Final Words

Bringing this review to a close, we've seen it all and yet we have more to see. Here's what we know right now. NVIDIA has once again aimed for the top and reached it, securing the performance crown for another presumably long stint. Or arguably extending the current reign, but either way, on terms of traditional performance the new GeForce RTX 20 series further extends NVIDIA's performance lead.

By the numbers, then, in out-of-the-box game performance the reference RTX 2080 Ti is around 32% faster than the GTX 1080 Ti at 4K gaming. With Founders Edition specifications (a 10W higher TDP and 90MHz boost clock increase) the lead grows to 37%, which doesn't fundamentally change the matchup but isn't a meaningless increase.

Moving on to the RTX 2080, what we see in our numbers is a 35% performance improvement over the GTX 1080 at 4K, moving up to 40% with Founders Edition specifications. In absolute terms, this actually puts it on very similar footing to the GTX 1080 Ti, with the RTX 2080 pulling ahead, but only by 8% or so. So the two cards aren't equals in performance, but by video card standrads they're incredibly close, especially as that level of difference is where factory overclocked cards can equal their silicon superiors. It's also around the level where we expect that cards might 'trade blows', and in fact this does happen in Ashes of the Singularity and GTA V. As a point of comparison, we saw the GTX 1080 Ti at launch come in around 32% faster than the GTX 1080 at 4K.

Meaning that, in other words, the RTX 2080 has GTX 1080 Ti tier conventional performance, mildly faster by single % in our games at 4K. Naturally, under workloads that take advantage of RT Cores or Tensor Cores, the lead would increase, though right now there’s no way of translating that into a robust real world measurement.

So generationally-speaking, the GeForce RTX 2080 represents a much smaller performance gain than the GTX 1080's 71% performance uplift over the GTX 980. In fact, it's in area of about half that, with the RTX 2080 Founders Edition bringing 40% more performance and reference with 35% more performance over the GTX 1080. Looking further back, the GTX 980's uplift over previous generations can be divvied up in a few ways, but compared to the GTX 680 it brought a similar 75% gain.

But the performance hasn't come for free in terms of energy efficiency, which was one of Maxwell's hallmark strengths. TDPs have been increased across the x80 Ti/x80/x70 board, and the consequence is greater power consumption. The RTX 2080 features power draw at the wall slightly more than the GTX 1080 Ti's draw, while the RTX 2080 Ti's system consumption leaps by more than 60W to reach near-Vega 64 power draw at the wall.

Putting aside those who will always purchase the most performant card on the market, regardless of value proposition, most gamers will want to know: "Is it worth the price?" Unfortunately, we don't have enough information to really say - and neither does anyone else, except NVIDIA and their partner developers. This is because the RT Cores, tensor cores, Turing shader features, and the supporting software are all built into the price. But NVIDIA's key features - such as real time ray tracing and DLSS - aren't being utilized by any games right at launch. In fact, it's not very clear at all when those games might arrive, because NVIDIA ultimately is reliant on developers here.

Even when they do arrive, we can at least assume that enabling real time ray tracing will incur a performance hit. Based on the hands-on and comparing performance in the demos, which we were not able to analyze and investigate in time for publication, it seems that DLSS plays a huge part in halving the input costs. In the Star Wars Reflections demo, we measured the RTX 2080 Ti Founders Edition managing around a 14.7fps average at 4K and 31.4fps average at 1440p when rendering the real time ray traced scene. With DLSS enabled, it jumps to 33.8 and 57.2fps.

So where does that leave things? For traditional performance, both RTX cards line up with current NVIDIA offerings, giving a straightforward point-of-reference for gamers. The observed performance delta between the RTX 2080 Founders Edition and GTX 1080 Ti Founders Edition is at a level achievable by the Titan Xp or overclocked custom GTX 1080 Ti’s. Meanwhile, NVIDIA mentioned that the RTX 2080 Ti should be equal to or faster than the Titan V, and while we currently do not have the card on hand to confirm this, the performance difference from when we did review that card is in-line with NVIDIA's statements.

The easier takeaway is that these cards would not be a good buy for GTX 1080 Ti owners, as the RTX 2080 would be a sidegrade and the RTX 2080 Ti would be offering 37% more performance for $1200, a performance difference akin upgrading to a GTX 1080 Ti from a GTX 1080. For prospective buyers in general, it largely depends on how long the GTX 1080 Ti will be on shelves, because as it stands, the RTX 2080 is around $90 more expensive and less likely to be in stock. Looking to the RTX 2080 Ti, diminishing returns start to kick in, where paying 43% or 50% more gets you 27-28% more performance.

The benefits of the new hardware cannot be captured in our standard benchmarks alone. The DXR ecosystem is in its adolescence, if not infancy. Of course, NVIDIA is hardly a passive player in this. The GeForce RTX initiative is a key inflection point in NVIDIA's new push to change and mold computer graphics and gaming, and it's highly unlikely that anything about this launch wasn't completely deliberate. There was a conscious decision to launch the cards now, basically as soon as was practically possible. Even waiting a month might align with a few DXR and DLSS supporting games out at launch, though at the cost of missing the prime holiday window.

Taking a step back, we should highlight NVIDIA's technological achievement here: real time ray tracing in games. Even with all the caveats and potentially significant performance costs, not only was the feat achieved but implemented, and not with proofs-of-concept but with full-fledged AA and AAA games. Today is a milestone from a purely academic view of computer graphics.

But as we alluded to in the Turing architecture deep dive, graphics engineers and developers, and the consumers that purchase the fruits of their labor, are all playing different roles in pursuing the real time ray tracing dream. So NVIDIA needs a strong buy-in from the consumers, while the developers might need much less convincing. Ultimately, gamers can't be blamed for wanting to game with their cards, and on that level they will have to think long and hard about paying extra to buy graphics hardware that is priced extra with features that aren't yet applicable to real-world gaming, and yet only provides performance comparable to previous generation video cards.

 

 

Power, Temperature, and Noise
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  • AnnoyedGrunt - Friday, September 21, 2018 - link

    I think it was actually much less, judging by comments made in one of the reviews I linked. Maybe around $350 or so, which was very expensive at the time. It is true that it was a revolutionary card, but at the same time it was greeted with a lukewarm reception from the gaming community. Much like the 20XX series. I doubt that the 20XX will seem as revolutionary in hindsight as the GeForce256 did, but the initial reception does seem similar between the two. Will be interesting to see what the next year brings to the table.

    -AG
  • eddman - Friday, September 21, 2018 - link

    Wow, that's just $525 now. I'm interested in old card prices because some people claim they have always been super expensive. It seems they have a selective memory. I'm yet to find a card more expensive than 2080 Ti from that time period.

    I'm not surprised that people still didn't buy many 256 cards. The previous cards were cheaper and performed close enough for the time.
  • abufrejoval - Thursday, September 20, 2018 - link

    I am pretty sure I'll get a 2080ti, simply because nothing else will run INT4 or INT8 based inference with similar performance and ease of availability and tools support. Sure, when you are BAIDU or Facebook, you can buy even faster inference hardware or if you are Google you can build your own. But if you are not, I don't know where you'll get something that comes close.

    As far as gaming is concerned, my 1080ti falls short on 4k with ARK, which is noticeable at 43". If the 2080ti can get me through the critical minimum of 30FPS, it will have been worth it.

    As far as ray tracing is concerned, I am less concerned about its support in games: Photo realism isn't an absolute necessity for game immersion.

    But I'd love to see hybrid render support in software like Blender: The ability to pimp up the quality for video content creation and replace CPU based rander farms with something that is visually "awsome enough" points towards the real "game changing" capacity of this generation.

    It pushes three distinct envelopes, raster, compute and render: If you only care about one, the value may not be there. In my case, I like the ability to explore all three, while getting an 2080ti for me allows me to push down an 1070 to one of my kids still running an R290X: Christmas for both of us!
  • mapesdhs - Thursday, September 27, 2018 - link

    In the end though that's kinda the point, these are not gaming cards anymore and haven't been for some time. These are side spins from compute, where the real money & growth lie. We don't *need* raytracing for gaming, that glosses over so many other far more relevant issues about what makes for a good game.
  • Pyrostemplar - Thursday, September 20, 2018 - link

    High performance and (more than) matching price. nVidia seemingly put the card classification down one notch (x80 => x70; Ti => x80; Titan => Ti) while keeping the prices and overclocked then from day one so it looks like solid progress if one disregards the price.

    I think it will be a short lived (1 year or so) generation. A pricey stop gap with a few useless new features (because when devs catch up and actually deploy DXR enabled games, these cards will have been replaced by something faster).
  • ballsystemlord - Thursday, September 20, 2018 - link

    Spelling/grammar errors (Only 2!):
    Wrong word:
    "All-in-all, NVIDIA is keeping the Founders Edition premium, now increased to $100 to $200 over the baseline"
    Should be:
    "All-in-all, NVIDIA is keeping the Founders Edition premium, now increased from $100 to $200 over the baseline"
    Missing "s":
    "Of course, NVIDIA maintain that the cards will provide expected top-tier"
    Should be:
    "Of course, NVIDIA maintains that the cards will provide expected top-tier"
  • Ryan Smith - Thursday, September 20, 2018 - link

    Thanks!
  • ballsystemlord - Thursday, September 20, 2018 - link

    Nate! Can you add DP folding @ home benchmark numbers? There were none in the Vega review and only SP in this Nvidia review.
  • SanX - Thursday, September 20, 2018 - link

    Author thinks that all gamers buy only fastest cards? May be. But I doubt all of them buy the new generestion card every year. In short, where are comparisons to 980/980Ti and even 780/780Ti? Owners of those cards are more interested to upgrade.
  • milkod2001 - Friday, September 21, 2018 - link

    See from top menu on right, there is a bench where you can see results. I presume they add data to huge database soon. And yes,people are talking about high end GPU but most are spending $400 max. for it.

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