Grand Theft Auto V (DX11)

Now a truly venerable title, GTA V is a veteran of past game suites that is still graphically demanding as they come. As an older DX11 title, it provides a glimpse into the graphically intensive games of yesteryear that don't incorporate the latest features. Originally released for consoles in 2013, the PC port came with a slew of graphical enhancements and options. Just as importantly, GTA V includes a rather intensive and informative built-in benchmark, somewhat uncommon in open-world games.

The settings are identical to its previous appearances, which are custom as GTA V does not have presets. To recap, a "Very High" quality is used, where all primary graphics settings turned up to their highest setting, except grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced rendering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but not increasing the view distance any further.

We've updated some of the benchmark automation and data processing steps, so results may vary at the 1080p mark compared to previous data.

Grand Theft Auto V - 3840x2160 - Very High Quality

Grand Theft Auto V - 2560x1440 - Very High Quality

Grand Theft Auto V - 1920x1080 - Very High Quality

GTA V is another game where the Radeon VII starts off on the back foot. Its 38% 4K performance improvement over the RX Vega 64 is outstanding and nothing to be scoffed at, but even this jump isn't enough to draw even with the GTX 1080 Ti FE and RTX 2080. Ultimately, it lands somewhere in between the reference RTX 2070 and RTX 2080.

Grand Theft Auto V - 99th Percentile - 3840x2160 - Very High Quality

Grand Theft Auto V - 99th Percentile - 2560x1440 - Very High Quality

Grand Theft Auto V - 99th Percentile - 1920x1080 - Very High Quality

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  • eddman - Saturday, February 9, 2019 - link

    What does that have to do with anything? No console game, ever, could be installed on a PC.

    Current consoles having x86 processors means absolutely nothing. Consoles are defined by their platform, not processors.

    It'd be like complaining about switch (which you deem a real console) not being able to install android games; or complain they switch games can't be installed on android phones.
  • Korguz - Friday, February 8, 2019 - link

    1) wheres the proof ?? links to this perhaps ?
    2) again.. where is the proof ?? considering they are also DirectX based.. that should make porting them to the comp.. a little easier..... so, not splintering anything....

    the same can be said about cpus and gpus.
  • Oxford Guy - Friday, February 8, 2019 - link

    The proof is that PS and MS "console" games won't install and run in Windows nor in Linux.
  • Korguz - Friday, February 8, 2019 - link

    sorry man.. but thats not proof.... thats just differences in the programming of the games..
  • D. Lister - Saturday, February 9, 2019 - link

    @Korguz:

    You actually believe developers make seperate versions for every platform? Wow.
  • Korguz - Saturday, February 9, 2019 - link

    never said that... while the core of the game could be the same.. the underlying software that allows the games to be run, is different.. as Eddman said.. no console game can be run on a comp, and vice versa... i know i can't take any of the console games i have in install them on my comp.. cant even read the disc.. same goes for a comp game on a console... just wont read it...

    D lister.. are you able to do this some how ? ( and i dont mean by use of an emulator, either )
  • Oxford Guy - Wednesday, February 13, 2019 - link

    You're hopeless with logic.
  • Korguz - Wednesday, February 13, 2019 - link

    oxford guy.. d.lister, or me? and how so ?
  • DracoDan - Thursday, February 7, 2019 - link

    I think you're missing a digit on the Radeon Instinct MI50 launch price... only $999?
  • Ryan Smith - Thursday, February 7, 2019 - link

    Forgot to scrub a cell when cleaning out a table. At the moment there isn't an official price for the card.

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