Wolfenstein II: The New Colossus (Vulkan)

id Software is popularly known for a few games involving shooting stuff until it dies, just with different 'stuff' for each one: Nazis, demons, or other players while scorning the laws of physics. Wolfenstein II is the latest of the first, the sequel of a modern reboot series developed by MachineGames and built on id Tech 6. While the tone is significantly less pulpy nowadays, the game is still a frenetic FPS at heart, succeeding DOOM as a modern Vulkan flagship title and arriving as a pure Vullkan implementation rather than the originally OpenGL DOOM.

Featuring a Nazi-occupied America of 1961, Wolfenstein II is lushly designed yet not oppressively intensive on the hardware, something that goes well with its pace of action that emerge suddenly from a level design flush with alternate historical details.

The highest quality preset, "Mein leben!", was used. Wolfenstein II also features Vega-centric GPU Culling and Rapid Packed Math, as well as Radeon-centric Deferred Rendering; in accordance with the preset, neither GPU Culling nor Deferred Rendering was enabled.

Wolfenstein II - 2560x1440 -

Wolfenstein II - 1920x1080 -

For a game that scales well and enables high framerates with minimal CPU bottleneck, Wolfenstein II has the tradeoff of needing more than 4GB at highest quality settings. This even applies to 1080p! Limited VRAM truly bottlenecks the GPU here, where a card like the enthusiast-grade GTX 980 (4GB) would typically hold its own against the mainstream-grade GTX 1060 6GB.

And so NVIDIA's historical stinginess with video memory hurts them hard here, hammering Maxwell 2 performance as only the GTX 980 Ti and above have more than 4GB of VRAM. The 2GB GTX 960 is reduced to a stuttering fit. Meanwhile, the Hawaii refresh R9 390, whose 8GB memory configuration upgrade was laughed at in 2015, has the last laugh in Wolfenstein II.

Usually, games that devour excessive VRAM have no real reason to do so other than being poor console ports. But the way Wolfenstein II runs on Vulkan has continually impressed me on many levels. It removes so much of the CPU bottleneck and truly enables usage of ultra high refresh rates at any resolution and for a bonafide AA/AAA title. The equally high 99th percentiles are perfect for VR purposes or silky-smooth 'just works' gaming, because regardless Wolfenstein II is a good-looking game. The game and engine also takes a liking to Turing, Vega, and Polaris based cards. If the VRAM consumption is not merely a correlation or coincidence, then that's a perfectly acceptable tradeoff to me.

The spare performance leaves multiple opportunities, too, and as a naive example I wonder if it'd be possible to implement something like DXR accelerated real-time raytracing at 4Kp60.

Wolfenstein II - 99th Percentile - 2560x1440 -

Wolfenstein II - 99th Percentile - 1920x1080 -

Ashes of the Singularity: Escalation Final Fantasy XV
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  • mapesdhs - Thursday, November 15, 2018 - link

    Very true, though I suppose wrt the 590 this kinda works against AMD a bit since pretty much all the optimisation that the 590 could ever have benefited from is already there.
  • sasquatch85 - Thursday, November 15, 2018 - link

    I think there are quite a few owners of pitcairn-based cards that would object page 2. That GCN1 architecture made it from 78xx in 2011 up through the R7 370 in 2015. Polaris always seemed to be aiming to replace that core in the lineup and definitely fit right in at the same price levels. However, I never thought that actual performance difference was enough to justify a purchase until this 590, but that comes at a much higher price. I think I can still hold out with my 7870 for the next mid-range architecture on 7nm before finally scratching the upgrade itch.
  • edzieba - Thursday, November 15, 2018 - link

    "This is enabled by being fabbed on 12nm and being afforded higher TBPs"
    Traditional Buttered Pixels? Total Bungholiomark Points?
  • JoeyJoJo123 - Thursday, November 15, 2018 - link

    Total Board Power? Because the GPU is more efficient at a 12nm process, they can spend that extra headroom overclocking the chip to run faster. That was the point of the statement.
  • edzieba - Thursday, November 15, 2018 - link

    I think it was a typo of TDP, I was just having some fun.
  • PeachNCream - Thursday, November 15, 2018 - link

    TBP is not a typo. I think it's Typical Board Power or, as Joey said, Total Board Power. AMD was swinging that term a year or three ago (not really sure when they started that) for some marketing-driven reason and, in the absence of better power and heat numbers to refer to, tech journalists are forced to resort to it in the articles they write.
  • eastcoast_pete - Thursday, November 15, 2018 - link

    @Nate: thanks for the review. Now, I know that this card (and the 1060 from Nvidia) are targeted for gaming at 1080p or 1440p with high or ultra settings, but I would have liked to see how this card does in UHD. If you have any data, please share them - Thanks! Now, I don't expect the Rx 590 or 580 to provide playable frame rates for all games in UHD, but I like to now how close these mid-rangers come to the higher-end cards when they really stressed (UHD with some goodies turned on). Plus, the extra 2 Gb of VRAM vs. the 1060 might make it possible to handle games the 6 Gb 1060 can not. Any information? Thanks!
  • KateH - Thursday, November 15, 2018 - link

    A 40CU config (as was initially rumored) would have been much more interesting- at >1500mhz boost such a card would be nipping at the heels of the GTX 1070 and at around $320 it would have been a great deal even if the TBP hit 250W but this is kind of mediocre, even if it's a bit faster than the 1060. If the price undercut the 1060 it would be a good deal but at higher price AND power? Not worth it unless Freesync is important to you. I heard some variants could clock up to 1680mhz- I'd be curious to see how that performs.
  • Arbie - Thursday, November 15, 2018 - link

    Thanks for the good article, and the inclusion of Ashes in the comparison charts.
  • boozed - Thursday, November 15, 2018 - link

    "Meh"

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