Grand Theft Auto V

The latest edition of Rockstar’s venerable series of open world action games, Grand Theft Auto V was originally released to the last-gen consoles back in 2013. However thanks to a rather significant facelift for the current-gen consoles and PCs, along with the ability to greatly turn up rendering distances and add other features like MSAA and more realistic shadows, the end result is a game that is still among the most stressful of our benchmarks when all of its features are turned up. Furthermore, in a move rather uncharacteristic of most open world action games, Grand Theft Auto also includes a very comprehensive benchmark mode, giving us a great chance to look into the performance of an open world action game.

On a quick note about settings, as Grand Theft Auto V doesn't have pre-defined settings tiers, I want to quickly note what settings we're using. For "Very High" quality we have all of the primary graphics settings turned up to their highest setting, with the exception of grass, which is at its own very high setting. Meanwhile 4x MSAA is enabled for direct views and reflections. This setting also involves turning on some of the advanced redering features - the game's long shadows, high resolution shadows, and high definition flight streaming - but it not increasing the view distance any further.

Otherwise for "High" quality we take the same basic settings but turn off all MSAA, which significantly reduces the GPU rendering and VRAM requirements.

Grand Theft Auto V - 2560x1440 - Very High Quality

Grand Theft Auto V - 1920x1080 - Very High Quality

While more often than not GTX 1060 trails GTX 980 by a couple of percent, in GTAV the tables get turned. Now GTX 1060 has the lead, albeit a trivial 1-2%. The net result is that much like its last-generation predecessor, GTX 1060 can deliver framerates in the mid-40s at 1440p, but you need to go to 1080p to average better than 60fps.

Meanwhile compared to GTX 960 we’re looking at another case where more VRAM and GPU performance improvements combine to make GTX 1060 punch above its weight. Here the new NVIDIA card outperforms the last-generation x60 card by 93%. Otherwise compared to the more powerful GTX 1070, we’re looking at about 73% of that card’s performance.

Finally, this is another game where the GTX 1060 compares very favorably to the RX 480. Here NVIDIA leads by 30%.

Grand Theft Auto V - 99th Percentile Framerate - 2560x1440 - Very High Quality

Grand Theft Auto V - 99th Percentile Framerate - 1920x1080 - Very High Quality

Shifting gears to 99th percentile framerates, the story is much the same as with the averages. GTX 1060 retains a comfortable lead over the competition and in the process stays above 30fps, even at 1440p.

The Division Hitman
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  • fanofanand - Friday, August 5, 2016 - link

    Out of curiosity I searched the site, the last comparison of ANY sort was completed on 11/20/13 by you guessed it, Anand himself. Far as I can tell, there has not been a single comparison article written since Anand's departure.
  • Mr Perfect - Friday, August 5, 2016 - link

    Sssh! I was trying to get one going, if they hear you they won't do one. >_<
  • Ryan Smith - Friday, August 5, 2016 - link

    Anand hasn't written a video card article in about 8 years. You may want to check the byline on that article again.

    Anyhow, I don't know if we'll do a custom 1060 roundup in particular, but you will be seeing more custom card reviews. This is what Dan Williams is on staff for.=)
  • Mr Perfect - Saturday, August 6, 2016 - link

    Excellent, looking forward to Dan doing some custom card reviews.
  • fanofanand - Saturday, August 6, 2016 - link

    I said "of any sort". I actually read the article again because he always had a way of explaining things. I wasn't complaining, this site isn't a "comparison" kind of site.
  • Ranger1065 - Saturday, August 6, 2016 - link

    While the same can't be said of the motherboard section, that is an excellent point and something that I very much regret as well. A certain Swedish gentleman does an excellent job in that area, but OMG the English....
  • Ranger1065 - Saturday, August 6, 2016 - link

    Perhaps a custom 1080 review by Christmas then. I mean Christmas 2016...
  • xenol - Friday, August 5, 2016 - link

    Blower styles are limited to basically the reference design these days, which is now basically limited to the FE cards. The real problem with some of these AIB SKUs is that they're wider than normal. I couldn't fit a MSI Gaming X in my FTZ-01 because the power connectors were too close to the side of the case. I was able to fit a EVGA ACX 3.0 SC in there though and it runs relatively well. It does help the case is compartmentalized more or less.
  • Colin1497 - Friday, August 5, 2016 - link

    I know you've been behind, but Rise of Tomb Raider is running faster in DX12 than DX11 on AMD and about the same on both with the 1060 with the latest patches, I believe. Probably what you did with Hitman would be more appropriate? Maybe a one page followup article that includes some analysis and testing with the latest drivers/patches?
  • prisonerX - Friday, August 5, 2016 - link

    It's almost comical the way Anandtech cover for Nvidia. Benchmarking Gameworks titles without disclosure, slyly avoiding DX12 and Vulcan game benchmarks (you know, what people will mostly be using these cards with, going forward) that favor AMD.

    I don't blame them, getting pre-release cards to write reviews is their bread and butter, and Nvidia has not been shy about punishing those who do not toe the line.

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