Conclusion: It Changes Our Results

When we first published our Ryzen-2000 series review, with HPET forced as the timer in the operating system, our results were broadly showing that the new processors leading the pack. In light of the audit, especially with the way that the Intel gaming results have changed, paint a different picture.

At 1080p, the Core i7-8700K has a clear lead in most titles, although that lead does somewhat vanish moving to 4K, except with Civilization. Ultimately for any user pushing the pixel count, in our tests for the most part, the chips retain parity performance. AMD’s claims for the Ryzen-2000 launch were more focused on the 1440p gaming, however it is clear that there is still margin that benefits Intel at the most popular resolutions, such as 1080p.

Why This Matters, and How AnandTech is Set to Test in the Future

The interesting thing to come out of both Intel and AMD is that they seem to not worry if HPET is enabled or not. Regardless of the advice in the past, both companies seem to be satisfied when HPET is enabled in the BIOS and irreverent when HPET is forced in the OS. For AMD, the result change was slight but notable. For Intel we saw substantial drops in performance when HPET was the forced timer, and removing that lock improved performance.

It would be odd to hear if Intel are not seeing these results internally, and I would expect them to be including an explicit mention of ensuring the HPET settings in the operating system in every testing guide. Or Intel's thinking could be that because HPET not being forced is the default OS position, they might not see it as a setting they need to explicitly mention in their reviewer guides. Unfortunately, this opens up possibilities when it comes to overclocking software interfering with how the timers are being used.

As noted above, overclocking and monitoring tools like Ryzen Master request a restart when used for the first time in order to make sufficient changes to the system to run correctly. Some of this software will be forcing HPET in the BCD in order to enable what it needs to do, and the adjustment is unlikely to be explicitly mentioned in the request to restart. In a standard review, it is typically expected that each system will have a fresh OS and fresh software install, such that systems are tested as if it were new. For any user looking to tune the system, this is the point where any potential software issues could occur. Now should a reviewer decide to first analyze the software bundled with the system before testing or after testing could have significantly different results. It can create a conundrum, as has clearly been the case for us.

Moving forward, the immediate goal here at AnandTech is to ensure that our readers have the most up-to-date and correct results, particularly for our Ryzen 2000-series review. As a result, we are taking a few steps both immediately and in the future to correct our data, update our Ryzen 2000-series review, and to prevent this issue going forward.

First and foremost, we have decided that force-enabling HPET is not how we want to test systems, as this is non-default behavior. While it has an important role in extreme overclocking, to verify accurate timing, ultimately it was akin to taking a sledgehammer to cracking an egg for our testing - we need to be testing systems at stock. So all further CPU testing going forward will be using HPET's default behavior, and we have even put checks in our scripts to ensure this is now the case.

As a result we are retracting our existing results for all of the processors we used in the Ryzen 2000-series review. This goes for both the review and for Bench. All of these products will be updated with revised results using the default HPET behavior just as soon as the updated data is available over the course of the next week. In fact we're already the process of running this updated testing, which we've used for this article and uploaded to Bench.

The end goal here is to cover most of the popular processors from the previous few generations on our existing 2017 benchmark suite in order to fully update and republish our Ryzen 2000-series review. Meanwhile, because the results in that review are still being updated, the conclusion for that review is also being retracted. We don't anticipate updated results meaningfully changing that conclusion, but it is inappropriate to have a conclusion remain published until we have all of the data we need.

Longer-term, because this issue goes back further than just the Ryzen 2000-series review and we are already on the cusp of organizing our 2018 CPU benchmarking suite, we're also accelerating our rollout of that suite. After replacing the data for key hardware on that 2017 test suite, we will be rolling out the 2018 update in earnest. The 2018 CPU benchmarking suite will upgrade to the latest software, drivers, and a change-up on games (F1 2017, Shadow of War, Far Cry 5; also had requests for Deus Ex). Our 2018 suite will require that Spectre and Meltdown patches are in place for the systems we test, to ensure that everyone has access to the latest data.

(ed: It should be noted that this only affects Ian's CPU review data; Brett and Nate run different tools in their laptop and GPU reviews respectively)

Overall we expect to be done collecting data to finish and update the Ryzen 2000-series review next week. After that, it will take some time to roll out the 2018 CPU benchmarking suite data, but that should only be on the order of weeks assuming that there are no further surprises (ed: knock on wood).

We also would like to give all of our readers and colleagues a sincere thank you for assisting with this analysis. We continually strive to publish the best possible data, so your input is and always will be invaluable for finding patterns and oddities we may have missed.

Finally, while we're on the subject of timers, we'd like to throw out an open-ended question to everyone: given what we've found, should the use/requirement of HPET in software be made clearer? Or is there a risk that information being more confusing than helpful? One of the issues we grappled with in writing this article is that while HPET can have a performance impact, it's also not necessarily wrong to use it given its unique accuracy. So we're interested in hearing from all of you on how you think the use of HPET should be documented, so that users aren't caught off-guard by the potential performance impact..

 

Update: 04/26

HPET and Invariant TSC

Since publishing this follow up, several readers have reached out about their experiences with timers, as well as offering deeper explanations of some of the key points in this article. I will attempt to cover some of them here.

The main on-die CPU timer is the Time Stamp Counter (TSC), which was one of the main timers in single core systems. With the movement to multi-core, HPET became the new more accurate timer that as described can protect against clock drift. HPET was preferred to TSC, but can take 10-100x longer to be probed, due to its location on the chipset. The industry however is moving back towards TSC through an Invariant TSC (ITSC), which is a version of TSC that is stable through CPU frequency changes and C-state changes. The ITSC is accessed through the RDTSC instruction, which can be used simultaneously by both the kernel and user code if permitted (unlike HPET, which is a locked timer), and is sufficient for multi-core systems. And although this method still has the RTC bias issue, the lower latency is favoured by all, except overclockers adjusting the platform's 100 MHz base frequency.

TL;DR: HPET can take 1000s of cycles to read, and reading it with multiple cores compounds the issue. Invariant TSC, as a core instruction, is a potential solution with lower latency already in use.

“There is a HPET Bug, No Intel is Not Cheating” and TimerBench

Matthias from Overclockers.at reached out to me and linked me to his article on how they have previously encountered the issue. The article is a nice read, and well worth clicking through:

The HPET bug: What it is and what it isn't

Matthais explains how during their X299 testing, they were experiencing slowdown in their game benchmarks, and pin-pointing the problem with HPET. (We also had similar issues, and didn’t post results, but never got to the bottom of the issue.) As a result, the team over at Overclockers.at developed a tool called TimerBench in order to determine the effect of HPET. As noted, HPET has a much longer latency, but is more accurate.

In the results from overclockers.at one metric stood out: moving from Broadwell-E to Skylake-X meant that the number of theoretical peak HPET calls per second reduced from 1.4 million to 0.2 million – the latency to make a HPET call suddenly became 7x longer with Skylake-X. TimerBench, the tool developed, provides an Unreal 4.7.2 scene and measures timer calls between a system running a game, and one without.

For our results, we used TimerBench on each system with a GTX 1080 in 1920x1080 mode, running fullscreen.

With the HPET timer, the i7-8700K system went from 214k timer calls per second outside of a game down to 144k timer calls per second, which is about the same fraction as with the ITSC timer. The big difference however is the frame rate, decreasing from 289 FPS with ITSC to 238 FPS with HPET, as well as the average GPU load, down from 97.6% to 78.1%. This is shown in the maximum frame time as well.

TimerBench 1.3: GTX 1080 at 1920x1080p
  ITSC HPET Frames
Per Second
Average
GPU Load
Calls OS Calls Game Calls OS Calls
Game
ITSC HPET ITSC HPET
Desktop: GTX 1080 at 1920x1080
Ryzen 7 1800X 27.7m 2.0m 0.4m 0.3m 283 279 96% 95%
Core i7-8700K 40.3m 2.7m 0.2m 0.1m 289 238 98% 78%
Core i7-7820X 35.5m 2.4m 0.2m 0.1m 285 252 95% 83%
Core i7-6700K 36.1m 2.3m 0.2m 0.1m 286 258 96% 85%
Core i7-6950X* 91.8m 1.3m 1.1m 0.6m 285 262 98% 96%
Mobile: MX 150 at 800x600
Core i7-8550U 34.3m 0.9m 0.2m 0.06m 148 137 - -


* No Spectre/Meltdown Patches

When I correlate this data with the systems I have currently running, we see that the AMD Ryzen 7 1800X system is not particularly affected, but all of our Intel systems are: Skylake-S, Skylake-X, Coffee Lake, and even our mobile device. What is clear that the HPET timer is causing performance degredation by virtue of having a lower average GPU load. If the GPU is waiting on the same timing delays caused by HPET, this would lover the overall GPU load.

So this interesting correlation leads me to think that maybe this issue, aside from potential Spectre/Meltdown related points, is related to the chipset. HPET circuits are normally found on the chipset/southbridge, and in this case Intel has a wide HSIO chipset design in all the systems tested. As the chipset is, among other things, a PCIe switch, then it has various buffers to deal with the data coming in and out. The effect of these wide chipset and buffers might be part of the HPET issue. I need to go dig out an older system.

Forcing HPET On, Plus Spectre and Meltdown Patches
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  • RafaelHerschel - Thursday, April 26, 2018 - link

    It's extremely disappointing. The original benchmarks should not have been published. But since that happened, they should have been removed or at the very least, there should have been a far more obvious (and stronger) disclaimer.

    Even their mea culpa isn't very strong. The article is well written, but should have started with: "We made a mistake". I dislike the misleading statement that other publications did not all install the latest patches. Some publications did, others gave a good reason why they didn't.

    Mistakes happen, but after days of showing incorrect benchmarks people started speculating and even now there are still people spreading misinformation based on the AnandTech article.

    This is an editorial problem. I feel very ambivalent about at this. AnandTech supplied some really interesting information, but if they can't redact wrong information in timely fashion, then AnandTech is not trustworthy.

    I have reached my personal conclusion, but it is with regret. A few extra lines in the original version of the review would have made all the difference.
  • Ryan Smith - Thursday, April 26, 2018 - link

    "This is an editorial problem. I feel very ambivalent about at this. AnandTech supplied some really interesting information, but if they can't redact wrong information in timely fashion, then AnandTech is not trustworthy."

    Ultimately that sits with me. Ian was able to repeat the earlier numbers again and again and again. Which indicated, at least initially, that it wasn't a mere fluke with our testing. The numbers we were getting were correct for the scenario we were testing. It just wasn't the scenario we thought we were testing.

    It wasn't until he found the HPET connection a couple of days later that we even began to understand what was going on. And a couple of days later still until we had enough data to confirm our hypothesis.

    As far as the original review goes, while it's been updated a few times since then, once we decided to audit our results, we did post a note on several pages about it. Which I hope was plainly visible. But if not, then that is very good feedback to have.
  • eva02langley - Friday, April 27, 2018 - link

    Your methodology was good, it is just that an important factor... that should not be a factor... is actually crippling the competition.

    My question now is, odes HPET should be forced in today systems? For example, for security or other stability issues?

    I mean, by playing in the lab, you did discover a huge problem and Intel needs to address IMHO.

    Now it is coming back to the use of HPET and the requirements behind it.

    Also, is this a problem with only older games? If this is the case, changing your bench suites should be a priority.
  • Tchamber - Thursday, April 26, 2018 - link

    It's too bad you're so upset by this. Their first results, while not representative of peak performance, are indeed valid for the way they were achieved. They are not "wrong," so much as parallel. I hope they keep the results. As this review is the first one to have this issue, I'm glad to see they discovered the cause of the performance scores in such a short time. Keep up the good work, Ian!
  • AdditionalPylons - Thursday, April 26, 2018 - link

    Fascinating!
  • MDD1963 - Thursday, April 26, 2018 - link

    All that's really missing is the admission that tinkering with the HPET settings crippled Intel performance, and gave AMD the lead which they would not have without having done so...; correct? :) (Nice attempted deflection with the 'someone at Intel told us it would not matter' spiel....!) :)
  • BikeDude - Friday, April 27, 2018 - link

    As a current Intel user, I'm more worried about what software is using this timer and how often I have been exposed to this sort of non-stellar performance.

    My next upgrade will take this into consideration. Best of luck to you all.
  • _mat - Thursday, April 26, 2018 - link

    Seems like the HPET bug finally gets the right momentum. Great!

    I finally wrote an English article about the HPET bug. There are a lot of misconceptions going on right now about that the bug is and what it's not. It also explains what the HPET timer problem was once, why it matters again today and which platforms are affected. Sadly this shows the way Intel handles bug reports like this as well.

    https://tinyurl.com/ybz8qygj

    Be sure to try TimerBench as well, my Windows timer benchmark! It has already been posted here so I won't bother you again (and the download is in the article).
  • Maxiking - Thursday, April 26, 2018 - link

    Good job, needs more attention so this Meltdown/Spectre bullshits die ASAP.

    The video was published on 23 Jul 2017.
  • AndrewJacksonZA - Thursday, April 26, 2018 - link

    You raised an important, IMHO, point:
    Do game engines use HEPT information in their logs, their AI calculations, their gfx calculations, and whatever else they do inside?

    Why this is important in my opinion, is because what will the users' experience be out of the box? They build their PC, they install Windows, they install the game, and then... do they disable or enable HEPT before they play? No, they run the darn game!

    We trust you to give us review results that would typically represent what we will get. Non-technical users also trust you to give them review results that would typically represent what they will get, no fiddling around because they don't know how and aren't interested to do so. Please take this comment into account when deciding if you're going to be flipping HEPT switches with every game on both CPU brands.

    ______________________________
    And hey, I didn't see it, but did you do any comparisons on if GPU maker makes a difference to the HEPT impact on CPU maker?

    Nvidia GPU + Intel CPU
    Nvidia GPU + AMD CPU

    AMD GPU + Intel CPU
    AMD GPU + AMD CPU

    AMD + AMD APU
    AMD + Intel APU
    Intel + Intel APU

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