Rocket League

Hilariously simple pick-up-and-play games are great fun. I'm a massive fan of the Katamari franchise for that reason — passing start on a controller and rolling around, picking up things to get bigger, is extremely simple. Until we get a PC version of Katamari that I can benchmark, we'll focus on Rocket League.

Rocket League combines the elements of pick-up-and-play, allowing users to jump into a game with other people (or bots) to play football with cars with zero rules. The title is built on Unreal Engine 3, which is somewhat old at this point, but it allows users to run the game on super-low-end systems while still taxing the big ones. Since the release in 2015, it has sold over 5 million copies and seems to be a fixture at LANs and game shows. Users who train get very serious, playing in teams and leagues with very few settings to configure, and everyone is on the same level. Rocket League is quickly becoming one of the favored titles for e-sports tournaments, especially when e-sports contests can be viewed directly from the game interface.

Based on these factors, plus the fact that it is an extremely fun title to load and play, we set out to find the best way to benchmark it. Unfortunately for the most part automatic benchmark modes for games are few and far between. Partly because of this, but also on the basis that it is built on the Unreal 3 engine, Rocket League does not have a benchmark mode. In this case, we have to develop a consistent run and record the frame rate.

Read our initial analysis on our Rocket League benchmark on low-end graphics here.

With Rocket League, there is no benchmark mode, so we have to perform a series of automated actions, similar to a racing game having a fixed number of laps. We take the following approach: Using Fraps to record the time taken to show each frame (and the overall frame rates), we use an automation tool to set up a consistent 4v4 bot match on easy, with the system applying a series of inputs throughout the run, such as switching camera angles and driving around.

It turns out that this method is nicely indicative of a real bot match, driving up walls, boosting and even putting in the odd assist, save and/or goal, as weird as that sounds for an automated set of commands. To maintain consistency, the commands we apply are not random but time-fixed, and we also keep the map the same (Aquadome, known to be a tough map for GPUs due to water/transparency) and the car customization constant. We start recording just after a match starts, and record for 4 minutes of game time (think 5 laps of a DIRT: Rally benchmark), with average frame rates, 99th percentile and frame times all provided.

The graphics settings for Rocket League come in four broad, generic settings: Low, Medium, High and High FXAA. There are advanced settings in place for shadows and details; however, for these tests, we keep to the generic settings. For both 1920x1080 and 4K resolutions, we test at the High preset with an unlimited frame cap.

For all our results, we show the average frame rate at 1080p first. Mouse over the other graphs underneath to see 99th percentile frame rates and 'Time Under' graphs, as well as results for other resolutions. All of our benchmark results can also be found in our benchmark engine, Bench.

MSI GTX 1080 Gaming 8G Performance


1080p

4K

ASUS GTX 1060 Strix 6GB Performance


1080p

4K

Sapphire R9 Fury 4GB Performance


1080p

4K

Sapphire RX 480 8GB Performance


1080p

4K

Rocket League Notes on GTX

The map we use in our testing, Aquadome, is known to be strenuous on a system, hence we see frame rates lower than what people expect for Rocket League - we're trying to cover the worst case scenario. But the results also show how AMD CPUs and NVIDIA GPUs do not seem to be playing ball with each other, which we've been told is likely related to drivers. 

Gaming Performance: Rise of the Tomb Raider (1080p, 4K) Gaming Performance: Grand Theft Auto (1080p, 4K)
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  • Ian Cutress - Thursday, July 27, 2017 - link

    So one, overclocking is for a later review. Can't pass judgement on something that's not been tested. Other sites have certainly had more time (I get my chips 3-4 days after the US sites do, as I'm not in the US). This review was being written as the deadline passed, and is still being tested. It's not written it weeks in advance, with time to tooth comb and perfect every sentence. I've pulled an all-nighter to get to where it is now, even with some of the missing tests which are still being run. So when you say 'does not tell the full story', well not everything has been tested. I've made that abundantly clear several times in the review.

    Two, these chips are filling in volume at the lower end, especially in B2B where nothing is overclocked. You want me to sing the praises of a feature that we haven't had time to test for a product that's going to fill a market that won't use that feature, even though some in a different market might? If/when we get around to a pt2, I'll focus more on the enthusiast perspective. If you've read most of our CPU reviews over the past two years, most of the emphasis usually goes on out-of-the-box performance anyway.

    Third, on the very first page, in black and white, it states 'The big upswing for AMD here is going to be overclocking, and potentially push the Ryzen 3 CPUs through to compete with the next one up the stack depending on stock performance.'
  • vanilla_gorilla - Thursday, July 27, 2017 - link

    Ian, first off, great review as always and thank you. Second, you should just write up a large FAQ/disclaimer for your reviews that you can just link in the article and in comment replies. The same questions and complaints come up over and over, you've got to be tired of addressing them.
  • DrKlahn - Thursday, July 27, 2017 - link

    As I said, I understand it is for a later review. I also understand that a lot of these chips will never be overclocked. I don't want you to sing the praises of anything. I want a caveat in the conclusion that this potential exists and it impacts the value proposition. History has shown us (think the initial Radeon 290 reviews) that the first impression sticks with the reader regardless of how a product fares in the future. I have zero issues with your conclusion as an out of the box evaluation and appreciate your efforts. However your conclusion should have a caveat attached to it to call attention to everything the chip offers.
  • mikato - Thursday, July 27, 2017 - link

    I think that's fair. Here's another vote.
  • Gothmoth - Thursday, July 27, 2017 - link

    just saw your reply.... and i count on that. :-)
  • Gothmoth - Thursday, July 27, 2017 - link

    i hope anandtech will test the overcloked ryzen against the locked intels.
    but then... is amd paying enough fot advertising on anandtech..... :)
  • willis936 - Thursday, July 27, 2017 - link

    There is an R7 review and now an R3 review but nothing on the most interesting segment: R5. I've seen multiple other sites say that the R5 segment is where AMD is the clear winner for all workloads. Go up or down $50 and Intel makes more sense for gaming.
  • MrCommunistGen - Thursday, July 27, 2017 - link

    http://www.anandtech.com/show/11244/the-amd-ryzen-...
  • willis936 - Thursday, July 27, 2017 - link

    I wonder why that doesn't show up when using anandtech's search feature.

    http://www.anandtech.com/SearchResults?q=R5
  • MrCommunistGen - Thursday, July 27, 2017 - link

    This article doesn't show up when you search R3, and the 1800X article doesn't show up if you search R7.

    AMD isn't actually using R3, R5, and R7 as part of their branding for Ryzen, though I guess at least some are using that shorthand. The R3/5/7 are being used for GPU branding for some generations of discrete cards and APUs.

    If you look at the top of the article underneath the author's name, you'll see what tags the article has (and thus search terms) that you could use to find it in the future. Looks like "Ryzen" or "Ryzen 3" "Ryzen 5" and "Ryzen 7" are good terms.

    On the other hand, I found the link I posted above by going to Google and typing:
    anandtech 1600x review

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