Ashes of the Singularity Escalation

Seen as the holy child of DirectX12, Ashes of the Singularity (AoTS, or just Ashes) has been the first title to actively go explore as many of DirectX12s features as it possibly can. Stardock, the developer behind the Nitrous engine which powers the game, has ensured that the real-time strategy title takes advantage of multiple cores and multiple graphics cards, in as many configurations as possible.

As a real-time strategy title, Ashes is all about responsiveness during both wide open shots but also concentrated battles. With DirectX12 at the helm, the ability to implement more draw calls per second allows the engine to work with substantial unit depth and effects that other RTS titles had to rely on combined draw calls to achieve, making some combined unit structures ultimately very rigid.

Stardock clearly understand the importance of an in-game benchmark, ensuring that such a tool was available and capable from day one, especially with all the additional DX12 features used and being able to characterize how they affected the title for the developer was important. The in-game benchmark performs a four minute fixed seed battle environment with a variety of shots, and outputs a vast amount of data to analyze.

For our benchmark, we run a fixed v2.11 version of the game due to some peculiarities of the splash screen added after the merger with the standalone Escalation expansion, and have an automated tool to call the benchmark on the command line. (Prior to v2.11, the benchmark also supported 8K/16K testing, however v2.11 has odd behavior which nukes this.)

At both 1920x1080 and 4K resolutions, we run the same settings. Ashes has dropdown options for MSAA, Light Quality, Object Quality, Shading Samples, Shadow Quality, Textures, and separate options for the terrain. There are several presents, from Very Low to Extreme: we run our benchmarks at Extreme settings, and take the frame-time output for our average, percentile, and time under analysis.

All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6G Performance


1080p

4K

Sapphire Nitro R9 Fury 4G Performance


1080p

4K

Sapphire Nitro RX 480 8G Performance


1080p

4K

AMD gets in the mix a lot with these tests, and in a number of cases pulls ahead of the Ryzen chips in the Time Under analysis.

CPU Gaming Performance: Civilization 6 (1080p, 4K, 8K, 16K) CPU Gaming Performance: Shadow of Mordor (1080p, 4K)
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  • nitin213 - Thursday, August 10, 2017 - link

    Thanks for your reply. Hopefully the test suite can be expanded as Intel's CPUs probably also move to higher core count and IO ranges in future.
    and i completely understand the frustration trying to get a 3rd party to change their defaults. Cheers
  • deathBOB - Thursday, August 10, 2017 - link

    It's clear to me . . . Ian is playing both sides and making out like a bandit! /s
  • FreckledTrout - Thursday, August 10, 2017 - link

    Ian can we get an updated comments section so we can +/- people and after x number of minuses they wont show by default. I'm saying this because some of these comments(the one in this chain included) are not meaningful responces. The comments section is by far the weakest link on Anantech.

    Nice review btw.
  • mapesdhs - Thursday, August 10, 2017 - link

    toms has that, indeed it's kinda handy for blanking out the trolls. Whether it's any useful indicator of "valid" opinion though, well, that kinda varies. :D (there's nowt to stop the trolls from voting everything under the sun, though one option would be to auto-suspend someone's ability to vote if their own posts get hidden from down voting too often, a hands-off way of slapping the trolls)

    Given the choice, I'd much rather just be able to *edit* what I've posted than up/down-vote what others have written. I still smile recalling a guy who posted a followup to apologise for the typos in his o.p., but the followup had typos aswell, after which he posted aaaaagh. :D

    Ian.
  • Johan Steyn - Thursday, August 10, 2017 - link

    Ian thanks for at least responding, I appreciate it. Please compare your review to sites like PCPer and many others. They have no problem to also point out the weak points of TR, yet clearly understand for what TR was mostly designed and focus properly on it and even though they did not test the 64 PCI lanes as an example, mention that they are planning a follow-up to do it, since it is an important point. You do mention these as well, but could have said more than just mention it by the way.

    Look at your review, most of it is about games. Are you serious?

    I have to give you credit to at least mention the problems with Sysmark.

    Let me give you an example of slanted journalism, When you do the rendering benchmarks, where AMD is known to shine, you only mention at each benchmark what they do etc, and fail to mention that AMD clearly beats Intel, even though other sites focus more ons these benchmarks. In the one benchmark where Intel get a descent score, you take time to mention that:

    "Though it's interesting just how close the 10-core Core i9-7900X gets in the CPU (C++) test despite a significant core count disadvantage, likely due to a combination of higher IPC and clockspeeds."

    Not in one of the rendering benchmarks do you give credit to AMD, yet you found it fitting to end the section of with:

    "Intel recently announced that its new 18-core chip scores 3200 on Cinebench R15. That would be an extra 6.7% performance over the Threadripper 1950X for 2x the cost."

    Not slanted journalism? At least you mention "2x the cost," but for most this will not defer them in buying the monopoly.

    After focussing so much time on game performance, I am not sure you understand TR at all. AMD still has a long way to go in many areas. Why? Because corrupt Intel basically drove them to bankruptcy, but that is a discussion for another day. I lived through those days and experienced it myself.

    Maybe I missed it, but where did you discuss the issue of memory speed? You mention in the beginning of memory overclock. Did you test the system running at 3200 or 2666? It is important to note. If you ran at 2666, then you are missing a very important point. Ryzen is known to gain a huge amount with memory speed. You should not regard 3200 as an overclock, since that is what that memory is made for, even if 2666 is standard spec. Most other sites I checked, used it like that. If you did use 3200, don't you think you should mention it?

    Why is it that your review ends up meh about TR and leave you rather wanting an i9 an almost all respects, yet most of the other site gives admiration where deserved, even though they have criticism as well. Ian I see that you clearly are disappointed with TR, which is OK, maybe you just like playing games and that is why you are so.

    It was clear how much you admire Intel in your previous article. You say that I gave no examples of slanted journalism, maybe you should read my post again. "Most Powerful, Most scalable." It is well known that people don't read the fine print. This was intentional. If not, you are a very unlucky guys for having so many unintended mishaps. Then I truly need to say I am sorry.

    For once, please be a bit excited that there is some competition against the monopoly of Intel, or maybe you are also deluded that they became so without any underhanded ways.

    By the way, sorry that I called you Anand. I actually wanted to type Anandtech, but left it like it. This site still carries his name and he should still take responsibility. After I posted, I realised I should have just checked the author, so sorry about that.
  • vanilla_gorilla - Thursday, August 10, 2017 - link

    "Intel recently announced that its new 18-core chip scores 3200 on Cinebench R15. That would be an extra 6.7% performance over the Threadripper 1950X for 2x the cost."

    How do you not understand that is a dig at Intel? He's saying you have to pay twice as much for only a 6.7% improvement.
  • smilingcrow - Thursday, August 10, 2017 - link

    The memory speed approach taken was clearly explained in the test and was stated as being consistent with how they always test.
    I don't take issue with testing at stock speeds at launch day as running memory out of spec for the system can be evaluated in depth later on.
  • Johan Steyn - Friday, August 11, 2017 - link

    That is just rubbish. Threadripper has no problem with 3200 memory and other sites has no problem running it at that speed. 3200 memory is designed to run 3200, why run it at 2666? There is just no excuse except being paid by Intel.

    Maybe then you can accuse other sites of being unscientific?
  • fanofanand - Tuesday, August 15, 2017 - link

    Anandtech always tests at JDEC, regardless of the brand.
  • Manch - Friday, August 11, 2017 - link

    ""Intel recently announced that its new 18-core chip scores 3200 on Cinebench R15. That would be an extra 6.7% performance over the Threadripper 1950X for 2x the cost."

    Not slanted journalism? At least you mention "2x the cost," but for most this will not defer them in buying the monopoly."

    You call Intel the monopoly and call him out for not wording the sentence to dissuade people from buying Intel. Who has the bias here? If he was actively promoting Intel over AMD or vice versa, you'd be OK with the latter, but to do neither. He's an Intel shill? Come on. That's unfair. HOW should he have wrote it so it would satisfy you?

    FYI Anand is gone. He's NOT responsible for anything at Anandtech. Are you going to hold Wozniak's feet to the fire for the lack of ports on a Mac too?

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