Games Missing In Action

by Eddie Turner on June 26, 2008 12:00 AM EST

Rogue Warrior is a tactical shooter based on a series of books written by former Navy SEAL Richard Marcinko. Players will assume the role of Marcinko in the game's story driven campaign. Though the screenshot above depicts an over-the-shoulder point of view, Rogue Warrior is labeled as a first person shooter and there are more shots out there that support this. The game was announced in August of 2006 by developer Zombie, whose last update landed several multiplayer screenshots like the one above on any number of gaming sites the following November. Since then, Rogue Warrior's fluctuating release dates have been the only indication of the game's eventual release. Today, you'll find nothing but the three letters TBA next to the title wherever info about the game is posted.


If you were fortunate enough to get your hands on 2005's over-the-top action title Total Overdose: A Gunslinger's Tale in Mexico, this entry may raise an eyebrow or two. Released for the PS2 and Xbox consoles, as well as PC, the game's plot had you playing an undercover DEA agent infiltrating various drug cartels in Mexico. While many may have perceived Total Overdose as a budget title, it provided some great fun with its adult humor, cavalier gunplay reminiscent of the film Desperado starting Antonio Banderas, and a surprisingly deep combo system. Shortly after the game hit the shelves, SCi Entertainment (a.k.a. Eidos Interactive) announced that part two of the game was already in development. Two and half years later, we have heard neither hide nor hair of the game. When it finally does resurface, a shot of tequila is definitely in order.


With the film Indiana Jones and the Kingdom of the Crystal Skull released this year, you'd think that it would accompany a movie tie-in game, as most worthy blockbusters do. Sadly, the vast majority of them just plain suck. Although fans of the film series did see Lego Indiana Jones, those expecting a more realistic gaming experience were left in the dust. While no release strategy is known of Lucas Arts' forthcoming Indiana Jones game, one has to wonder why it was not available at such an opportune time. And continue to wonder we shall. For those of you who can't wait to break out your bullwhip once again, there is a great looking tech-demo showing off the game's combat system out there that will whet your appetite until more information comes to light.

Wake Me When It's Done Raining on Our Parade
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  • firstpersonpooper - Wednesday, July 2, 2008 - link

    Wow. Today's big money games are seriously lacking in the originality department. It's becoming and epidemic. Look at these. Anyone can poop out a game like this, call it "Space Marine Assault War 2008" and as long as it looks pretty everyone will love you for it. I'm so tired of seeing a prettier version of the same game over and over and over again.

    Great graphics don't make a great game. Expect better.
  • CZroe - Sunday, June 29, 2008 - link

    I was hoping to find info about that old "Dreadnought" 64-bit game demo AMD released (developed by Torc Interactive). It was a very interesting tech (physics, design, and visuals) for an FPS at the time and they clearly had "retail product" aspirations.

    http://www.nvnews.net/vbulletin/showthread.php?t=6...">http://www.nvnews.net/vbulletin/showthread.php?t=6...
  • GTVic - Friday, June 27, 2008 - link

    Change the name to Chubby Rain...
  • araczynski - Friday, June 27, 2008 - link

    i only recognized one or two of those, but didn't care about any of them, so...
  • JasonMick - Friday, June 27, 2008 - link

    From way back in 1995... Ascendancy II.

    For those who played Ascendancy by the Logic Factory you know it to be perhaps the greatest space strategy of all time, with beautiful graphics and great gameplay (only lacking in AI a bit, which was remedied with a patch).

    In 98 the Logic Factory, a small dev house released the Tone Rebellion, which was also well received, but not quite as grand.

    They were supposed to then be working on a secret 3D engine project for an MMO game. They said they had sunk millions into producing the engine, but nothing ever was released.

    Then came rumors starting around 2001 that a sequel to Ascendancy with shiny graphics, etc. was plan. The few die hard fans of Ascendancy (like myself) were thrilled.

    No news came the next year, the year after that,etc. Then in 2006/2007, some German language websites claimed to be emailed by the logic factory, which said itd be releasing the game FINALLY in 2007. But it never came.

    To this day I've not heard definitively what happened to the Logic Factory OR Ascendancy II, and I've read a lot of fan communities.

    Thats my best MIA story...
  • 2coors - Friday, June 27, 2008 - link

    what about guild wars 2 i havent heard anything about this game for a while now, at least a year....
  • johnsonx - Thursday, June 26, 2008 - link

    This seems a perfect time to bring up RyderMark; there was supposed to have been a game being developed using the same 'engine' as the benchmark. To this day, AFAIK, F(r)uad still maintains that Rydermark was real, so we should have the benchmark and game by now right?

    Then again, I don't know of any game that you can play using Photoshop!
  • Pyrokinetic - Thursday, June 26, 2008 - link

    Where the heck is Starcraft II? There are rumors hinting at Christmas '08, but I'll believe it when I see it.
  • phrizzo - Thursday, June 26, 2008 - link

    Speaking of M.I.A. games, how about Diablo 3? I remember hearing that it would be out in 2005, then 2006, then ... nothing! What's up with that?
  • 7Enigma - Sunday, June 29, 2008 - link

    Check out Gamespot. They have a 20min video showing 2 of the character classes (barbarian and something resembling the necro/druid class). Graphically it looks VERY nice, lots of cool lighting, destructible environments, and good shadows. Best thing about this is you know it's the GAMEPLAY that matters with any Blizzard product. I doubt we'll see it before summer/fall of 2009, but it's definitely in production.

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