HEDT Performance: Rendering Tests

Rendering is often a key target for processor workloads, lending itself to a professional environment. It comes in different formats as well, from 3D rendering through rasterization, such as games, or by ray tracing, and invokes the ability of the software to manage meshes, textures, collisions, aliasing, physics (in animations), and discarding unnecessary work. Most renderers offer CPU code paths, while a few use GPUs and select environments use FPGAs or dedicated ASICs. For big studios however, CPUs are still the hardware of choice.

All of our benchmark results can also be found in our benchmark engine, Bench.

Corona 1.3: Performance Render

An advanced performance based renderer for software such as 3ds Max and Cinema 4D, the Corona benchmark renders a generated scene as a standard under its 1.3 software version. Normally the GUI implementation of the benchmark shows the scene being built, and allows the user to upload the result as a ‘time to complete’.

We got in contact with the developer who gave us a command line version of the benchmark that does a direct output of results. Rather than reporting time, we report the average number of rays per second across six runs, as the performance scaling of a result per unit time is typically visually easier to understand.

The Corona benchmark website can be found at https://corona-renderer.com/benchmark

Corona 1.3 Benchmark

Corona scales well with cores, although memory bandwidth also helps. The 2970WX sits behind the 2990WX amd the 2920X sits behind the 2950X, as expected. 

Blender 2.79b: 3D Creation Suite

A high profile rendering tool, Blender is open-source allowing for massive amounts of configurability, and is used by a number of high-profile animation studios worldwide. The organization recently released a Blender benchmark package, a couple of weeks after we had narrowed our Blender test for our new suite, however their test can take over an hour. For our results, we run one of the sub-tests in that suite through the command line - a standard ‘bmw27’ scene in CPU only mode, and measure the time to complete the render.

Blender can be downloaded at https://www.blender.org/download/

Blender 2.79b bmw27_cpu Benchmark

Blender is also another render that likes a mix of cores and memory, being able to put all of the the 2990WX cores to good use. The 2970WX also comes in under two minutes on this test, while the 2920X only just beats the previous generation 1920X.

LuxMark v3.1: LuxRender via Different Code Paths

As stated at the top, there are many different ways to process rendering data: CPU, GPU, Accelerator, and others. On top of that, there are many frameworks and APIs in which to program, depending on how the software will be used. LuxMark, a benchmark developed using the LuxRender engine, offers several different scenes and APIs.


Taken from the Linux Version of LuxMark

In our test, we run the simple ‘Ball’ scene on both the C++ and OpenCL code paths, but in CPU mode. This scene starts with a rough render and slowly improves the quality over two minutes, giving a final result in what is essentially an average ‘kilorays per second’.

It has been pointed out to us that LuxMark is affected by the Spectre/Meltdown patches, so consider this more of a synthetic test of different code paths.

LuxMark v3.1 C++

LuxMark v3.1 OpenCL

LuxMark in C++ mode seems to be able to take advantage of the extra memory bandwidht on the EPYC platform. Our Skylake-X processors never seem to be able to run the OpenCL model, but we see there are problems above 16 cores in this part of the test.

POV-Ray 3.7.1: Ray Tracing

The Persistence of Vision ray tracing engine is another well-known benchmarking tool, which was in a state of relative hibernation until AMD released its Zen processors, to which suddenly both Intel and AMD were submitting code to the main branch of the open source project. For our test, we use the built-in benchmark for all-cores, called from the command line.

POV-Ray can be downloaded from http://www.povray.org/

POV-Ray 3.7.1 Benchmark

HEDT Performance: System Tests HEDT Performance: Office Tests
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  • peevee - Monday, October 29, 2018 - link

    You don't have real workstation tests except for Chromium compile, and even that is apparently broken (for example, no /Gm on the projects or something like that).
  • Schmich - Monday, October 29, 2018 - link

    Your ads are one of the worst of tech blogs. Distracting ads with moving items. Dynamic resizing of the slow loading header ads, so by the time you want to click on something you've clicked on something else. Autoplaying videos that follow you down as you read the article. No wonder people install adblock but strangely blogs call the readers a problem.
  • peevee - Wednesday, October 31, 2018 - link

    Somebody reading anandtech who does not use adblocking?
    I am genuineley shocked.

    And it's not a blog.
  • firestream - Monday, October 29, 2018 - link

    Can someone test the those in-memory business application like Qlikview? It should be very interesting whether TR2 can replace the developer machine who are crunching large amount of dataset to build dashboard or analytic.
  • crotach - Tuesday, October 30, 2018 - link

    Damn, this i9-9900k is a beast! It even looks like good value for money when compared like this.
  • SanX - Wednesday, October 31, 2018 - link

    What the problem with AMD AVX or test's AVX?
  • GreenReaper - Wednesday, October 31, 2018 - link

    AMD's AVX units are limited due to the Zen architecture. Basically, they cut stuff down into 128-bit chunks but only certain modules can do certain things. AVX2 requires work over two instructions. And it can't do AVX-512 yet. This might well have been the appropriate decision - after all, wider units means more to go wrong, and more power. But it limits performance on AVX workloads.
  • Henk Poley - Saturday, November 10, 2018 - link

    I wonder when they'll include a few high performance cores for single core heavy tasks. Kinda ridiculous that an iPad Pro / iPhone XR can get +33 to +50% better performance on Speedometer 2.0
  • Henk Poley - Saturday, November 10, 2018 - link

    It could be cool to throw in a 4-core Intel Core i7-7740X, which appears to be fairly efficient in multicore performance. I wouldn't be surprised if it held up decently at the bottom spot, but using much less cores.

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