Ashes of the Singularity: Escalation (DX12)

A veteran from both our 2016 and 2017 game lists, Ashes of the Singularity: Escalation remains the DirectX 12 trailblazer, with developer Oxide Games tailoring and designing the Nitrous Engine around such low-level APIs. The game makes the most of DX12's key features, from asynchronous compute to multi-threaded work submission and high batch counts. And with full Vulkan support, Ashes provides a good common ground between the forward-looking APIs of today. Its built-in benchmark tool is still one of the most versatile ways of measuring in-game workloads in terms of output data, automation, and analysis; by offering such a tool publicly and as part-and-parcel of the game, it's an example that other developers should take note of.

Settings and methodology remain identical from its usage in the 2016 GPU suite. To note, we are utilizing the original Ashes Extreme graphical preset, which compares to the current one with MSAA dialed down from x4 to x2, as well as adjusting Texture Rank (MipsToRemove in settings.ini).

Ashes of the Singularity: Escalation - 2560x1440 - Extreme Quality

Ashes of the Singularity: Escalation - 1920x1080 - Extreme Quality

With Ashes, the RX 590 performance uplift over the RX 580 pays off in terms of beating its main competition, the GTX 1060 6GB. The lead is slim enough, however, that custom GTX 1060 6GB cards could easily make up the difference. With the price premium the RX 590 has over the GTX 1060 6GB, the reference GeForce is a little too close for comfort.

 

Ashes of the Singularity: Escalation - 99th Percentile - 2560x1440 - Extreme Quality

Ashes of the Singularity: Escalation - 99th Percentile - 1920x1080 - Extreme Quality

While not particularly known as a VRAM-eater, Ashes at 1440p brings down the GTX 960 and its anemic 2GB framebuffer, though it wouldn't be managing playable framerates anyhow.

Far Cry 5 Wolfenstein II
Comments Locked

136 Comments

View All Comments

  • mapesdhs - Thursday, November 15, 2018 - link

    Very true, though I suppose wrt the 590 this kinda works against AMD a bit since pretty much all the optimisation that the 590 could ever have benefited from is already there.
  • sasquatch85 - Thursday, November 15, 2018 - link

    I think there are quite a few owners of pitcairn-based cards that would object page 2. That GCN1 architecture made it from 78xx in 2011 up through the R7 370 in 2015. Polaris always seemed to be aiming to replace that core in the lineup and definitely fit right in at the same price levels. However, I never thought that actual performance difference was enough to justify a purchase until this 590, but that comes at a much higher price. I think I can still hold out with my 7870 for the next mid-range architecture on 7nm before finally scratching the upgrade itch.
  • edzieba - Thursday, November 15, 2018 - link

    "This is enabled by being fabbed on 12nm and being afforded higher TBPs"
    Traditional Buttered Pixels? Total Bungholiomark Points?
  • JoeyJoJo123 - Thursday, November 15, 2018 - link

    Total Board Power? Because the GPU is more efficient at a 12nm process, they can spend that extra headroom overclocking the chip to run faster. That was the point of the statement.
  • edzieba - Thursday, November 15, 2018 - link

    I think it was a typo of TDP, I was just having some fun.
  • PeachNCream - Thursday, November 15, 2018 - link

    TBP is not a typo. I think it's Typical Board Power or, as Joey said, Total Board Power. AMD was swinging that term a year or three ago (not really sure when they started that) for some marketing-driven reason and, in the absence of better power and heat numbers to refer to, tech journalists are forced to resort to it in the articles they write.
  • eastcoast_pete - Thursday, November 15, 2018 - link

    @Nate: thanks for the review. Now, I know that this card (and the 1060 from Nvidia) are targeted for gaming at 1080p or 1440p with high or ultra settings, but I would have liked to see how this card does in UHD. If you have any data, please share them - Thanks! Now, I don't expect the Rx 590 or 580 to provide playable frame rates for all games in UHD, but I like to now how close these mid-rangers come to the higher-end cards when they really stressed (UHD with some goodies turned on). Plus, the extra 2 Gb of VRAM vs. the 1060 might make it possible to handle games the 6 Gb 1060 can not. Any information? Thanks!
  • KateH - Thursday, November 15, 2018 - link

    A 40CU config (as was initially rumored) would have been much more interesting- at >1500mhz boost such a card would be nipping at the heels of the GTX 1070 and at around $320 it would have been a great deal even if the TBP hit 250W but this is kind of mediocre, even if it's a bit faster than the 1060. If the price undercut the 1060 it would be a good deal but at higher price AND power? Not worth it unless Freesync is important to you. I heard some variants could clock up to 1680mhz- I'd be curious to see how that performs.
  • Arbie - Thursday, November 15, 2018 - link

    Thanks for the good article, and the inclusion of Ashes in the comparison charts.
  • boozed - Thursday, November 15, 2018 - link

    "Meh"

Log in

Don't have an account? Sign up now