). We cycle through different resolutions after setting the monitor resolution to match the desired resolution. The core scripts and replay files are sourced from Jonathan Liebig's original Dota 2 benchmarking instructions which used a sequence of frames from Match 3061101068.​

Dota 2 - Enthusiast Quality Performance

F1 2017

Our gaming system reviews have always had a representative racing game in it. While our previous benchmark suite for PCs featured Dirt 2, we have moved on to the more recent F1 2017 from Codemasters for our revamp.

F1 2017 - Ultra Quality Performance

The supplied example benchmark (with some minor tweaks) is processed at four different resolutions while maintaining the graphics settings at the built-in 'Ultra' level. We see the same scenario of the dGPU systems marching well ahead of the Bean Canyon NUC.

Grand Theft Auto V

GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU. For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence.

Grand Theft Auto V Performance

We processed the benchmark across various resolutions and quality settings (detailed here). The results are presented above.

Middle Earth: Shadow of War

Middle Earth: Shadow of War is an action RPG. In our previous gaming benchmarks suite, we used its prequel - Shadow of Mordor. Produced by Monolith and using the new LithTech Firebird engine and numerous detail add-ons, Shadow of War goes for detail and complexity. The graphics settings include standard options such as Graphical Quality, Lighting, Mesh, Motion Blur, Shadow Quality, Textures, Vegetation Range, Depth of Field, Transparency and Tessellation. There are standard presets as well. The game also includes a 'Dynamic Resolution' option that automatically alters graphics quality to hit a pre-set frame rate. We benchmarked the game at four different resolutions - 4K, 1440p, 1080p, and 720p. Two standard presets - Ultra and Medium - were used at each resolution after turning off the dynamic resolution option.

Middle Earth: Shadow of War Performance

Far Cry 5

Ubisoft's Far Cry 5 is an action-adventure first-person shooter game released in March 2018. The game comes with an in-built benchmark and has standard pre-sets for quality settings. We benchmarked the game at four different resolutions - 720p, 1080p, 1440p, and 2160p. Two preset quality settings were processed at each resolution - normal and ultra.

Far Cry 5 Performance

Overall, the Iris Plus Graphics 655 in the Core i7-8559U is a decent upgrade over the Iris Pro Graphics 580 in the Core i7-6770HQ. However, discete GPUs are a must for playable frame rates in any of the games considered above.

Miscellaneous Performance Metrics GPU Performance for Workstation Workloads - SPECviewperf 13
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  • HStewart - Wednesday, April 3, 2019 - link

    I think a good NUC will be when Intel has Gen 11 graphics which is suppose to be around NVidia 1030 level but integrated on GPU.
  • Irata - Thursday, April 4, 2019 - link

    So the RX Vega 11 iGPU level then ?
  • ab3cv - Wednesday, April 3, 2019 - link

    Any idea whether the graphics can support the Dell 49 Ultrasharp with resolution of 5120 x 1440 at 60Hz?

    Thanks
  • cacnoff - Wednesday, April 3, 2019 - link

    I have tried this monitor on both the Type-C port as well as the HDMI port and both seem to be able to drive the panel at the 5120x1440@60hz resolution just fine. I will have a second panel on thursday to see if it can drive both at the same time fine.
  • jpap - Friday, April 5, 2019 - link

    Glad it can drive at least one 512x1440@60 panel. I'm keen to hear if it can drive two simultaneously! That would be one awesome minimal desktop system. :-)
  • ToTTenTranz - Wednesday, April 3, 2019 - link

    I for one think it's incredible that the 8559U with a 28W TDP and a GT3 Gen9 is getting practically the same or higher performance than the 6770HQ with a 45W TDP and a GT4 Gen9, considering they're both made on different variations of what's essentially the same node.
  • PeachNCream - Wednesday, April 3, 2019 - link

    Yeah, its nice to see the TDP for performance do that sort of thing so clearly. It's also nice that you can now purchase Skull Canyon equivalent power without being forced to have the Skull Canyon name. I was always put off by the whole death and bones branding. It's too visceral and ugly in a world that has enough real life death in it. Bean Canyon sounds a lot better.
  • Ashinjuka - Wednesday, April 3, 2019 - link

    I agree. I'm worn away by the mainstreaming of the Death Cult America but I guess that's what tends to happen when a society is imploding.
  • Sailor23M - Wednesday, April 3, 2019 - link

    I have a Skull Canyon that I picked up on 25% sale from newegg 2 years ago and its been a solid SFF machine, Intel packages an extra normal (non-skull) lid if you rather use that one. There is a dedicated intel support page for the machine with all drivers and firmware. I have mine mounted behind my monitor for a very clean AIO look with a wireless mouse n keyboard.
  • TheinsanegamerN - Friday, April 5, 2019 - link

    The 90's called they want their moral panic back.

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