Final Fantasy XV (DX11)

Upon arriving to PC earlier this, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console, fruits of their successful partnership with NVIDIA, with hardly any hint of the troubles during Final Fantasy XV's original production and development.

In preparation for the launch, Square Enix opted to release a standalone benchmark that they have since updated. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to utilize OCAT. Upon release, the standalone benchmark received criticism for performance issues and general bugginess, as well as confusing graphical presets and performance measurement by 'score'. In its original iteration, the graphical settings could not be adjusted, leaving the user to the presets that were tied to resolution and hidden settings such as GameWorks features.

Since then, Square Enix has patched the benchmark with custom graphics settings and bugfixes to be more accurate in profiling in-game performance and graphical options, though leaving the 'score' measurement. For our testing, we enable or adjust settings to the highest except for NVIDIA-specific features and 'Model LOD', the latter of which is left at standard. Final Fantasy XV also supports HDR, and it will support DLSS at some later date.

Final Fantasy XV - 3840x2160 - Ultra Quality

Final Fantasy XV - 2560x1440 - Ultra Quality

Final Fantasy XV - 1920x1080 - Ultra Quality

Moving on to Final Fantasy XV, the Radeon VII's showing here is one of the least ideal scenarios. The game has historically performed well on NVIDIA hardware, so the RTX and GTX performance levels are well-known. With a lot of ground to cover from RX Vega 64's starting point, the Radeon VII does well in pushing up to a 34% speedup at 4K and 28% at 1440p. While that is enough to overtake the reference RTX 2070 at 4K/1440p, the RTX 2080 and GTX 1080 Ti FE remain out of reach.

Final Fantasy XV - 99th Percentile - 3840x2160 - Ultra Quality

Final Fantasy XV - 99th Percentile - 2560x1440 - Ultra Quality

Final Fantasy XV - 99th Percentile - 1920x1080 - Ultra Quality

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  • Manch - Monday, February 11, 2019 - link

    My bad on Wolf. I thought it was. It's on XB1 which is DX12 and DX12 supt was confirmed by a few places so I didn't check further.

    As for Vulkan Games, off the top of my head(whats in my library), TWS:ToB, TW: Warhammer II (should have been in my table..oops), Warhamer 40K DoW III, Serious SAM VR games, x-plane. I'm sure there are others. Easy to look up.

    IMO FPS should not be the definitive test for all API's. Variety is always nice.

    Cherry pick my mistakes but my point stands. I get the test bed needs to be locked down so consistent results can be achieved. Anandtech needs to be able to give specific measurable and repeatable results and they do that. I'm just merely expressed my desire to see a more balanced test suite in regards to APIs & games that are design for NVidia or AMD GPU's.
  • eddman - Tuesday, February 12, 2019 - link

    Are you basing that on personal experience or simply getting the info from vulkan's wikipedia page, without checking the platform column?

    TWS:ToB, TW: Warhammer II and Warhamer 40K DoW III use vulkan only on linux.

    Despite the vulkan addition, Serious sam games are old, non-demanding and not suitable for benchmarking.

    X-plane does not support vulkan yet; it's a work-in-progress. Still, even if it does add it eventually, it too is not suitable for benchmarking.
  • Ryan Smith - Thursday, February 7, 2019 - link

    The benchmark suite gets updated on a roughly yearly basis. It was last updated for the Turing launch, so we're only about 5 months into it. As part of ensuring we cover a reasonable selection of genres, these were the best games available in the fall of 2018.

    The next time we update it will presumably be for AMD's Navi launch, assuming that still happens in 2019. Though it's never too early to suggest what games you'd like to see.
  • eva02langley - Thursday, February 7, 2019 - link

    Devil May Cry, Resident Evil, Anthem, metro Exodus, The Division 2, Rage 2, Mortal Kombat 11
  • krazyfrog - Sunday, February 10, 2019 - link

    Half-Life 3
  • SeannyB - Thursday, February 7, 2019 - link

    I would like to see a title from each of the general purpose engines, namely UE4 and Unity.
  • Korguz - Thursday, February 7, 2019 - link

    maybe i am the only one here.. but the games AT tests... i dont play ANY of them :-)
  • Ryan Smith - Thursday, February 7, 2019 - link

    Out of curiosity, what do you play?
  • Korguz - Friday, February 8, 2019 - link

    WOW, Starcraft 2 Diablo 3 and some older games... games that dont really " need " a card like this.. my current asus strix 1060, plays these just fine at almost max eye candy... the only game i can think of that i have, and play that might need this card.. is Supreme commander, but im not sure if that game needs a strong cpu, or gpu, maybe a bit of both...
  • Holliday75 - Friday, February 8, 2019 - link

    Love me some Supreme Commander. Solid followup to Total Annihilation. As to its performance I think its more CPU based and quite frankly the engine is not optimized for modern hardware.

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