Benchmarking Suite 2017

2017 CPU

For our Ryzen review, we are implementing our new CPU testing benchmark suite, fully scripted as of 2/17. This means that with a fresh OS install, we can configure the OS to be more consistent, install the new benchmarks, maintain version consistency without random updates and start running the tests in under 5 minutes. After that it's a one button press to start an 8-10hr test (with a high-performance core) with nearly 100 relevant data points in the benchmarks given below. The tests cover a wide range of segments, some of which will be familiar but some of the tests are new to benchmarking in general, but still highly relevant for the markets they come from.

Our new CPU tests go through six main areas. We cover the Web (we've got an un-updateable version of Chrome 56), general system tests (opening tricky PDFs, emulation, brain simulation, AI, 2D image to 3D model conversion), rendering (ray tracing, modeling), encoding (compression, AES, h264 and HEVC), office based tests (PCMark and others), and our legacy tests, throwbacks from another generation of bad code but interesting to compare.

A side note on OS preparation. As we're using Windows 10, there's a large opportunity for something to come in and disrupt our testing. So our default strategy is multiple: disable the ability to update as much as possible, disable Windows Defender, uninstall OneDrive, disable Cortana as much as possible, implement the high performance mode in the power options, and disable the internal platform clock which can drift away from being accurate if the base frequency drifts (and thus the timing ends up inaccurate).

Web Tests on Chrome 56

Sunspider
Kraken
Octane
Web13
Web15

System Tests

PDF Opening
FCAT
3DPM v21
Dolphin v5.0
DigiCortex v1.20
Agisoft PS v1.0 

Rendering Tests

Corona
Blender 2.78.1
LuxMark CPU C++
LuxMark CPU OpenCL
POV-Ray
CB15 ST
CB15 MT

Encoding Tests

7-Zip
WinRAR
TrueCrypt
HandBrake 264-LQ
HandBrake 264-HQ
HandBrake 265-4K (reworked from Ryzen 7 review)

Office / Professional

PCMark8 
Chromium Compile (new for Ryzen 5)
SYSmark 2014 / SE

Legacy Tests

3DPM v1 ST / MT
x264 HD 3 Pass 1, Pass 2
CB 11.5 ST / MT
CB 10 ST / MT

A side note - a couple of benchmarks (LuxMark) weren't fully 100% giving good data during testing. Need to go back and re-work this part of our testing.

2017 GPU

For our new set of GPU tests, we wanted to think big. There are a lot of users in the ecosystem that prioritize gaming above all else, especially when it comes to choosing the correct CPU. If there's a chance to save $50 and get a better graphics card for no loss in performance, then this is the route that gamers would prefer to tread. The angle here though is tough - lots of games have different requirements and cause different stresses on a system, with various graphics cards having different reactions to the code flow of a game. Then users also have different resolutions and different perceptions of what feels 'normal'. This all amounts to more degrees of freedom than we could hope to test in a lifetime, only for the data to become irrelevant in a few months when a new game or new GPU comes into the mix. Just for good measure, let us add in DirectX 12 titles that make it easier to use more CPU cores in a game to enhance fidelity.

Our original list of nine games planned in February quickly became six, due to the lack of professional-grade controls on Ubisoft titles. If you want to see For Honor, Steep or Ghost Recon: Wildlands benchmarked on AnandTech, point Ubisoft Annecy or Ubisoft Montreal in my direction. While these games have in-game benchmarks worth using, unfortunately they do not provide enough frame-by-frame detail to the end user, despite using it internally to produce the data the user eventually sees (and it typically ends up obfuscated by another layer as well). I would instead perhaps choose to automate these benchmarks via inputs, however the extremely variable loading time is a strong barrier to this.

So we have the following benchmarks as part of our 4/2 script, automated to the point of a one-button run and out pops the results four hours later, per GPU. Also listed are the resolutions and settings used.

Civilization 6 (1080p Ultra, 4K Ultra)
Ashes of the Singularity: Escalation* (1080p Extreme, 4K Extreme)
Shadow of Mordor (1080p Ultra, 4K Ultra)
Rise of the Tomb Raider #1 - GeoValley (1080p High, 4K Medium)
Rise of the Tomb Raider #2 - Prophets (1080p High, 4K Medium)
Rise of the Tomb Raider #3 - Mountain (1080p High, 4K Medium)
Rocket League (1080p Ultra, 4K Ultra)
Grand Theft Auto V (1080p Very High, 4K High)

For each of the GPUs in our testing, these games (at each resolution/setting combination) are run four times each, with outliers discarded. Average frame rates, 99th percentiles and 'Time Under x FPS' data is sorted, and the raw data is archived.

The four GPUs we've managed to obtain for these tests are:

MSI GTX 1080 Gaming X 8G
ASUS GTX 1060 Strix 6G
Sapphire Nitro R9 Fury 4GB
Sapphire Nitro RX 480 8GB

In our testing script, we save a couple of special things for the GTX 1080 here. The following tests are also added:

Civilization 6 (8K Ultra, 16K Lowest)
Ashes of the Singularity: Escalation* (8K Extreme, 16K Extreme)

These two benchmarks, with a little coercion, are able to be run beyond the specifications of the monitor being used, allowing for 'future' testing of GPUs at 8K and 16K with some amusing results. We are only running these tests on the GTX 1080, because there's no point watching a slideshow more than once.

*A note on Ashes. During our testing, the 2.2 update came through automatically, and broke our scripting methods due to a new splashscreen/popup. We worked to find a solution that worked one minute, and then stopped working 30 minutes later, and it was decided due to time limits that we'd look into the matter after the review.

Test Bed Setup and Hardware Benchmarking Performance: CPU System Tests
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  • Bp_968 - Sunday, April 16, 2017 - link

    This is the point I try to make all the time to console players saying PCs cost too much, require too much upgrading. My i7 970 or 980 (I forget!) Is still playing modern games wonderfully @2560x1440 with a gtx 970. We reciently built a pc for my neighbor out of spare parts and he ended up with a core2 quad (q6600 maybe?) With 6gb ram and a gtx460. He quickly upgraded to a gtx 1050 and now it easily stomps his PS4 (and probably the PS4pro).

    I'm with one of the previous posters about chipset accessories. It won't be CPU speed that causes me to up upgrade, it will be me wanting access to new features (pcie4, usb-c, usb3.1/3.2, NVMe, Intels ddr/ssd hybrid memory interface, etc etc).

    I also expect Intel to respond, at least in the ryzen7 market. I really hope it means Intel will finnally start offering 6-8 core CPUs in non-silly price points.
  • mmegibb - Tuesday, April 11, 2017 - link

    The choice of software hardly matters when what you are looking for is a collection of software that exercises the entire CPU subsystem: the cores, caches, memory, etc. As th3ron mentions, what matters is finding the deltas between CPUs.

    And yes, in spite of your snobbery, probably 50% of people reading this want to size their system for gaming. Gaming is the limiting case for my home builds.
  • psychobriggsy - Wednesday, April 12, 2017 - link

    Indeed gaming is important for many people.

    What the reviews show is that for a mixed-use system, the gaming aspect is not significantly behind Intel alternatives (obviously a couple of outliers, but that applies in both directions). However for the other uses, Ryzen is a complete win. It's good enough, rather than the pile of fail that Bulldozer core CPUs were. And indications are that games are getting more multithreaded over time, so buying a 4C product is limiting future gaming.

    It's clear that Intel will have to enable SMT in their i5 refreshes this year now, as that should let them claw something back in the 'partial multithreaded' use cases (apps that can't scale indefinitely with extra cores but top out at 4-8 threads).
  • IanHagen - Tuesday, April 11, 2017 - link

    I completely agree on that. I'd love to see more compiling benchmarks too. It's coming to the point where people who are buying a CPU for productivity are taking decisions drawn upon conclusions heavily influenced by gaming performance.
  • RafaelHerschel - Wednesday, April 12, 2017 - link

    50% of people use a fast CPU for gaming is a very conservative estimate. For regular office work or for media consumption an inexpensive CPU is fast enough. The current Intel Celeron and Pentium CPUs (or the AMD equivalent) offer much better value for most people. Because of marketing i3 and i5 CPUs sell well.

    And there are more gamers than professionals who use software that benefits from fast CPUs.
  • ddriver - Wednesday, April 12, 2017 - link

    Dunno about that, of all the people I know who have powerful machines, all do professional work, even those who game. Then again, the selection of my acquaintances has to do with their skills, and I do have to admit I have zero interest in interacting with someone who only plays games.

    I also know that is 99% of the games on the market cannot utilize 66.66% of that chip.

    So you end up putting 50% of the review emphasis on tests that can only utilize 1/3 of the chip.

    It is like... testing a sports car and putting 50% of the emphasis on its use as a hearse that will never be used at nowhere near its potential.
  • mmegibb - Wednesday, April 12, 2017 - link

    Man, ddriver, you are an elitist jerk. "I have zero interest in interacting with someone who only plays games". Also, "People who use winrar most likely do not make logical considerations, because if they did, they wouldn't be using garbage like winrar".

    Why are you like that?
  • vladx - Wednesday, April 12, 2017 - link

    Don't mind ddriver, he's just a pathetic troll who tries too hard.
  • Meteor2 - Wednesday, April 12, 2017 - link

    I imagine the proportion of PCs containing higher than i5-7400s bought by consumers used for gaming is much higher than 50%.

    *Not* talking about business buys here, I'm talking about people spending their own money.
  • Meteor2 - Wednesday, April 12, 2017 - link

    D'oh, I just replied to ddriver. What was I thinking.

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