Benchmarking Testbed Setup

To preface, because of the SMU changes mentioned earlier, no third party utilities can read Radeon VII data, though patches are expected shortly. AIB partner tools such as MSI Afterburner should presumably launch with support. Otherwise, Radeon Wattman was the only monitoring tool possible, except we observed that the performance metric log recording and overlay sometimes caused issues with games.

On that note, a large factor in this review was the instability of press drivers. Known issues include being unable to downclock HBM2 on the Radeon VII, which AMD clarified was a bug introduced in Adrenalin 2019 19.2.1, or system crashes when the Wattman voltage curve is set to a single min/max point. There are also issues with DX11 game crashes, which we also ran into early on, that AMD is also looking at.

For these reasons, we won't have Radeon VII clockspeed or overclocking data for this review. To put simply, these types of issues are mildly concerning; while Vega 20 is new to gamers, it is not new to drivers, and if Radeon VII was indeed always in the plan, then game stability should have been a priority. Despite being a bit of a prosumer card, the Radeon VII is still the new flagship gaming card. There's no indication that these are more than simply teething issues, but it does seem to lend a little credence to the idea that Radeon VII was launched as soon as feasibly possible.

Test Setup
CPU Intel Core i7-7820X @ 4.3GHz
Motherboard Gigabyte X299 AORUS Gaming 7 (F9g)
PSU Corsair AX860i
Storage OCZ Toshiba RD400 (1TB)
Memory G.Skill TridentZ
DDR4-3200 4 x 8GB (16-18-18-38)
Case NZXT Phantom 630 Windowed Edition
Monitor LG 27UD68P-B
Video Cards AMD Radeon VII
AMD Radeon RX Vega 64 (Air)
AMD Radeon R9 Fury X
NVIDIA GeForce RTX 2080
NVIDIA GeForce RTX 2070
NVIDIA GeForce GTX 1080 Ti
Video Drivers NVIDIA Release 417.71
AMD Radeon Software 18.50 Press
OS Windows 10 x64 Pro (1803)
Spectre and Meltdown Patched

Thanks to Corsair, we were able to get a replacement for our AX860i. While the plan was to utilize Corsair Link as an additional datapoint for power consumption, for the reasons mentioned above it was not feasible for this time. On that note, power consumption figures will differ for earlier GPU 2018 Bench data.

In the same vein, for Ashes, GTA V, F1 2018, and Shadow of War, we've updated some of the benchmark automation and data processing steps, so results may vary at the 1080p mark compared to previous GPU 2018 data.

Meet the AMD Radeon VII Battlefield 1
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  • Manch - Monday, February 11, 2019 - link

    My bad on Wolf. I thought it was. It's on XB1 which is DX12 and DX12 supt was confirmed by a few places so I didn't check further.

    As for Vulkan Games, off the top of my head(whats in my library), TWS:ToB, TW: Warhammer II (should have been in my table..oops), Warhamer 40K DoW III, Serious SAM VR games, x-plane. I'm sure there are others. Easy to look up.

    IMO FPS should not be the definitive test for all API's. Variety is always nice.

    Cherry pick my mistakes but my point stands. I get the test bed needs to be locked down so consistent results can be achieved. Anandtech needs to be able to give specific measurable and repeatable results and they do that. I'm just merely expressed my desire to see a more balanced test suite in regards to APIs & games that are design for NVidia or AMD GPU's.
  • eddman - Tuesday, February 12, 2019 - link

    Are you basing that on personal experience or simply getting the info from vulkan's wikipedia page, without checking the platform column?

    TWS:ToB, TW: Warhammer II and Warhamer 40K DoW III use vulkan only on linux.

    Despite the vulkan addition, Serious sam games are old, non-demanding and not suitable for benchmarking.

    X-plane does not support vulkan yet; it's a work-in-progress. Still, even if it does add it eventually, it too is not suitable for benchmarking.
  • Ryan Smith - Thursday, February 7, 2019 - link

    The benchmark suite gets updated on a roughly yearly basis. It was last updated for the Turing launch, so we're only about 5 months into it. As part of ensuring we cover a reasonable selection of genres, these were the best games available in the fall of 2018.

    The next time we update it will presumably be for AMD's Navi launch, assuming that still happens in 2019. Though it's never too early to suggest what games you'd like to see.
  • eva02langley - Thursday, February 7, 2019 - link

    Devil May Cry, Resident Evil, Anthem, metro Exodus, The Division 2, Rage 2, Mortal Kombat 11
  • krazyfrog - Sunday, February 10, 2019 - link

    Half-Life 3
  • SeannyB - Thursday, February 7, 2019 - link

    I would like to see a title from each of the general purpose engines, namely UE4 and Unity.
  • Korguz - Thursday, February 7, 2019 - link

    maybe i am the only one here.. but the games AT tests... i dont play ANY of them :-)
  • Ryan Smith - Thursday, February 7, 2019 - link

    Out of curiosity, what do you play?
  • Korguz - Friday, February 8, 2019 - link

    WOW, Starcraft 2 Diablo 3 and some older games... games that dont really " need " a card like this.. my current asus strix 1060, plays these just fine at almost max eye candy... the only game i can think of that i have, and play that might need this card.. is Supreme commander, but im not sure if that game needs a strong cpu, or gpu, maybe a bit of both...
  • Holliday75 - Friday, February 8, 2019 - link

    Love me some Supreme Commander. Solid followup to Total Annihilation. As to its performance I think its more CPU based and quite frankly the engine is not optimized for modern hardware.

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