Power Consumption and Distribution

With Threadripper weighing in at a TDP of 180W, it comes across as a big jump from previous AMD platforms that hover at 45-95W, or Intel platforms that are sub-95W for mainstream and up to 140W for the high-end desktop. Let us not forget that AMD actually released a 220W TDP processor in the form of the FX-9590 running at 5 GHz, which was initially sold for 12+ months as a part purely for OEMs and system integrators in order to ensure that users had sufficient cooling. Eventually it was released as a consumer product, bundled with a beefy double width liquid cooler and a pair of fans. AMD sampled us a CPU, not before I went and spent £300 on one myself and reviewed it:

Nonetheless, 180W for AMD isn’t a new concept for TDP. For this review I’ve been using the liquid cooler AMD shipped with our FX-9590 sample, because it was designed to handle at least 220W. (AMD also sampled a 3x120 Thermaltake cooler with Threadripper, which would have taken a lot longer to organise on the test bed.)

For our power testing, we run Prime95 for at least 60 seconds then use software to poll the integrated power counters on the chip to get results. Depending on the CPU, we can get data for the full chip, per core, DRAM, uncore or integrated graphics – it relies on our tool being up to date or the registers for this data to be known. Normally this way of reading the power consumption can be a smidge inaccurate compared to more invasive methods, it is quick and scriptable, and it is this data that governs if and when a CPU is hitting power limits and needs to adjust fan speeds/frequencies to compensate.

To start, let us take the full package power consumption for Threadripper.

Power: Total Package (Idle)

On the whole, Threadripper is a hungry chip even at idle. Most of the power here is being consumed by the memory controller and PCIe bus to keep the GPU ticking over with a static display. The fact that the 1950X running DDR4-3200 memory is pulling another 13W+ from the CPU shows how much of an impact the memory controller has on total power consumption. For all the chips, we’re recording sub 2W power draw from the cores.

When we load up the package with a single thread, it fires up the uncore/mesh as well as the memory and puts the system into its peak turbo state. Depending on the way the CPU is designed, this could fire up a single core or a bank of cores, so although in a bank of cores only one will be doing the work, it can still train power to be noticeable.

Power: Total Package (1T)

The results show all the Threadripper CPUs again hitting around the same mark, well above the Ryzen CPUs, and matching the 10C/8C parts from Broadwell-E and Haswell-E respectively. The 1950X running DDR4-3200 is still pulling an additional +13W, but interestingly the Skylake-X cores have jumped in power consumption to around this level. It would appear that the MoDe-X interconnect used in Skylake-X can also draw substantial power.

The next test is running the CPU will a full complement of threads for the design of the chip. This usually puts maximum strain on all the cores, the interconnect and the memory controller.

Power: Total Package (Full Load)

All the Threadripper CPUs hit around 177W, just under the 180W TDP, while the Skylake-X CPUs move to their 140W TDP. The 1950X in Game Mode seems to draw a little less power, which might be due to how the DRAM is being run in a NUMA environment.

One of the other graphs we have for some of the chips is the ‘cores-only’ power draw. At full load, we get an interesting plot:

Power: Cores Only (Full Load)

The key element to this graph is the 1950X running at DDR4-3200. Because the faster DRAM requires the memory controller to draw more power, it leaves less power for the CPU cores, potentially resulting in a lower turbo core frequency. So while the faster memory might guarantee faster performance in memory limited scenarios, the core frequency might end up lower given worse performance overall. It’s an interesting thought, so we plotted the per-core power for the 1950X at DDR4-2400 and DDR4-3200.

In this graph, the core number on the vertical axis is where the power measurement is taken, while from left to right is where we are loading up the cores, two threads at a time.

Initially we see that with two threads being loaded onto one core, that single core is drawing 20.77W. This quickly moves down to 19W, 17W, 16W to 11W by the time that half of the chip is loaded. At this point, with 8 cores loaded, the cores on their own are drawing 89W – if we add in the DRAM controllers, this would certainly be more than a Ryzen CPU.  However, as we move past 10 cores loaded, something odd happens – the total power consumption of the cores drops from 120W to 116W to 102W when 24 threads are in play. This is indicated by the second silicon die drawing less power per core. It then ramps up again, with the full chip giving each core about 8.2W.

Moving onto the DDR4-3200 graph shows a similar scenario:

At first, the single core gets a big 21W, although as we load up the cores by the time it hits 4 cores/8 threads, the sub-15W per core at DDR4-3200 is being eclipsed by the 16W per core at DDR4-2400. Moving through we see a small wobble at 24-26 threads again, with the final tally putting only 114W onto the cores, 20W less than at DDR4-2400.

Some of the data for Game Mode did not come through properly, so we can’t draw many conclusions from what we have, although an interesting point should be made. In Game Mode, when a system requires a low number of threads, say anywhere from 2-8, because SMT is disabled these threads need to run on different CCXes. In Creator Mode, these threads would group into 1-4 cores over one CCX, and consume less power. At DDR4-2400, this means 65W in Creator mode for 8 threads (4 cores) compared to 89W in Game mode for 8 cores active.

CPU Gaming Performance: Grand Theft Auto (1080p, 4K) Analyzing Creator Mode and Game Mode
Comments Locked

347 Comments

View All Comments

  • coolhardware - Saturday, August 12, 2017 - link

    Hi B3an, what will you primarily be using your 1950X for?

    I do not really have the workload to justify that CPU, but I wish I did ;-)
  • Mugur - Sunday, August 13, 2017 - link

    I suggest you to read other TR reviews. Some were testing GPU rendering and they show that even in this case you need the best cpu you can get.
  • minde - Saturday, August 12, 2017 - link

    i see in foto on amd processor MADE IN CHINA . without comment. what difference
    between intel and amd quality , class
  • mr_tawan - Saturday, August 12, 2017 - link

    TSMC perhaps?
  • tuxRoller - Saturday, August 12, 2017 - link

    I'm very curious as to how this will perform with smt enabled and numa being exposed.
  • franzeal - Saturday, August 12, 2017 - link

    On page 1, does Ryzen use an AMD implementation of SMT or hyper-threading (i.e. licensed from Intel). I've been under the impression it's the former, and referring to SMT as hyper-threading in this instance is incorrect. Intel's was not the first or the only way to implement SMT.
  • Oxford Guy - Saturday, August 12, 2017 - link

    When you went with 2400 speed RAM to slow down TR you forgot to make it single channel.
  • franzeal - Saturday, August 12, 2017 - link

    Error in Dolphin benchmark description: "Results are given in minutes, where the Wii itself scores 17.53 minutes." should be results are given in seconds.
  • franzeal - Saturday, August 12, 2017 - link

    On the last page it states "On the side of the 1920X, users will again see more cores, ECC support, and over double the number of PCIe lanes compared to the Core i7-7820X for $100 difference."

    According to the accompanying chart it's a ~$200 difference. Either the chart is wrong or that statement.
  • quadi9 - Saturday, August 12, 2017 - link

    I picked up an I9-7900x at a local Micro Center for $899 this week. And it is running stable at 4.6 GHZ. How well does the Ryzen overclock? My Blender BMW score was 181 seconds. Just opened the file and clicked Render.

Log in

Don't have an account? Sign up now