Rocket League

Hilariously simple pick-up-and-play games are great fun. I'm a massive fan of the Katamari franchise for that reason — passing start on a controller and rolling around, picking up things to get bigger, is extremely simple. Until we get a PC version of Katamari that I can benchmark, we'll focus on Rocket League.

Rocket League combines the elements of pick-up-and-play, allowing users to jump into a game with other people (or bots) to play football with cars with zero rules. The title is built on Unreal Engine 3, which is somewhat old at this point, but it allows users to run the game on super-low-end systems while still taxing the big ones. Since the release in 2015, it has sold over 5 million copies and seems to be a fixture at LANs and game shows. Users who train get very serious, playing in teams and leagues with very few settings to configure, and everyone is on the same level. Rocket League is quickly becoming one of the favored titles for e-sports tournaments, especially when e-sports contests can be viewed directly from the game interface.

Based on these factors, plus the fact that it is an extremely fun title to load and play, we set out to find the best way to benchmark it. Unfortunately for the most part automatic benchmark modes for games are few and far between. Partly because of this, but also on the basis that it is built on the Unreal 3 engine, Rocket League does not have a benchmark mode. In this case, we have to develop a consistent run and record the frame rate.

Read our initial analysis on our Rocket League benchmark on low-end graphics here.

With Rocket League, there is no benchmark mode, so we have to perform a series of automated actions, similar to a racing game having a fixed number of laps. We take the following approach: Using Fraps to record the time taken to show each frame (and the overall frame rates), we use an automation tool to set up a consistent 4v4 bot match on easy, with the system applying a series of inputs throughout the run, such as switching camera angles and driving around.

It turns out that this method is nicely indicative of a real bot match, driving up walls, boosting and even putting in the odd assist, save and/or goal, as weird as that sounds for an automated set of commands. To maintain consistency, the commands we apply are not random but time-fixed, and we also keep the map the same (Aquadome, known to be a tough map for GPUs due to water/transparency) and the car customization constant. We start recording just after a match starts, and record for 4 minutes of game time (think 5 laps of a DIRT: Rally benchmark), with average frame rates, 99th percentile and frame times all provided.

The graphics settings for Rocket League come in four broad, generic settings: Low, Medium, High and High FXAA. There are advanced settings in place for shadows and details; however, for these tests, we keep to the generic settings. For both 1920x1080 and 4K resolutions, we test at the High preset with an unlimited frame cap.

All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


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4K

ASUS GTX 1060 Strix 6G Performance


1080p

4K

Sapphire Nitro R9 Fury 4G Performance


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Sapphire Nitro RX 480 8G Performance


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4K

With Ryzen, we encounted some odd performance issues when using NVIDIA-based video cards that caused those cards to significantly underperform. However equally strangely, the issues we have with Ryzen on Rocket League with NVIDIA GPUs seem to almost vanish when using Threadripper. Again, still no easy wins here as Intel seems to take Rocket League in its stride, but SMT-off mode still helps the 1950X. The Time Under graphs give some cause for concern, with the 1950X consistently being at the bottom of that graph.

CPU Gaming Performance: Rise of the Tomb Raider (1080p, 4K) CPU Gaming Performance: Grand Theft Auto (1080p, 4K)
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  • nitin213 - Thursday, August 10, 2017 - link

    Thanks for your reply. Hopefully the test suite can be expanded as Intel's CPUs probably also move to higher core count and IO ranges in future.
    and i completely understand the frustration trying to get a 3rd party to change their defaults. Cheers
  • deathBOB - Thursday, August 10, 2017 - link

    It's clear to me . . . Ian is playing both sides and making out like a bandit! /s
  • FreckledTrout - Thursday, August 10, 2017 - link

    Ian can we get an updated comments section so we can +/- people and after x number of minuses they wont show by default. I'm saying this because some of these comments(the one in this chain included) are not meaningful responces. The comments section is by far the weakest link on Anantech.

    Nice review btw.
  • mapesdhs - Thursday, August 10, 2017 - link

    toms has that, indeed it's kinda handy for blanking out the trolls. Whether it's any useful indicator of "valid" opinion though, well, that kinda varies. :D (there's nowt to stop the trolls from voting everything under the sun, though one option would be to auto-suspend someone's ability to vote if their own posts get hidden from down voting too often, a hands-off way of slapping the trolls)

    Given the choice, I'd much rather just be able to *edit* what I've posted than up/down-vote what others have written. I still smile recalling a guy who posted a followup to apologise for the typos in his o.p., but the followup had typos aswell, after which he posted aaaaagh. :D

    Ian.
  • Johan Steyn - Thursday, August 10, 2017 - link

    Ian thanks for at least responding, I appreciate it. Please compare your review to sites like PCPer and many others. They have no problem to also point out the weak points of TR, yet clearly understand for what TR was mostly designed and focus properly on it and even though they did not test the 64 PCI lanes as an example, mention that they are planning a follow-up to do it, since it is an important point. You do mention these as well, but could have said more than just mention it by the way.

    Look at your review, most of it is about games. Are you serious?

    I have to give you credit to at least mention the problems with Sysmark.

    Let me give you an example of slanted journalism, When you do the rendering benchmarks, where AMD is known to shine, you only mention at each benchmark what they do etc, and fail to mention that AMD clearly beats Intel, even though other sites focus more ons these benchmarks. In the one benchmark where Intel get a descent score, you take time to mention that:

    "Though it's interesting just how close the 10-core Core i9-7900X gets in the CPU (C++) test despite a significant core count disadvantage, likely due to a combination of higher IPC and clockspeeds."

    Not in one of the rendering benchmarks do you give credit to AMD, yet you found it fitting to end the section of with:

    "Intel recently announced that its new 18-core chip scores 3200 on Cinebench R15. That would be an extra 6.7% performance over the Threadripper 1950X for 2x the cost."

    Not slanted journalism? At least you mention "2x the cost," but for most this will not defer them in buying the monopoly.

    After focussing so much time on game performance, I am not sure you understand TR at all. AMD still has a long way to go in many areas. Why? Because corrupt Intel basically drove them to bankruptcy, but that is a discussion for another day. I lived through those days and experienced it myself.

    Maybe I missed it, but where did you discuss the issue of memory speed? You mention in the beginning of memory overclock. Did you test the system running at 3200 or 2666? It is important to note. If you ran at 2666, then you are missing a very important point. Ryzen is known to gain a huge amount with memory speed. You should not regard 3200 as an overclock, since that is what that memory is made for, even if 2666 is standard spec. Most other sites I checked, used it like that. If you did use 3200, don't you think you should mention it?

    Why is it that your review ends up meh about TR and leave you rather wanting an i9 an almost all respects, yet most of the other site gives admiration where deserved, even though they have criticism as well. Ian I see that you clearly are disappointed with TR, which is OK, maybe you just like playing games and that is why you are so.

    It was clear how much you admire Intel in your previous article. You say that I gave no examples of slanted journalism, maybe you should read my post again. "Most Powerful, Most scalable." It is well known that people don't read the fine print. This was intentional. If not, you are a very unlucky guys for having so many unintended mishaps. Then I truly need to say I am sorry.

    For once, please be a bit excited that there is some competition against the monopoly of Intel, or maybe you are also deluded that they became so without any underhanded ways.

    By the way, sorry that I called you Anand. I actually wanted to type Anandtech, but left it like it. This site still carries his name and he should still take responsibility. After I posted, I realised I should have just checked the author, so sorry about that.
  • vanilla_gorilla - Thursday, August 10, 2017 - link

    "Intel recently announced that its new 18-core chip scores 3200 on Cinebench R15. That would be an extra 6.7% performance over the Threadripper 1950X for 2x the cost."

    How do you not understand that is a dig at Intel? He's saying you have to pay twice as much for only a 6.7% improvement.
  • smilingcrow - Thursday, August 10, 2017 - link

    The memory speed approach taken was clearly explained in the test and was stated as being consistent with how they always test.
    I don't take issue with testing at stock speeds at launch day as running memory out of spec for the system can be evaluated in depth later on.
  • Johan Steyn - Friday, August 11, 2017 - link

    That is just rubbish. Threadripper has no problem with 3200 memory and other sites has no problem running it at that speed. 3200 memory is designed to run 3200, why run it at 2666? There is just no excuse except being paid by Intel.

    Maybe then you can accuse other sites of being unscientific?
  • fanofanand - Tuesday, August 15, 2017 - link

    Anandtech always tests at JDEC, regardless of the brand.
  • Manch - Friday, August 11, 2017 - link

    ""Intel recently announced that its new 18-core chip scores 3200 on Cinebench R15. That would be an extra 6.7% performance over the Threadripper 1950X for 2x the cost."

    Not slanted journalism? At least you mention "2x the cost," but for most this will not defer them in buying the monopoly."

    You call Intel the monopoly and call him out for not wording the sentence to dissuade people from buying Intel. Who has the bias here? If he was actively promoting Intel over AMD or vice versa, you'd be OK with the latter, but to do neither. He's an Intel shill? Come on. That's unfair. HOW should he have wrote it so it would satisfy you?

    FYI Anand is gone. He's NOT responsible for anything at Anandtech. Are you going to hold Wozniak's feet to the fire for the lack of ports on a Mac too?

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