Battlefield 4

One of the older games in our benchmark suite, DICE’s Battlefield 4 remains a staple of MP gaming. Even at its age, Battlefield 4 remained a challenging game in its own right, as very few mass market MP shooters push the envelope on graphics quality right now. As these benchmarks are from single player mode, based on our experiences our rule of thumb here is that multiplayer framerates will dip to half our single player framerates, which means a card needs to be able to average at least 60fps if it’s to be able to hold up in multiplayer.

Battlefield 4 - 3840x2160 - Ultra Quality (0x MSAA)

Battlefield 4 - 2560x1440 - Ultra Quality

Battlefield 4 - 1920x1080 - Ultra Quality

As a game that has traditionally favored NVIDIA, Battlefield 4 makes for a very clean sweep of the field. The GTX 1080 takes top honors with the GTX 1070 some distance behind it. Notably, the two Pascal cards become the first cards to cross 60fps at 4K, which means that they’re the first cards we can be reasonably sure won’t have framerate dips below 30fps in multiplayer.

Looking at our standard generational comparisons, both GTX 1080 and GTX 1070 improve upon their predecessors by about what we’d expect; 67% and 58% respectively. Or to see how GTX 1080 and GTX 1070 compare, we find that the GTX 1080 leads its cut-down sibling by between 20% and 25%, with the gap increasing with the resolution. This is consistent with what we know about GTX 1080, as its bandwidth advantage means that it’s going to have an easier time pushing pixels at 4K, as the case is here.

Finally, to check in on the GTX 680, we find the GTX 1080 has only improved in performance by 2.8x, which is actually a bit less of a gain than the average. None the less we’ve gone from a card that can’t quite muster 1080p with 4xMSAA to a card that can easily handle 4K without any MSAA.

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  • jcardel - Wednesday, July 27, 2016 - link

    This is excactly the same situation as me. I got a 770 sitting in my rig, and am looking hard at the 1070, maybe soon. Although my 770 is still up to the task in most games, I really play only blizzard games theese days and they are not hard on your hardware.

    My biggest issue is really that it is rather noisy, so I will be looking for a solution with the lowest DB.

    Great article, it was totally worth waiting for.. I only read this sort of stuff here so have been waiting till now for any 1080 review.

    Thanks!
  • D. Lister - Thursday, July 21, 2016 - link

    Nice job, Ryan. Good comeback. Keep it up.
  • Saeid92 - Thursday, July 21, 2016 - link

    What is 99th procentile framerate?
  • Ryan Smith - Thursday, July 21, 2016 - link

    If you sorted the framerate from highest to lowest, this would be the framerate of the slowest 1%. It's basically a more accurate/meaningful metric for minimum frame rates.
  • Eris_Floralia - Thursday, July 21, 2016 - link

    This is why I love Anandtech. Deep in reviews. Well I even wanted to be one of your editors if you have the plan to create a Chinese transtate version of these reviews.
  • daku123 - Thursday, July 21, 2016 - link

    Typo on FP16 Throughput page. In second paragraph, it should be Tegra X1 (not Tesla X1?).
  • Ryan Smith - Thursday, July 21, 2016 - link

    Eyup. Thanks!
  • Badelhas - Thursday, July 21, 2016 - link

    Great detailed review, as always. But I have to ask once again:
    why didnt you do some kind of VR Benchmarks? Thats what drives my choises now, to be honest.

    Cheers
  • Ranger1065 - Thursday, July 21, 2016 - link

    After over 2 months of reading GTX1080 reviews I felt a distinct lack of excitement
    as I read Anandtech kicking off their review of the finfet generation. Could it
    prove to be anything but an anticlimax?

    Sadly and unsurprisingly...NOT.

    It was however amusing to see the faithfull positively gushing praises for Anandtech
    now that the "greatly anticipated" review is finally out.

    Yes folks, 20 or so pages of (well written) information, mostly already covered by other tech sites,
    finally published, it's as if a magic wand has been waved, the information has been presented with
    that special Anandtech sauce, new insights have been illuminated and all is well in Anandtechland again.

    (AT LEAST UNTIL THE NEXT 2 MONTH DELAY.) LOL.

    I do like the way Anandtech presents the FPS charts.

    Back to sleep now Anandtech :)
  • mkaibear - Thursday, July 21, 2016 - link

    You've hit the nail on the head here Ranger.

    The info which is included within the article is indeed mostly already covered by other tech sites.

    Emphasis on the "mostly" and the plural "sites".

    Those of us who have jobs which keep us busy and have an interest in this sort of thing often don't have the time to trawl round many different sites to get reviews and pertinent technical data so we rely upon those sites which we trust to produce in-depth articles, even if they take a bit longer.

    As an IT Manager for (most recently) a manufacturing firm and then a school, I don't care about bleeding edge, get the new stuff as soon as it comes out, I care about getting the right stuff, and a two month delay to get a proper review is absolutely fine. If I need quick benchmarks I'll use someone like Hexus or HardOCP but to get a deep dive into the architecture so I can justify purchases to the Art and Media departments, or the programers is essential. You don't get that anywhere else.

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