CPU Performance: Web and Legacy Tests

While more the focus of low-end and small form factor systems, web-based benchmarks are notoriously difficult to standardize. Modern web browsers are frequently updated, with no recourse to disable those updates, and as such there is difficulty in keeping a common platform. The fast paced nature of browser development means that version numbers (and performance) can change from week to week. Despite this, web tests are often a good measure of user experience: a lot of what most office work is today revolves around web applications, particularly email and office apps, but also interfaces and development environments. Our web tests include some of the industry standard tests, as well as a few popular but older tests.

We have also included our legacy benchmarks in this section, representing a stack of older code for popular benchmarks.

All of our benchmark results can also be found in our benchmark engine, Bench.

For our graphs, some of them have two values: a regular value in orange, and one in red called 'Intel Spec'. ASUS offers the option to 'open up' the power and current limits of the chip, so the CPU is still running at the same frequency but is not throttled. Despite Intel saying that they recommend 'Intel Spec', the system they sent to us to test was actually set up with the power limits opened up, and the results they provided for us to compare to internally also correlated with that setting. As a result, we're providing both sets results for our CPU tests.

WebXPRT 3: Modern Real-World Web Tasks, including AI

The company behind the XPRT test suites, Principled Technologies, has recently released the latest web-test, and rather than attach a year to the name have just called it ‘3’. This latest test (as we started the suite) has built upon and developed the ethos of previous tests: user interaction, office compute, graph generation, list sorting, HTML5, image manipulation, and even goes as far as some AI testing.

For our benchmark, we run the standard test which goes through the benchmark list seven times and provides a final result. We run this standard test four times, and take an average.

Users can access the WebXPRT test at http://principledtechnologies.com/benchmarkxprt/webxprt/

WebXPRT 3 (2018)

WebXPRT 2015: HTML5 and Javascript Web UX Testing

The older version of WebXPRT is the 2015 edition, which focuses on a slightly different set of web technologies and frameworks that are in use today. This is still a relevant test, especially for users interacting with not-the-latest web applications in the market, of which there are a lot. Web framework development is often very quick but with high turnover, meaning that frameworks are quickly developed, built-upon, used, and then developers move on to the next, and adjusting an application to a new framework is a difficult arduous task, especially with rapid development cycles. This leaves a lot of applications as ‘fixed-in-time’, and relevant to user experience for many years.

Similar to WebXPRT3, the main benchmark is a sectional run repeated seven times, with a final score. We repeat the whole thing four times, and average those final scores.

WebXPRT15

Speedometer 2: JavaScript Frameworks

Our newest web test is Speedometer 2, which is a accrued test over a series of javascript frameworks to do three simple things: built a list, enable each item in the list, and remove the list. All the frameworks implement the same visual cues, but obviously apply them from different coding angles.

Our test goes through the list of frameworks, and produces a final score indicative of ‘rpm’, one of the benchmarks internal metrics. We report this final score.

Speedometer 2

Google Octane 2.0: Core Web Compute

A popular web test for several years, but now no longer being updated, is Octane, developed by Google. Version 2.0 of the test performs the best part of two-dozen compute related tasks, such as regular expressions, cryptography, ray tracing, emulation, and Navier-Stokes physics calculations.

The test gives each sub-test a score and produces a geometric mean of the set as a final result. We run the full benchmark four times, and average the final results.

Google Octane 2.0

Mozilla Kraken 1.1: Core Web Compute

Even older than Octane is Kraken, this time developed by Mozilla. This is an older test that does similar computational mechanics, such as audio processing or image filtering. Kraken seems to produce a highly variable result depending on the browser version, as it is a test that is keenly optimized for.

The main benchmark runs through each of the sub-tests ten times and produces an average time to completion for each loop, given in milliseconds. We run the full benchmark four times and take an average of the time taken.

Mozilla Kraken 1.1

3DPM v1: Naïve Code Variant of 3DPM v2.1

The first legacy test in the suite is the first version of our 3DPM benchmark. This is the ultimate naïve version of the code, as if it was written by scientist with no knowledge of how computer hardware, compilers, or optimization works (which in fact, it was at the start). This represents a large body of scientific simulation out in the wild, where getting the answer is more important than it being fast (getting a result in 4 days is acceptable if it’s correct, rather than sending someone away for a year to learn to code and getting the result in 5 minutes).

In this version, the only real optimization was in the compiler flags (-O2, -fp:fast), compiling it in release mode, and enabling OpenMP in the main compute loops. The loops were not configured for function size, and one of the key slowdowns is false sharing in the cache. It also has long dependency chains based on the random number generation, which leads to relatively poor performance on specific compute microarchitectures.

3DPM v1 can be downloaded with our 3DPM v2 code here: 3DPMv2.1.rar (13.0 MB)

3DPM v1 Single Threaded3DPM v1 Multi-Threaded

x264 HD 3.0: Older Transcode Test

This transcoding test is super old, and was used by Anand back in the day of Pentium 4 and Athlon II processors. Here a standardized 720p video is transcoded with a two-pass conversion, with the benchmark showing the frames-per-second of each pass. This benchmark is single-threaded, and between some micro-architectures we seem to actually hit an instructions-per-clock wall.

x264 HD 3.0 Pass 1x264 HD 3.0 Pass 2

CPU Performance: Encoding Tests Gaming: World of Tanks enCore
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  • tamalero - Wednesday, January 30, 2019 - link

    Aaah yes.. the presenter "forgot" to say it was heavily overclocked..
  • arh2o - Wednesday, January 30, 2019 - link

    Hey Ian, nice review. But you guys really need to stop testing games with an ancient GTX 1080 from 1H 2016...it's almost 3 years old now. You're clearly GPU bottle-necked on a bunch of these games you've benchmarked. At least use a RTX 2080, but if you're really insistent on keeping the GTX 1080, bench at 720p with it instead of your IGP. For example:

    Final Fantasy XV: All your CPUs have FPS between 1-4 frames of difference. Easy to spot GPU bottleneck here.

    Shadow of War Low: Ditto, all CPUs bench within the 96-100 FPS range. Also, what's the point of even including the medium and high numbers? It's decimal point differences on the FPS, not even a whole number difference. Clearly GPU bottle-necked here even at 1080p unfortunately.
  • eddman - Wednesday, January 30, 2019 - link

    Xeons don't even have an IGP. That IGP in the tables is simply the name they chose for that settings, which includes 720 resolution, since it represents a probable use case for an IGP.

    Anyway, you are right about the card. They should've used a faster one, although IMO game benchmarks are pointless for such CPUs.
  • BushLin - Wednesday, January 30, 2019 - link

    I'm glad they're using the same card for years so it can be directly compared to previous benchmarks and we can see how performance scales with cores vs clock speed.
  • Mitch89 - Friday, February 1, 2019 - link

    That’s a poor rationale, you wouldn’t pair a top-end CPU with an outdated GPU if you were building a system that needs both CPU and GPU performance.
  • SH3200 - Wednesday, January 30, 2019 - link

    For all the jokes its getting doesn't the 7290F actually run at a higher TDP using the same socket? Intel couldn't have just have taken the coolers from the Xeon DAP WSes and used those instead?
  • evernessince - Wednesday, January 30, 2019 - link

    How is 3K priced right? You can purchased a 2990WX for half that price and 98% of the performance. $1,500 is a lot of extra money in your wallet.
  • GreenReaper - Thursday, January 31, 2019 - link

    Maybe they thought since it was called the 2990WX it cost $2990...
  • tygrus - Wednesday, January 30, 2019 - link

    1) A few cases showed the 18core Intel CPU beat their 28core. I assume the benchmark and/or OS is contributing to a reduced performance for the 28 core Intel and the 32 core AMD (TR 2950 beats TR 2990 a few times).

    2) Do you really want to use 60% more power for <25% increase of performance?

    3) This chip is a bit like the 1.13GHz race in terms of such a small release & high cost it should be ignored by most of us as a marketing stunt.
  • GreenReaper - Thursday, January 31, 2019 - link

    Fewer cores may be able to boost faster and have less contention for shared resources such as memory bandwidth. This CPU tends to only win by any significant margin when it whenuse all of its cores. Heck, you have the 2700X up there in many cases.

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