An Early Christmas present from AMD: More Registers

In our coverage of the Opteron we focused primarily on the major architectural enhancements the K8 core enjoyed over the K7 (Athlon XP) - the on-die memory controller, improved branch predictor and more robust TLBs. For information on exactly what these improvements are for and why we'll direct you back to our Opteron coverage; the same information applies to the Athlon 64 as we are talking about the same fundamental core.

What we didn't spend much time talking about in our Opteron coverage was the benefit of additional registers, a benefit that is enabled in 64-bit mode. To understand why this is a benefit let's first discuss the role registers play in a microprocessor.

Although we think of main memory and cache as a CPU's storage areas, the often overlooked yet very important storage areas that we don't talk about are registers. Registers are individual storage locations that can hold numbers; these numbers can be values to add together, they can be memory addresses where the CPU can find the next piece of information it will need or they can be temporary storage for the outcome of one operation. For example, in the following equation:

A = 2 + 4

The number 2, the number 4 and the resulting number 6 will all be stored in registers, with each number taking up one register. These high speed storage locations are located very close to the processor's functional units (the ALUs, FPUs, etc…) and are fixed in size. In a 32-bit x86 processor like the Athlon XP or Pentium 4, the majority of registers will be 32 bits in width, meaning they can store a single 32-bit value. In 32-bit mode, the Athlon 64's general purpose registers are treated as being 32-bits wide, just like in its predecessor. However, in 64-bit mode all of the general purpose registers (GPRs) become 64-bits wide, and we gain twice as many GPRs. Why are more registers important and why haven't AMD or Intel added more registers in the past? Let's answer these two questions next.

Take the example of A = 2 + 4 from before; in a microprocessor with more than 3 registers, this operation could be carried out successfully without ever running out of registers. Internal to the microprocessor, the operation would be carried out something like this:

Store "2" in Register 1
Store "4" in Register 2
Store Register 1 + Register 2 in Register 3

After the operation has been carried out, all three values are able to be used, so if we wanted to add 2 to the answer, the processor would simply add register 1 and register 3.

If the microprocessor only had 2 registers however, if we ever needed to use the values 2 or 4 again, they would have to be stored in main memory before being overwritten by the resulting value of A. Things would change in the following manner:

Store "2" in Register 1
Store "4" in Register 2
Store Register 1 + Register 2 in a location in main memory

Here you can see that there is now an additional memory access that wasn't there before, and what we haven't even taken into account is that the location in main memory the CPU will store the result in will also have to be placed in a register so that the CPU knows where to tell the load/store unit to send the data. If we wanted to use that result for anything the CPU would have to first go to main memory to retrieve the result, evict a piece of data from one of the occupied registers and put it in main memory, and then store the result in a register. As you can see, the number of memory accesses increases tremendously; and the more memory accesses you have, the longer your CPU has to wait in order to get work done - thus you lose performance. Simple enough? Now here's where things get a little more complicated, why don't we just keep on adding more registers?

The beauty of the x86 Instruction Set Architecture (ISA) is that there are close to two decades of software that will run on even today's x86 microprocessors. One way this sort of backwards compatibility is maintained is by keeping the ISA the same from one microprocessor generation to the next; while this doesn't include things like functional units, cache sizes, or anything of that nature, it does include the number and names of registers. When a program is compiled to be run on an x86 CPU, the compiler knows that the architecture has 8 general purpose registers and when translating the programmer's code into machine code that the CPU can understand it references only those 8 general purpose registers. If Intel were to have 10 general purpose registers, anything that was compiled for an Intel CPU would not be able to run on an AMD CPU as the extra 2 general purpose registers would not be found on the AMD processor.

Microprocessor designers have gotten around this by introducing a technique known as register renaming, which makes only the allowed number of registers visible to software, however the hardware can rename other internal registers to juggle data around without going to main memory. Register renaming does fix a large percentage of the issues associated with register conflicts, where a CPU simply runs out of registers and must start swapping to main memory, however there are some cases where we simply need more registers.

When AMD introduced their AMD64 architecture, they had a unique opportunity at their hands. Because no other x86 processor would be able to run 64-bit code anyways, they decided to double the number of general purpose and SSE/SSE2 registers that were made available in 64-bit mode. Since AMD didn't have to worry about compatibility, doubling the register count in 64-bit mode wasn't really a problem, and the majority of the performance increases you will see for 64-bit applications on the desktop will be due to the additional registers.

What is important to note is that although AMD has increased the number of visible registers in 64-bit mode, the number of internal registers for renaming has not increased - most likely for cost/performance ratio constraints.

Index Where does 64-bit help?
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  • Anonymous User - Tuesday, September 23, 2003 - link

    Anyone know how the new AMD CPU compares to the Apple G5? I am not an Mac-Apple guy, but my in-laws are, and I'd like to be in the know in case we get into a friendly "discussion" about the Windows and Mac platforms.
  • Anonymous User - Tuesday, September 23, 2003 - link

    #58 Fanbois? lol
  • Anonymous User - Tuesday, September 23, 2003 - link

    This review appears to be in the same general lines as the rest of the Opteron/Pentium comparisons; I'm pleased that AMD has managed to shore up their shortcomings, but the price point is what's keeping me away from going directly from a pre-XP AMD Athlon to Athlon64. If I spend $400+ on a processor, it better be the king of the hill for the next year at least, or at least the mobo should be upgradeable to compensate for CPU obsolesence.
    And I'm surprised no one's figured out how to unlock Opteron multipliers yet, since that's basically the heart of the early-day AXP overclocking scene... Bridge blowing, soldering, "wire mods", etc. Shame, shame on you overclocking enthusiasts for not throwing everything into unlocking the hottest new processor (figuratively, not literally; Prescott and P4EE take that award at 103W and 150W, respectively). :P Talk about good wholesome fun, take an Opteron at 3.4GHz (using multipliers) and slap that Zalman Cu-7000 thing on it; a Pen-what?

    #58: No, there are dumber fanboys than Intel fanboys, trust me. Just visit Something Awful. :/
  • Anonymous User - Tuesday, September 23, 2003 - link

    intel fanbois rank among the top percentile of dumbest fanboi's on the internet.
  • Anonymous User - Tuesday, September 23, 2003 - link

    Is AMD actually planning on selling these versions of the 64? They and the hardware will be obsolete the day they are purchased. THe two biggest advantages the chip has can't even be used yet. The new mobos can't handle any more Ram than the current Pentium boards, I thought being able to use more ram was one of the selling points of the 64? Although that point seems to be moot anyway until a new 64 bit os is out.
  • Anonymous User - Tuesday, September 23, 2003 - link

    #36 You're right dude. Intel indeed said that prescott 3.2 GHz can't touch the performance of the 3.2 GHz P4EE. Logical actually, since prescott has no extra L3 cache, and a longer pipeline. The only benefits are: larger L1 cache, larger L2 cache and SSE-3 (only needed for sysmark-2004 LOL!, and other intel benchmarketing partners)
  • Anonymous User - Tuesday, September 23, 2003 - link

    Anagram for Intel Fanboy - INANE BOTFLY
  • Anonymous User - Tuesday, September 23, 2003 - link

    THG review: triple-guaranteed bullshit. Anandtech review: Infidel profane pagan loutish review. Ace's Hardware review: For great justice!11
  • Anonymous User - Tuesday, September 23, 2003 - link

    original pentium 66 was pants got beat by a 486
    original pentium 4 was just as bad
    give it 6 months for the chip to mature. hopefully the athlon64 is a success cause if amd go bust we all pay double for cpus
  • Anonymous User - Tuesday, September 23, 2003 - link

    There's some confusion on using the term 32bit and x86 here. I believe what was mean in response to what #32 said, is that A64 runs x86 natively the same way a XP does with no emulation, (as was outlined in previous Anandtech articles) just by disabling half of the 64-bit registers. So it had better run at least as well as the Athlon XP/P4 or there is something seriously wrong... not something to brag about.

    #50, For an Intel fanboy you sure don't know your history. Using 386 would be more appropriate as that was the change from 16-bit to 32-bit... and things have not fundamentally changed in the instruction set since then.

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