Battery Life

Regardless of how good a phone's hardware is, if it can't last through the day then it's never going to provide a good user experience. We use a few different tests to analyze the battery performance of a mobile device under different workloads that put a heavy stress on a certain part of the system. In our web test, the workload is display-bound, although there is a significant amount of CPU processing done which will impact results. In GFXBench the test is GPU-bound, and in PCMark the test tries to simulate typical interactions that will make use of all the hardware. For these benchmarks I've opted to just test the Moto G4 Plus, as both the G4 and G4 Plus share the same SoC, display, and battery capacity, so there should be no difference between the two as far as battery life is concerned. As always, I'll start with our own WiFi web benchmark before moving to the battery tests that exist as part of the performance benchmarks that we use.

Web Browsing Battery Life 2016 (WiFi)

In our internal WiFi web browsing test the Moto G4 Plus lasts exactly one hour longer than the 2015 Moto G. This isn't surprising given the significant increase in the battery capacity with the move to a larger form factor, but it does put to rest any concerns about the Moto G4's higher resolution display leading to worse battery life in display-bound workloads than its predecessors.

GFXBench Manhattan 3.1 / Metal Battery Life

GFXBench Manhattan 3.1 / Metal Final Frame Rate

The Moto G4 performs as expected in the GFXBench Manhattan ES 3.1 battery test. Both the runtime and performance are in line with the Huawei Honor 5X, which has essentially the same specifications. Obviously a frame rate of 4.5fps isn't going to be playable, but in a graphical workload more reasonable for the Moto G4's hardware you should be able to play for a good period of time before your battery dies.

Normally I would run PCMark's battery benchmark, which is my favorite battery test because it performs tasks that users do on a daily basis. In my view it provides the best idea of whether or not a phone will last through the day. Unfortunately, I couldn't get the Moto G4 or the G4 Plus to complete the test. Early on in the benchmark it would simply freeze, and the phone would sit there in that state until it drained and died. I attempted the test three times, at which point I gave up on my attempts. The only other device this has happened to is the Google Pixel C, and we all know how that turned out. Suffice to say, this kind of issue is a hint that there are probably other software problems and stability issues in the phone's firmware, and it's not a good sign.

Charge Time

Something that I found to be quite ridiculous about previous versions of the Moto E and Moto G was the charger included in the box. This was market dependent to a degree, but in North America the first problem with the charger was that it had a low power output of roughly 2.5W. This meant that the phones charged incredibly slowly, which was a big problem when paired with the relatively large batteries in the 2015 Moto E and Moto G. On top of that, the charger was a single unit where the block and cord were connected together, rather than being a separate block and cord. This meant that by default, the Moto E and Moto G could not be connected to a computer to transfer media.

While the old charger could be somewhat excused as a cost saving measure, Motorola has clearly recognized the ridiculous nature of it. With the Moto G4 and G4 Plus they now ship a separate cord and charger. Something that confuses me is the fact that Motorola's website explicitly advertises that the G4 Plus ships with their 15W TurboPower charger. While this is the case, the normal Moto G4 unit I received also has it so it's not really a selling point for paying the extra $50 from what I can see. I'm not sure if this differs by market, so it's probably best to check the box when buying to see what charger you get inside.

Charge Time

By including a reasonable charger in the box, Motorola has cut down charge time significantly. The 2015 Moto G had the longest charge time on record for a smartphone, while the Moto G4 Plus is in line with what is expected of modern smartphones. Fast charging has more than halved the time it takes to charge the battery fully, despite the fact that the battery has increased in size from 2470mAh to 3000mAh. My only complaint is that Motorola's TurboPower charger makes a whining noise when the phone reaches a full charge and is left connected. I noted this around the time of the Nexus 6 review as it uses the same charger, and I was told by many users that they don't experience this. However, I now have three of these 15W TurboPower blocks and they all do it, so I think it actually comes down to whether or not you can hear the frequency emitted. If you want to look on the bright side, it lets you know when your phone is done charging, but I think I'd rather have an LED indicator instead.

Camera Final Words
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  • Geranium - Monday, August 15, 2016 - link

    You know, even on same platform different version gives different result. PC Mark running on Android 4.4 and Android 5.1 will show different results on same device let alone different platform. And many benchmark favours iOS.
  • Brandon Chester - Monday, August 15, 2016 - link

    It's not surprising that two versions of Android with completely different app runtimes have different performance. Nobody programs their benchmarks to favor a given platform. When iOS devices do well in a given test it's because they have faster hardware/software than competing Android devices, and when Android devices do well it's because they have faster hardware/software than competing iOS devices.
  • invinciblegod - Monday, August 15, 2016 - link

    What source states that benchmarks discriminate against android? If you are saying that iphones consistently get better scores and that is your basis, then I think the problem isn't the benchmarks. Also, anandtech has many custom benchmarks so there is that.
  • Brandon Chester - Monday, August 15, 2016 - link

    This isn't a review of Snapdragon 617, it's a review of the Motorola Moto G4. The applications on the Moto G4 use the available APIs on the Android platform, and applications on the iPhone SE use the APIs available on the iOS platform. If one platform's APIs are better/faster (and as a mobile developer I will tell you that is very much the case) then apps using them will be faster than their counterparts on the other platform.

    Performance is not independent of software. We have tests like SPEC for SoC reviews, but for a smartphone it's perfectly valid to compare across APIs and operating systems when that reflects what the apps on those platforms also use. For example, modern games on iOS use Metal, and games on Android use OpenGL ES 3.0/3.1. Why would it somehow be unfair or not comparable to run a benchmark that uses Metal on iOS and OpenGL ES on Android? Isn't that exactly representative of the real apps that those benchmarks are trying to emulate the actions of? You cannot isolate the performance of a smartphone from its operating system and APIs. Tests that are mostly software-agnostic can be interesting from an academic point of view, but such tests are worthless when describing the performance of an actual device.
  • Geranium - Monday, August 15, 2016 - link

    On same hardware Metal will performe better hhan OpenGL ES.
    Aren't we use same setup to benchmark cpu, gpu or SSD. Even use same version of OS.
  • Brandon Chester - Monday, August 15, 2016 - link

    Yes, and games on iOS use Metal while games on Android use OpenGL ES. The benchmark reflects the performance of the device when playing games, which is exactly what they're supposed to do.
  • greyhulk - Monday, August 15, 2016 - link

    Unless I missed it, I didn't see much mention of the overheating issues that a lot of people are reporting. Did you encounter any during your testing? It seems to occur during camera use or when the phone is run really hard.
  • Brandon Chester - Monday, August 15, 2016 - link

    That could be why PCMark battery won't complete, but I never noticed the phone getting uncomfortably hot during my usage. I never even thought to monitor temperatures on an S617 device.
  • mrdude - Monday, August 15, 2016 - link

    The only time I've noticed that it gets hot is when it's turbocharging.
  • zeeBomb - Monday, August 15, 2016 - link

    Ah yes, Brandon delivered. I've been waiting for this review for WEEKS!

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