Unreal Tournament 2003 (DM-Antalus)

We used the same build of Unreal Tournament 2003 as we used in our recent GPU shootout, be sure to read that story for more information on the demo and the levels we benchmarked. As a quick refresher, DM-Antalus is a mostly outdoor level that makes decent use of quadtexturing.

Unreal Tournament 2003 (DM-Antalus)
1024x768x32 High Detail Settings
NVIDIA GeForce4 4600 (128MB)

NVIDIA GeForce4 4400 (128MB)

NVIDIA GeForce4 4200 (128MB)

ATI Radeon 8500 (128MB)

Matrox Parhelia (128MB)

ATI Radeon 8500LE (128MB)

ATI Radeon 9000 Pro (64MB)

NVIDIA GeForce4 MX 460 (64MB)

ATI Radeon 7500 (64MB)

NVIDIA GeForce4 MX 440 (64MB)

94.4

83.5

70.9

57.6

54

52.3

45.9

42.8

39.1

21.9

|
0
|
19
|
38
|
57
|
76
|
94
|
11

At 1024x768 we see that the Radeon 9000 Pro is barely faster thant he GeForce4 MX 460 and significantly slower than both the Radeon 8500 and 8500LE, not to mention that it can't touch the Ti 4200.

Unreal Tournament 2003 (DM-Antalus)
1280x1024x32 High Detail Settings
NVIDIA GeForce4 4600 (128MB)

NVIDIA GeForce4 4400 (128MB)

NVIDIA GeForce4 4200 (128MB)

ATI Radeon 8500 (128MB)

Matrox Parhelia (128MB)

ATI Radeon 8500LE (128MB)

ATI Radeon 9000 Pro (64MB)

NVIDIA GeForce4 MX 460 (64MB)

ATI Radeon 7500 (64MB)

NVIDIA GeForce4 MX 440 (64MB)

59.2

52.1

43.9

37.9

35

34.4

29.4

27.4

25.5

20.2

|
0
|
12
|
24
|
36
|
47
|
59
|
71

The Radeon 9000 Pro doesn't really improve as resolution increases, it continues to outperform the GeForce4 MX 460 but it can't hold a candle to the cards that it's replacing.

Unreal Tournament 2003 (DM-Antalus)
1600x1200x32 High Detail Settings
NVIDIA GeForce4 4600 (128MB)

NVIDIA GeForce4 4400 (128MB)

NVIDIA GeForce4 4200 (128MB)

ATI Radeon 8500 (128MB)

Matrox Parhelia (128MB)

ATI Radeon 8500LE (128MB)

ATI Radeon 9000 Pro (64MB)

NVIDIA GeForce4 MX 460 (64MB)

ATI Radeon 7500 (64MB)

NVIDIA GeForce4 MX 440 (64MB)

41

36

30.1

25.2

24.6

22.8

20.5

19.1

17.9

13.9

|
0
|
8
|
16
|
25
|
33
|
41
|
49

Finally at 1600x1200 the frame rates are honestly too low to be playable and enjoyable, but we see the same trends from before.

The Test Unreal Tournament 2003 (DM-Asbestos)
POST A COMMENT

2 Comments

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  • wolfman3k5 - Thursday, January 06, 2011 - link

    I used to have a 9000 Pro back in 2002.... this brings back meeeemooories.... Reply
  • Avila951 - Saturday, July 21, 2018 - link

    The voodoo fell behind in performance at launch due to its lack of hardware t&l and immature drivers, it was only giving somewhere between geforce ddr and geforce gts performance at launch, and unless you liked glide games, or unreal tournament then the v5 never really outperformed geforce. krogerfeedback.com Reply

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