Grand Theft Auto

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

 

There are no presets for the graphics options on GTA, allowing the user to adjust options such as population density and distance scaling on sliders, but others such as texture/shadow/shader/water quality from Low to Very High. Other options include MSAA, soft shadows, post effects, shadow resolution and extended draw distance options. There is a handy option at the top which shows how much video memory the options are expected to consume, with obvious repercussions if a user requests more video memory than is present on the card (although there’s no obvious indication if you have a low-end GPU with lots of GPU memory, like an R7 240 4GB).

To that end, we run the benchmark at 1920x1080 using an average of Very High on the settings, and also at 4K using High on most of them. We take the average results of four runs, reporting frame rate averages, 99th percentiles, and our time under analysis.

All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6G Performance


1080p

4K

Sapphire Nitro R9 Fury 4G Performance


1080p

4K

Sapphire Nitro RX 480 8G Performance


1080p

4K

Depending on the CPU, for the most part Threadripper performs near to Ryzen or just below it.

CPU Gaming Performance: Rocket League (1080p, 4K) Power Consumption and Distribution
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  • Notmyusualid - Saturday, August 12, 2017 - link

    *after my 13....

    FFS - edit button please!
  • ComputerGuy2006 - Thursday, August 10, 2017 - link

    I don't know how many people would care... But I always felt having something like stockfish tested could be interesting in these types of benchmarks.
  • Netmsm - Thursday, August 10, 2017 - link

    @Ian Cutress, If it's possible, please do some benchmarks about multitasking performance.
  • Makaveli - Thursday, August 10, 2017 - link

    I know alot of hardwork and long hours went into this so I want to thank you Ian for taking the time. Minus all the bickering and whining in the comment some good points were made. Been reading this site since 2000 and appreciate all the knowledge it has given me.
  • Ian Cutress - Thursday, August 10, 2017 - link

    Thanks! :)
  • psychickitten - Thursday, August 10, 2017 - link

    Any chance of including vray benchmarks (both cpu and gpu) in future reviews? Vray has recently released a vray benchmark which is free to download.
  • Ian Cutress - Thursday, August 10, 2017 - link

    Check some of the comments above. Apparently, we have too many rendering benchmarks according to other users.
  • fallaha56 - Thursday, August 10, 2017 - link

    why is XFR not turned on here?

    and what respected rig-builder doesn't turn on XMP profiles...

    come on guys, this is poor
  • Ian Cutress - Thursday, August 10, 2017 - link

    XFR is enabled by default.
  • Outlander_04 - Thursday, August 10, 2017 - link

    Intels 140 watt chips pull 149 watts.
    AMDs 180 watt chips pull 176 watts

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