Final Fantasy XV (DX11)

Upon arriving to PC earlier this, Final Fantasy XV: Windows Edition was given a graphical overhaul as it was ported over from console, fruits of their successful partnership with NVIDIA, with hardly any hint of the troubles during Final Fantasy XV's original production and development.

In preparation for the launch, Square Enix opted to release a standalone benchmark that they have since updated. Using the Final Fantasy XV standalone benchmark gives us a lengthy standardized sequence to utilize OCAT. Upon release, the standalone benchmark received criticism for performance issues and general bugginess, as well as confusing graphical presets and performance measurement by 'score'. In its original iteration, the graphical settings could not be adjusted, leaving the user to the presets that were tied to resolution and hidden settings such as GameWorks features.

Since then, Square Enix has patched the benchmark with custom graphics settings and bugfixes to be more accurate in profiling in-game performance and graphical options, though leaving the 'score' measurement. For our testing, we enable or adjust settings to the highest except for NVIDIA-specific features and 'Model LOD', the latter of which is left at standard. Final Fantasy XV also supports HDR, and it will support DLSS at some later date.

Final Fantasy XV - 3840x2160 - Ultra Quality

Final Fantasy XV - 2560x1440 - Ultra Quality

Final Fantasy XV - 1920x1080 - Ultra Quality

Moving on to Final Fantasy XV, the Radeon VII's showing here is one of the least ideal scenarios. The game has historically performed well on NVIDIA hardware, so the RTX and GTX performance levels are well-known. With a lot of ground to cover from RX Vega 64's starting point, the Radeon VII does well in pushing up to a 34% speedup at 4K and 28% at 1440p. While that is enough to overtake the reference RTX 2070 at 4K/1440p, the RTX 2080 and GTX 1080 Ti FE remain out of reach.

Final Fantasy XV - 99th Percentile - 3840x2160 - Ultra Quality

Final Fantasy XV - 99th Percentile - 2560x1440 - Ultra Quality

Final Fantasy XV - 99th Percentile - 1920x1080 - Ultra Quality

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  • eddman - Saturday, February 9, 2019 - link

    What does that have to do with anything? No console game, ever, could be installed on a PC.

    Current consoles having x86 processors means absolutely nothing. Consoles are defined by their platform, not processors.

    It'd be like complaining about switch (which you deem a real console) not being able to install android games; or complain they switch games can't be installed on android phones.
  • Korguz - Friday, February 8, 2019 - link

    1) wheres the proof ?? links to this perhaps ?
    2) again.. where is the proof ?? considering they are also DirectX based.. that should make porting them to the comp.. a little easier..... so, not splintering anything....

    the same can be said about cpus and gpus.
  • Oxford Guy - Friday, February 8, 2019 - link

    The proof is that PS and MS "console" games won't install and run in Windows nor in Linux.
  • Korguz - Friday, February 8, 2019 - link

    sorry man.. but thats not proof.... thats just differences in the programming of the games..
  • D. Lister - Saturday, February 9, 2019 - link

    @Korguz:

    You actually believe developers make seperate versions for every platform? Wow.
  • Korguz - Saturday, February 9, 2019 - link

    never said that... while the core of the game could be the same.. the underlying software that allows the games to be run, is different.. as Eddman said.. no console game can be run on a comp, and vice versa... i know i can't take any of the console games i have in install them on my comp.. cant even read the disc.. same goes for a comp game on a console... just wont read it...

    D lister.. are you able to do this some how ? ( and i dont mean by use of an emulator, either )
  • Oxford Guy - Wednesday, February 13, 2019 - link

    You're hopeless with logic.
  • Korguz - Wednesday, February 13, 2019 - link

    oxford guy.. d.lister, or me? and how so ?
  • DracoDan - Thursday, February 7, 2019 - link

    I think you're missing a digit on the Radeon Instinct MI50 launch price... only $999?
  • Ryan Smith - Thursday, February 7, 2019 - link

    Forgot to scrub a cell when cleaning out a table. At the moment there isn't an official price for the card.

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