Benchmarking Performance: CPU System Tests

Our first set of tests is our general system tests. These set of tests are meant to emulate more about what people usually do on a system, like opening large files or processing small stacks of data. This is a bit different to our office testing, which uses more industry standard benchmarks, and a few of the benchmarks here are relatively new and different.

PDF Opening

First up is a self-penned test using a monstrous PDF we once received in advance of attending an event. While the PDF was only a single page, it had so many high-quality layers embedded it was taking north of 15 seconds to open and to gain control on the mid-range notebook I was using at the time. This put it as a great candidate for our 'let's open an obnoxious PDF' test. Here we use Adobe Reader DC, and disable all the update functionality within. The benchmark sets the screen to 1080p, opens the PDF to in fit-to-screen mode, and measures the time from sending the command to open the PDF until it is fully displayed and the user can take control of the software again. The test is repeated ten times, and the average time taken. Results are in milliseconds.

System: PDF Opening with Adobe Reader DC

FCAT Processing

One of the more interesting workloads that has crossed our desks in recent quarters is FCAT - the tool we use to measure stuttering in gaming due to dropped or runt frames. The FCAT process requires enabling a color-based overlay onto a game, recording the gameplay, and then parsing the video file through the analysis software. The software is mostly single-threaded, however because the video is basically in a raw format, the file size is large and requires moving a lot of data around. For our test, we take a 90-second clip of the Rise of the Tomb Raider benchmark running on a GTX 980 Ti at 1440p, which comes in around 21 GB, and measure the time it takes to process through the visual analysis tool. 

System: FCAT Processing ROTR 1440p GTX1080 Data

3D Particle Movement v2.1 

This is the latest version of the self-penned 3DPM benchmark. The goal of 3DPM is to simulate semi-optimized scientific algorithms taken directly from my doctorate thesis. Version 2.1 improves over 2.0 by passing the main particle structs by reference rather than by value, and decreasing the amount of double->float->double recasts the compiler was adding in. It affords a ~25% speed-up over v2.0, which means new data. 

System: 3D Particle Movement v2.1

DigiCortex 1.16

Despite being a couple of years old, the DigiCortex software is a pet project for the visualization of neuron and synapse activity in the brain. The software comes with a variety of benchmark modes, and we take the small benchmark which runs a 32k neuron/1.8B synapse simulation. The results on the output are given as a fraction of whether the system can simulate in real-time, so anything above a value of one is suitable for real-time work. The benchmark offers a 'no firing synapse' mode, which in essence detects DRAM and bus speed, however we take the firing mode which adds CPU work with every firing.

System: DigiCortex 1.16 (32k Neuron, 1.8B Synapse)

Agisoft Photoscan 1.0

Photoscan stays in our benchmark suite from the previous version, however now we are running on Windows 10 so features such as Speed Shift on the latest processors come into play. The concept of Photoscan is translating many 2D images into a 3D model - so the more detailed the images, and the more you have, the better the model. The algorithm has four stages, some single threaded and some multi-threaded, along with some cache/memory dependency in there as well. For some of the more variable threaded workload, features such as Speed Shift and XFR will be able to take advantage of CPU stalls or downtime, giving sizeable speedups on newer microarchitectures.

System: Agisoft Photoscan 1.0 Stage 1

System: Agisoft Photoscan 1.0 Stage 2

System: Agisoft Photoscan 1.0 Stage 3

System: Agisoft Photoscan 1.0 Stage 4

System: Agisoft Photoscan 1.0 Total Time

Test Bed Setup and Hardware Benchmarking Performance: CPU Rendering Tests
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  • nt300 - Saturday, March 11, 2017 - link

    The Ryzen 7 1700 is definitely the gaming choice IMO. The CPU that does well in gaming and amazing at everything else. Windows 10 hasn't been properly optimized for ZEN, so any Benchmarks and Gaming Benchmarks are not set in stone.
  • A2Ple98 - Monday, May 22, 2017 - link

    Actually Ryzen isn't for only gamers, is mostly for streamers and professionals. The cores that aren't used for gaming, they are used to encode the video you are stream. As for pro people, they get almost a i7-6900K for half the price.
  • Sweeprshill - Thursday, March 2, 2017 - link

    Does not seem to be proper English here ?
  • Sweeprshill - Thursday, March 2, 2017 - link

    n/m can't edit comments I suppose
  • nt300 - Saturday, March 11, 2017 - link

    Wrong, ZEN is a new design and quite innovative. Just like the past, AMD has let this industry for many years. More so when they launched the Athlon 64 with the IMC which Intel claimed was useless and a waste of die space. That Athlon 64 at 1000 MHz less clock speed smoked any Intel chip you put it against.

    My point, ZEN is new, and both ZEN and Intel chips are unique in there own way, might share some similarities, but nevertheless they are different.
  • nos024 - Thursday, March 2, 2017 - link

    Nope. Ryzen will need to drop in price. $500 1800x is still too expensive. According to this even a 7700k @ $300 -$350 is still a good choice for gamers.

    2011-v3 still offers a platform with more PCIe3 lanes and quad memory channel. I thought about an 1800x and 370 mobo combo, but that costs similar to a 6850k with x99.

    Sorry, ill stick to intel this time around. Good that ryzen caused a ripple in price war though.
  • Gothmoth - Thursday, March 2, 2017 - link

    gamer... as if the world is only full with idiotic people who waste their lives playing shooter or RPG´s.
  • nos024 - Thursday, March 2, 2017 - link

    Ikr? Whatever makes your world go round man.
  • brushrop03 - Thursday, March 2, 2017 - link

    Well played
  • AndrewJacksonZA - Thursday, March 2, 2017 - link

    lol

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