Gaming: Civilization 6 (DX12)

Originally penned by Sid Meier and his team, the Civ series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer overflow. Truth be told I never actually played the first version, but every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, it a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

Perhaps a more poignant benchmark would be during the late game, when in the older versions of Civilization it could take 20 minutes to cycle around the AI players before the human regained control. The new version of Civilization has an integrated ‘AI Benchmark’, although it is not currently part of our benchmark portfolio yet, due to technical reasons which we are trying to solve. Instead, we run the graphics test, which provides an example of a mid-game setup at our settings.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Civilization VI RTS Oct
2016
DX12 1080p
Ultra
4K
Ultra
8K
Ultra
16K
Low

All of our benchmark results can also be found in our benchmark engine, Bench.

Civilization VI IGP
Average FPS
95th Percentile

We had issues running Civilization beyond IGP, we're looking into exactly why.

Gaming: Shadow of War Gaming: Ashes Classic (DX12)
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  • Icehawk - Thursday, January 31, 2019 - link

    Yup. At the desktop level we have things like Adobe for $1k/seat/yr.

    Our big iron costs an order of magnitude more than these machines (recent orders were $150k ea and were mid-spec HP boxes). In the end most of the costs of a big server are memory and storage (SSDs). The high heat/energy consumption of this setup would be a concern, especially if in a colo.
  • jardows2 - Wednesday, January 30, 2019 - link

    What are you rambling on about? It's a solid performing product, at a much reduced price than Intel's normal markup. I don't get where you come off thinking this is a fanboy post, and you totally missed my point - why is it limited to so few pieces? In Intel's lineup, it's a winner, and there are plenty of people in workstation markets who will only buy systems with Intel CPUs. So for Intel to make a good performing product, at a much lower than normal for Intel price, but only make a couple thousand of them? What's going on over there?
  • edzieba - Thursday, January 31, 2019 - link

    Because this is a cherry-picked part from a low-run die production. Intel don't make many XCC dies, and only a handful will be able to tolerate the high voltages and frequencies of this part across all 28 cores. It's also not going to be a big earner at $3000, that may break even on production but probably a loss overall when you take R&D into account.
  • mapesdhs - Saturday, February 2, 2019 - link

    A movie company I know buys systems in such bulk, a CPU/system like this wouldn't even show up on their radar. They prefer systems they can buy lots of, for multiple sites with a common setup.

    People are arguing here about A vs. B, about the CPU cost, but as many have pointed out it's often the sw cost and availability which determine what a company will purchase. As for workstation use, especially the prosumer market, that has its own set of issues, especially whether a particular app is written well enough to exploit so many cores. Blender is, but Premiere isn't.
  • FMinus - Friday, February 1, 2019 - link

    Or you can get two TR 2970W system and make them work in tandem for what I would think would be almost half the price at this point, considering you can buy this Intel gem only pre-built for probably well bloated prices.
  • SanX - Friday, February 1, 2019 - link

    Intel are killing good at particle movement -- 4x faster then TR2. Till AMD makes AVX512 they are still dead for science
  • ET - Wednesday, January 30, 2019 - link

    I find it amazing how application dependent performance is. Whether a product is a good buy depends so much on precisely what you're going to do with it, down to the application level.

    Still, on the whole, it looks like Intel has little to offer over AMD's much cheaper Threadripper platform.
  • BigMamaInHouse - Wednesday, January 30, 2019 - link

    I think soon we gonna see "Leaks" about new TR64 cores, this "5GHZ 28C" stunt made AMD to release 2990WX instead just 24C 2970WX, now after the Fail attempt by Intel - We gonna see new leaks :-).
  • FMinus - Friday, February 1, 2019 - link

    Considering AMD was attending the same trade show, where Intel announced this 28 core chip and AMD a day later announced the new TR lineup, I'd say AMD planned to release the 2990WX regardless of what Intel had.
  • mapesdhs - Saturday, February 2, 2019 - link

    Yes, but the tinfoil hat industry is strong. :D

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