CPU Performance: System Tests

Our System Test section focuses significantly on real-world testing, user experience, with a slight nod to throughput. In this section we cover application loading time, image processing, simple scientific physics, emulation, neural simulation, optimized compute, and 3D model development, with a combination of readily available and custom software. For some of these tests, the bigger suites such as PCMark do cover them (we publish those values in our office section), although multiple perspectives is always beneficial. In all our tests we will explain in-depth what is being tested, and how we are testing.

All of our benchmark results can also be found in our benchmark engine, Bench.

Application Load: GIMP 2.10.4

One of the most important aspects about user experience and workflow is how fast does a system respond. A good test of this is to see how long it takes for an application to load. Most applications these days, when on an SSD, load fairly instantly, however some office tools require asset pre-loading before being available. Most operating systems employ caching as well, so when certain software is loaded repeatedly (web browser, office tools), then can be initialized much quicker.

In our last suite, we tested how long it took to load a large PDF in Adobe Acrobat. Unfortunately this test was a nightmare to program for, and didn’t transfer over to Win10 RS3 easily. In the meantime we discovered an application that can automate this test, and we put it up against GIMP, a popular free open-source online photo editing tool, and the major alternative to Adobe Photoshop. We set it to load a large 50MB design template, and perform the load 10 times with 10 seconds in-between each. Due to caching, the first 3-5 results are often slower than the rest, and time to cache can be inconsistent, we take the average of the last five results to show CPU processing on cached loading.

AppTimer: GIMP 2.10.4

Even overclocked, the 2600K doesn't quite reach the 7700K performance, while the 9700K with the higher single thread frequency takes a healthy lead.

FCAT: Image Processing

The FCAT software was developed to help detect microstuttering, dropped frames, and run frames in graphics benchmarks when two accelerators were paired together to render a scene. Due to game engines and graphics drivers, not all GPU combinations performed ideally, which led to this software fixing colors to each rendered frame and dynamic raw recording of the data using a video capture device.

The FCAT software takes that recorded video, which in our case is 90 seconds of a 1440p run of Rise of the Tomb Raider, and processes that color data into frame time data so the system can plot an ‘observed’ frame rate, and correlate that to the power consumption of the accelerators. This test, by virtue of how quickly it was put together, is single threaded. We run the process and report the time to completion.

FCAT Processing ROTR 1440p GTX980Ti Data

FCAT is another single threaded test, so we're seeing the same performance differences: the 2600K overclocked can't quite match the 7700K at stock, while the 9700K goes out into the lead.

3D Particle Movement v2.1: Brownian Motion

Our 3DPM test is a custom built benchmark designed to simulate six different particle movement algorithms of points in a 3D space. The algorithms were developed as part of my PhD., and while ultimately perform best on a GPU, provide a good idea on how instruction streams are interpreted by different microarchitectures.

A key part of the algorithms is the random number generation – we use relatively fast generation which ends up implementing dependency chains in the code. The upgrade over the naïve first version of this code solved for false sharing in the caches, a major bottleneck. We are also looking at AVX2 and AVX512 versions of this benchmark for future reviews.

For this test, we run a stock particle set over the six algorithms for 20 seconds apiece, with 10 second pauses, and report the total rate of particle movement, in millions of operations (movements) per second. We have a non-AVX version and an AVX version, with the latter implementing AVX512 and AVX2 where possible.

3DPM v2.1 can be downloaded from our server: 3DPMv2.1.rar (13.0 MB)

3D Particle Movement v2.1

3D Particle Movement v2.1 (with AVX)

As the 2600K does not have AVX2, it ends up severely lacking behind the 7700K/9700K when the program is optimized for the new instructions.

Dolphin 5.0: Console Emulation

One of the popular requested tests in our suite is to do with console emulation. Being able to pick up a game from an older system and run it as expected depends on the overhead of the emulator: it takes a significantly more powerful x86 system to be able to accurately emulate an older non-x86 console, especially if code for that console was made to abuse certain physical bugs in the hardware.

For our test, we use the popular Dolphin emulation software, and run a compute project through it to determine how close to a standard console system our processors can emulate. In this test, a Nintendo Wii would take around 1050 seconds.

The latest version of Dolphin can be downloaded from https://dolphin-emu.org/

Dolphin 5.0 Render Test

Dolphin gained substantial performance around the Haswell/Broadwell era, hence the incredible performance gain from 2600K to 7700K. Unfortunaetly for some reason the overclocked CPU failed this test.

DigiCortex 1.20: Sea Slug Brain Simulation

This benchmark was originally designed for simulation and visualization of neuron and synapse activity, as is commonly found in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron / 1.8B synapse simulation, equivalent to a Sea Slug.

Example of a 2.1B neuron simulation

We report the results as the ability to simulate the data as a fraction of real-time, so anything above a ‘one’ is suitable for real-time work. Out of the two modes, a ‘non-firing’ mode which is DRAM heavy and a ‘firing’ mode which has CPU work, we choose the latter. Despite this, the benchmark is still affected by DRAM speed a fair amount.

DigiCortex can be downloaded from http://www.digicortex.net/

DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

For memory related tests, we ran the systems at their Intel designated supported frequencies, except for the OC system, which got a healthy boost from DDR3-1333 to DDR3-2400. The results show the bump in performance, but even a 7700K at stock wins out. Jumping up to the 9700K gets added core performance.

y-Cruncher v0.7.6: Microarchitecture Optimized Compute

I’ve known about y-Cruncher for a while, as a tool to help compute various mathematical constants, but it wasn’t until I began talking with its developer, Alex Yee, a researcher from NWU and now software optimization developer, that I realized that he has optimized the software like crazy to get the best performance. Naturally, any simulation that can take 20+ days can benefit from a 1% performance increase! Alex started y-cruncher as a high-school project, but it is now at a state where Alex is keeping it up to date to take advantage of the latest instruction sets before they are even made available in hardware.

For our test we run y-cruncher v0.7.6 through all the different optimized variants of the binary, single threaded and multi-threaded, including the AVX-512 optimized binaries. The test is to calculate 250m digits of Pi, and we use the single threaded and multi-threaded versions of this test.

Users can download y-cruncher from Alex’s website: http://www.numberworld.org/y-cruncher/

y-Cruncher 0.7.6 Single Thread, 250m Digitsy-Cruncher 0.7.6 Multi-Thread, 250m Digits

y-cruncher is another benchmark that implements as many AVX acceleration functions as possible, showcasing how newer chips than Sandy Bridge have additional benefits.

Agisoft Photoscan 1.3.3: 2D Image to 3D Model Conversion

One of the ISVs that we have worked with for a number of years is Agisoft, who develop software called PhotoScan that transforms a number of 2D images into a 3D model. This is an important tool in model development and archiving, and relies on a number of single threaded and multi-threaded algorithms to go from one side of the computation to the other.

In our test, we take v1.3.3 of the software with a good sized data set of 84 x 18 megapixel photos and push it through a reasonably fast variant of the algorithms, but is still more stringent than our 2017 test. We report the total time to complete the process.

Agisoft’s Photoscan website can be found here: http://www.agisoft.com/

Agisoft Photoscan 1.3.3, Complex Test

As a variable threaded test, the overclock on the 2600K gives a sizeable performance jump over the stock performance, however the 7700K at stock gets almost the same size jump again. Having more cores in the 9700K just laughs at the rest of the chips in this comparison.

Our New Testing Suite for 2019 and 2020 CPU Performance: Rendering Tests
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  • fangdahai - Friday, May 10, 2019 - link

    Same here, 3770. It's still fast enough......at least no big difference with the last Intel CPU.
  • Fallen Kell - Saturday, May 11, 2019 - link

    Yeah. In many cases it is very sad when you look at this article. It has effectively taken a decade to finally get to the point that there is a worthwile upgrade in CPU performance. Prior to this, we were seeing CPU performance double every couple of years. A case in point is to look at an article from 2015 that did a comparison of CPUs over the last decade (i.e. ~2005 - 2015) and over that timeframe you saw a 6x performance increase in memory bandwidth and 8x - 10x CPU computational increase. But looking from 2011 to 2019 we barely see a doubling in performance (and then only on select use cases), while at the same time the price of said CPU is 25% more. It is no wonder why people have not been upgrading. Why spend $1000 for new CPU, motherboard, RAM to only gain 25-40% performance? We are just finally hitting that point now that people start to consider it worth that price.

    That all being said, it would have been nice to have included at least 1 AMD CPU in theses benchmarks for comparison. Sure, we can go to the review bench to get it, but having it here for some easy comparison would have been nice, especially given how Intel has seemed to have decided to innovating and purposely taking a dive (almost as if they feared regulatory actions from the USA/EU for effectively being a "monopoly" and to avoid such actions decided to simply stop releasing anything really competitive until AMD was able to get their act together again and have a competitive CPU...).
  • Zoomer - Thursday, June 13, 2019 - link

    Funny thing is, last time it happened, Intel needed AMD to give it a kick in the nuts. Maybe this time too?
  • mode_13h - Saturday, May 11, 2019 - link

    I figured I'd wait for PCIe 4.0, to upgrade. With Zen2, I guess my chance is here.
  • Wardrop - Saturday, May 11, 2019 - link

    Yep, same. Hoping to replace my 3770k with Zen 2. Looking to down-size my chassis too with a Sliger case. Hopefully Zen 2 doesn't disappoint.
  • Marlin1975 - Friday, May 10, 2019 - link

    Still running my 3770 as I have not seen that large a difference to upgrade. But Zen+ had me itching and Zen2 is what will finally replace my 3770/Z77 system.

    That and its not just about the CPU but also the upgrades in chipset/USB/etc... parts.
  • gambiting - Friday, May 10, 2019 - link

    Still have a 2600(not even the K model) running in a living room PC, paired with a GTX1050Ti and an SSD - runs everything without any issues, been playing Sekiro and Division 2 on it without any problems, locked 1080p@60fps. Progress is all good and fine, but these "old" CPUs have loads of life in them still.
  • Potatooo - Wednesday, May 15, 2019 - link

    Me too. I haven't had much time for video games the last couple of years to justify $$$, but putting a 1050ti in an old i2600 office PC has kept me happy the last 18 month's or so (eg 55ish fps for Far Cry 5 ND medium/1080, 70 fps+ Forza 7/FH4 high/1080). I'm about to try a S/H RX580 which will probably be a bridge too far, but at least I'll get freesync.
  • GNUminex_l_cowsay - Friday, May 10, 2019 - link

    Dare I look at the CIV 6 benchmarks; knowing they are pointless? What sort of idiot tests cpu performance in CIV 6 using FPS rather than turn times? I don't know who specifically but they write for anandtech.
  • RealBeast - Friday, May 10, 2019 - link

    Certainly not a Civ 6 player. ;)

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