NVIDIA GeForce2 MX

by Anand Lal Shimpi on June 28, 2000 9:30 AM EST

Quaver at 1280x1024 allows the Voodoo5 to climb the ladder to 2nd place in both 16 and 32-bit color. The GeForce 2 MX continues to battle neck and neck with the GeForce SDR, but loses out to its DDR counterparts, especially in 32-bit mode.

Cards without texturing compression are in big trouble at this resolution which squeezes the textures out of local ram.

Quake III Arena quaver.dm3 - Pentium III 550E UnrealTournament Performance
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  • Dr AB - Friday, May 8, 2020 - link

    So 20 years laters I can say it is analogous to MAX-Q cards that we see today? Seems same logic behind it.
  • Dr AB - Friday, May 8, 2020 - link

    *later
  • Otritus - Friday, October 2, 2020 - link

    The logic behind MAX-Q is severely reduce clock speeds and voltage to reduce power consumption. This is analogous to entry-level gpus such as tu117 in the gtx 1650. Cut down the hardware to reduce cost and power consumption, and have slightly lower clocks to hit tdp targets.

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