Gaming: Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

AnandTech CPU Gaming 2019 Game List
Game Genre Release Date API IGP Low Med High
Grand Theft Auto V Open World Apr
2015
DX11 720p
Low
1080p
High
1440p
Very High
4K
Ultra

There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low end GPU with lots of GPU memory, like an R7 240 4GB).

All of our benchmark results can also be found in our benchmark engine, Bench.

GTA V IGP Low Medium High
Average FPS
95th Percentile

This popular test gives a clear win for the G5400, except at 4K where the parts are very similar.

Gaming: Strange Brigade (DX12, Vulkan) Gaming: Far Cry 5
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  • kkilobyte - Monday, January 14, 2019 - link

    s/i3/Pentium. Obviously :)
  • freedom4556 - Monday, January 14, 2019 - link

    I think you messed up your charts for Civ 6's IGP testing. That or why are you testing the IGP at 1080p Ultra when all the other IGP tests are at 720p Low?
  • freedom4556 - Monday, January 14, 2019 - link

    Also, the 8k and 16k tests are pointless wastes of time. Especially in this review, but also in the others. Your low/med/high/ultra should be 720p/1080p/1440p/4k if you want to actually represent the displays people are purchasing.
  • nevcairiel - Monday, January 14, 2019 - link

    The Civ6 tests are like that because thats when it really starts to scale like the other games. Look at its IGP vs Low, which is 1080p vs 4K. The values are almost identical (and still pretty solid). Only if you move to 8K and then 16K you see the usual performance degredation you would see with other games.
  • AnnoyedGrunt - Tuesday, January 15, 2019 - link

    I second this motion. Please have settings to cover the various common monitor choices. 1080P is an obvious choice, but 1440P should be there too, along with 4K. I don't think you need to run two 4K versions, or two 1080P versions, or whatever. I have a 1440P monitor so it would be nice to see where I become GPU limited as opposed to CPU limited. Maybe Civ6 could use some extra high resolutions in the name of science, but to be useful, you should at least include the 1440P on all games.

    Thanks.

    -AG
  • eddieobscurant - Monday, January 14, 2019 - link

    Another pro intel article from Ian, who hopes that someday intel will hire him
  • PeachNCream - Monday, January 14, 2019 - link

    The numbers in the chart speak for themselves. You don't have to acknowledge the conclusion text. It's only a recommendation anyway. Even though I'd personally purchase a 200GE if I were in the market, I don't think there is any sort of individual bias coming into play. Where the 200GE is relevant, gaming on the IGP, Ian recommended it. In other cases the G5400 did come out ahead by enough of a margin to make it worth consideration. The only flaw I could tease out of this is the fact that the recommendation is based on MSRP and as others have noted, the G5400 is significantly above MSRP right now. It may have been good to acknowledge that in the intro and conclusion in a stronger manner, but that means the article may not stand up as well to the test of time for someone browsing this content six months later after searching for advice on the relevant CPUs via Google.
  • kkilobyte - Monday, January 14, 2019 - link

    Acknowledge "in a stronger manner"? Well, it is actually not acknowledged in the conclusion at all!

    The title of the article is: "The $60 CPU question". One of those CPU is clearly not being sold at $60 on average, but is priced significantly higher. I think the article should have compared CPUs that are really available at (around) $60.

    So maybe there is no personal bias - but there is clearly ignorance of the market state. And that's surprizing, since the G5400 price was above its MSRP for several months already; how could a professional journalist in the field ignore that?

    I guess it could be objected that "MSRP always was used in the past as the reference price". Granted - but it made sense while the MSRP was close to the real market price. It doesn't anymore once the gap gets big, which is the case for tbe G5400. Nobody gives a damn about the theorical price if it is applied nowhere on the market.

    And the 'numbers of chart' don't 'speak for themselves' - they are basically comparing CPUs whose retail price, depending on where you get them, show a 20-40% price gap. What's the point? Why isn't there a price/performance graph, as there were in past reviews? The graphs could just as well include high-end CPUs, and would be just as useless.

    If I want to invest ~$60 in a CPU, I'm not interested to know how a ~$90 one performs!
  • sonny73n - Tuesday, January 15, 2019 - link

    +1

    I couldn’t have said it better myself.
  • cheshirster - Wednesday, January 23, 2019 - link

    Yes, 5400 is priced nowhere near 60$ and reviewer definitely knows it, but fails to mention this in conclusion.

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