The AMD Radeon RX Vega 64 & RX Vega 56 Review: Vega Burning Bright
by Ryan Smith & Nate Oh on August 14, 2017 9:00 AM ESTGrand Theft Auto V
The other veteran from our 2016 GPU game suite, GTA V is still graphically demanding as they come. As an older DX11 title, it provides a glimpse into the graphically intensive games of yesteryear. Originally released for consoles in 2013, the PC port came with a slew of graphical enhancements and options. Just as importantly, GTA V includes a rather intensive and informative built-in benchmark.
Like its previous appearances, we follow those settings, as GTA V does not have presets. To recap, for "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced rendering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but not increasing the view distance any further.
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peevee - Friday, September 1, 2017 - link
I am afraid it is you who are ignorant. Signal propagation has very little to do with the speed of actual electrons.MajGenRelativity - Thursday, September 28, 2017 - link
I'm sure it was intended as a metaphor for people who don't understand electromagnetic wave propagation in detail.skrewler2 - Sunday, August 20, 2017 - link
Would be nice to see stuff like crypto hash rates included in benchmarksChimpacide - Friday, February 23, 2018 - link
I just got the new Hitman game and I'm averaging like 20 frames lower than what other sites are claiming. Anyone have some tips for getting this card to run faster?