You’ve been living too perfect of a life if you’ve never used the phrase “it’s been a long day,” and for NVIDIA it has most definitely been a very long day. Just over two weeks ago the graphics industry was shook by some very hard hitting comments from Gabe Newell of Valve, primarily relating to the poor performance of NVIDIA cards under Half Life 2. All of the sudden ATI had finally done what they had worked feverishly for years to do, they were finally, seemingly overnight, crowned the king of graphics and more importantly – drivers. There were no comments on Half Life 2 day about ATI having poor drivers, compatibility problems or anything even remotely resembling discussions about ATI from the Radeon 8500 days.

Half Life 2 day was quickly followed up with all sorts of accusations against NVIDIA and their driver team; more and more articles were published with new discoveries, shedding light on other areas where ATI trounced NVIDIA. Everything seemed to all make sense now; even 3DMark was given the credibility of being the “I told you so” benchmark that predicted Half Life 2 performance several months in advance of September 12, 2003. At the end of the day and by the end of the week, NVIDIA had experienced the longest day they’ve had in recent history.

Some of the more powerful accusations went far beyond NVIDIA skimping on image quality to improve performance; these accusations included things like NVIDIA not really being capable of running DirectX 9 titles at their full potential, and one of the more interesting ones – that NVIDIA only optimizes for benchmarks that sites like AnandTech uses. Part of the explanation behind the Half Life 2 fiasco was that even if NVIDIA improves performance through later driver revisions, the performance improvements are only there because the game is used as a benchmark – and not as an attempt to improve the overall quality of their customers’ gaming experience. If that were true, then NVIDIA’s “the way it’s meant to be played” slogan would have to go under some serious rethinking; the way it’s meant to be benchmarked comes to mind.

But rewind a little bit; quite a few of these accusations being thrown at NVIDIA were the same ones thrown at ATI. I seem to remember the launch of the Radeon 9700 Pro being tainted with one accusation in particular – that ATI only made sure their drivers worked on popular benchmarking titles, with the rest of the top 20 games out there hardly working on the new R300. As new as what we’re hearing these days about NVIDIA may seem, let us not be victim to the near sightedness of the graphics industry – this has all happened before with ATI and even good ol’ 3dfx.

So who are you to believe? These days it seems like the clear purchase is ATI, but on what data are we basing that? I won’t try to build up suspense senselessly, the clear recommendation today is ATI (how’s that for hype-less journalism), but not because of Half Life 2 or any other conspiracies we’ve seen floating around the web these days.

For entirely too long we’ve been basing GPU purchases on a small subset of tests, encouraging the hardware vendors to spend the majority of their time and resources optimizing for those games. We’re not just talking about NVIDIA, ATI does it too, and you would as well if you were running either of those two companies. We’ve complained about the lack of games with built-in benchmarks and cited that as a reason to sticking with the suite that we’ve used – but honestly, doing what’s easy isn’t a principle I founded AnandTech on 6+ years ago.

So today we bring you quite a few new things, some may surprise you, some may not. ATI has released their Fall refresh product – the Radeon 9800XT and they are announcing their Radeon 9600XT. NVIDIA has counterattacked by letting us publish benchmarks from their forthcoming NV38 GPU (the successor to the NV35 based GeForce FX 5900 Ultra). But quite possibly more important than any of those announcements is the suite of benchmarks we’re testing these cards in; how does a total of 15 popular games sound? This is the first installment of a multipart series that will help you decide what video card is best for you, and hopefully it will do a better job than we have ever in the past.

The extensive benchmarking we’ve undertaken has forced us to split this into multiple parts, so expect to see more coverage on higher resolutions, image quality, anti-aliasing, CPU scaling and budget card comparisons in the coming weeks. We’re working feverishly to bring it all to you as soon as possible and I’m sure there’s some sort of proverb about patience that I should be reciting from memory to end this sentence but I’ll leave it at that.

Now that the long-winded introduction is done with, let’s talk hardware before we dive into a whole lot of software.

The Newcomers
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  • Anonymous User - Wednesday, October 1, 2003 - link

    I would like to see you guys use

    Starwars Galaxies: An Empire divided

    I'm not sure if there's a benchmark for this game but i think you can come up with something...

  • Anonymous User - Wednesday, October 1, 2003 - link

    #69 I agree that those areas should have been explored further, perhaps not in situations where frames were dropping very low but indeed you make a good point
  • Anonymous User - Wednesday, October 1, 2003 - link

    Great work, however in the relentless march forward the benchmarks lack the cards to compare the previous generation.

    For instance I own a Nvidia Ti4600. I'd potentially want to buy something new but to make a decision I want to see how my card performs against the newer cards shown.
  • Anonymous User - Wednesday, October 1, 2003 - link

    I have just came here from [H]ardOCP to read this article and I noticed something so glaringly obvious im surprised no one has mentioned it.
    How many of you play games at 1024X768, I know I dont, I play em at 1280X1024 or higher and where has Nvidias biggest drawback been lately, yes thats right you increase the screen size and Nvidia jumps of a cliff whereas ATI walks down a step.
    I been a gamer who doesnt use 1024X768 means this review is of no use to me, the drivers used are questionable, the image quality is inferior, the setup is poor, and the results DO NOT compare to other sites (ive checked 4 sites so far not including NV38 part), also after looking over this site I have seen not one advertisement for ATI yet I have seen a few concerning Nvidia.
    Anandtech from what I remember used to be impartial this something I dont think they are anymore.
  • Anonymous User - Wednesday, October 1, 2003 - link

    which bench's did that occur #65? im too lazy to go sorting thru em ;)
    if that is the case, then that has dodgy drivers written all over it
  • Anonymous User - Wednesday, October 1, 2003 - link

    I'm most interested in hearing about MMORPG performance. I know you included Final Fantasy XI in this suite, but I was hoping that you select an established, popular game. MMORPG DX9 titles like Starwars Galaxies or Asheron's Call 2. And MMORPG DX8 titles like Dark Age of Camelot or Anarchy Online. These games represent more closely were MMORPGs are headed in graphics engine development. Upcoming titles like, like Middle-Earth Online (Turbine), D&D Online (Turbine), Everquest 2 (Sony Entertainment), and Mythica (Microsoft).
  • Anonymous User - Wednesday, October 1, 2003 - link

    hey i'm interested in the benchmark from simcity4.

    i find it akward that since i have a radeon 9800PRO in my rig running a athlon 2600+ with 1gb of ram, i usually get 15fps with the updated patches from EA for simcity4. I've been searching around the internet about this problem of why simcity 4 just plain sucks with radeon cards and everyone on the forums says that its EA's fault for the way how they programed it. Anyways, why is it that Anand's benchmark of his radeons are all the way up to 52fps when most of his system setup is close to my specs?....anand? what drivers and patches are you using?
  • Anonymous User - Wednesday, October 1, 2003 - link

    How do some cards (mostly nVidia, most evident on the 5600 Ultra) speed up in some benchmarks when AA and AF were turned on? Doesn't that raise a flag immediately?
  • Anonymous User - Wednesday, October 1, 2003 - link

    I know that this is all about the newer technology, but it would have been nice if you would have thrown a couple of the older cards in for comparisions sake (and for those without the cash to purchase new cards every 6 months) like the Geforce 4 TI 4600 or 4200 and the Radeon 8500.
  • Anonymous User - Wednesday, October 1, 2003 - link

    Any news as to why HL 2 benchmark was not out on 30.09 as it was supposed to?

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