Gaming: Shadow of the Tomb Raider (DX12)

The latest instalment of the Tomb Raider franchise does less rising and lurks more in the shadows with Shadow of the Tomb Raider. As expected this action-adventure follows Lara Croft which is the main protagonist of the franchise as she muscles through the Mesoamerican and South American regions looking to stop a Mayan apocalyptic she herself unleashed. Shadow of the Tomb Raider is the direct sequel to the previous Rise of the Tomb Raider and was developed by Eidos Montreal and Crystal Dynamics and was published by Square Enix which hit shelves across multiple platforms in September 2018. This title effectively closes the Lara Croft Origins story and has received critical acclaims upon its release.

The integrated Shadow of the Tomb Raider benchmark is similar to that of the previous game Rise of the Tomb Raider, which we have used in our previous benchmarking suite. The newer Shadow of the Tomb Raider uses DirectX 11 and 12, with this particular title being touted as having one of the best implementations of DirectX 12 of any game released so far.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Shadow of the Tomb Raider Action Sep
2018
DX12 720p
Low
1080p
Medium
1440p
High
4K
Highest

All of our benchmark results can also be found in our benchmark engine, Bench.

Shadow of the Tomb Raider IGP Low Medium High
Average FPS
95th Percentile

The comparison between the two CPUs is consistent through to our our medium settings: the G5400 has a comfortable win.

Gaming: Far Cry 5 Gaming: F1 2018
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  • kkilobyte - Monday, January 14, 2019 - link

    s/i3/Pentium. Obviously :)
  • freedom4556 - Monday, January 14, 2019 - link

    I think you messed up your charts for Civ 6's IGP testing. That or why are you testing the IGP at 1080p Ultra when all the other IGP tests are at 720p Low?
  • freedom4556 - Monday, January 14, 2019 - link

    Also, the 8k and 16k tests are pointless wastes of time. Especially in this review, but also in the others. Your low/med/high/ultra should be 720p/1080p/1440p/4k if you want to actually represent the displays people are purchasing.
  • nevcairiel - Monday, January 14, 2019 - link

    The Civ6 tests are like that because thats when it really starts to scale like the other games. Look at its IGP vs Low, which is 1080p vs 4K. The values are almost identical (and still pretty solid). Only if you move to 8K and then 16K you see the usual performance degredation you would see with other games.
  • AnnoyedGrunt - Tuesday, January 15, 2019 - link

    I second this motion. Please have settings to cover the various common monitor choices. 1080P is an obvious choice, but 1440P should be there too, along with 4K. I don't think you need to run two 4K versions, or two 1080P versions, or whatever. I have a 1440P monitor so it would be nice to see where I become GPU limited as opposed to CPU limited. Maybe Civ6 could use some extra high resolutions in the name of science, but to be useful, you should at least include the 1440P on all games.

    Thanks.

    -AG
  • eddieobscurant - Monday, January 14, 2019 - link

    Another pro intel article from Ian, who hopes that someday intel will hire him
  • PeachNCream - Monday, January 14, 2019 - link

    The numbers in the chart speak for themselves. You don't have to acknowledge the conclusion text. It's only a recommendation anyway. Even though I'd personally purchase a 200GE if I were in the market, I don't think there is any sort of individual bias coming into play. Where the 200GE is relevant, gaming on the IGP, Ian recommended it. In other cases the G5400 did come out ahead by enough of a margin to make it worth consideration. The only flaw I could tease out of this is the fact that the recommendation is based on MSRP and as others have noted, the G5400 is significantly above MSRP right now. It may have been good to acknowledge that in the intro and conclusion in a stronger manner, but that means the article may not stand up as well to the test of time for someone browsing this content six months later after searching for advice on the relevant CPUs via Google.
  • kkilobyte - Monday, January 14, 2019 - link

    Acknowledge "in a stronger manner"? Well, it is actually not acknowledged in the conclusion at all!

    The title of the article is: "The $60 CPU question". One of those CPU is clearly not being sold at $60 on average, but is priced significantly higher. I think the article should have compared CPUs that are really available at (around) $60.

    So maybe there is no personal bias - but there is clearly ignorance of the market state. And that's surprizing, since the G5400 price was above its MSRP for several months already; how could a professional journalist in the field ignore that?

    I guess it could be objected that "MSRP always was used in the past as the reference price". Granted - but it made sense while the MSRP was close to the real market price. It doesn't anymore once the gap gets big, which is the case for tbe G5400. Nobody gives a damn about the theorical price if it is applied nowhere on the market.

    And the 'numbers of chart' don't 'speak for themselves' - they are basically comparing CPUs whose retail price, depending on where you get them, show a 20-40% price gap. What's the point? Why isn't there a price/performance graph, as there were in past reviews? The graphs could just as well include high-end CPUs, and would be just as useless.

    If I want to invest ~$60 in a CPU, I'm not interested to know how a ~$90 one performs!
  • sonny73n - Tuesday, January 15, 2019 - link

    +1

    I couldn’t have said it better myself.
  • cheshirster - Wednesday, January 23, 2019 - link

    Yes, 5400 is priced nowhere near 60$ and reviewer definitely knows it, but fails to mention this in conclusion.

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