Gaming Performance

For Z590 we are running using Windows 10 64-bit with the 20H2 update.

Civilization 6

Originally penned by Sid Meier and his team, the Civilization series of turn-based strategy games are a cult classic, and many an excuse for an all-nighter trying to get Gandhi to declare war on you due to an integer underflow. Truth be told I never actually played the first version, but I have played every edition from the second to the sixth, including the fourth as voiced by the late Leonard Nimoy, and it a game that is easy to pick up, but hard to master.

Benchmarking Civilization has always been somewhat of an oxymoron – for a turn based strategy game, the frame rate is not necessarily the important thing here and even in the right mood, something as low as 5 frames per second can be enough. With Civilization 6 however, Firaxis went hardcore on visual fidelity, trying to pull you into the game. As a result, Civilization can taxing on graphics and CPUs as we crank up the details, especially in DirectX 12.

GTX 1080: Civilization VI, Average FPSGTX 1080: Civilization VI, 95th Percentile

Shadow of the Tomb Raider (DX12)

The latest installment of the Tomb Raider franchise does less rising and lurks more in the shadows with Shadow of the Tomb Raider. As expected this action-adventure follows Lara Croft which is the main protagonist of the franchise as she muscles through the Mesoamerican and South American regions looking to stop a Mayan apocalyptic she herself unleashed. Shadow of the Tomb Raider is the direct sequel to the previous Rise of the Tomb Raider and was developed by Eidos Montreal and Crystal Dynamics and was published by Square Enix which hit shelves across multiple platforms in September 2018. This title effectively closes the Lara Croft Origins story and has received critical acclaims upon its release.

The integrated Shadow of the Tomb Raider benchmark is similar to that of the previous game Rise of the Tomb Raider, which we have used in our previous benchmarking suite. The newer Shadow of the Tomb Raider uses DirectX 11 and 12, with this particular title being touted as having one of the best implementations of DirectX 12 of any game released so far.

GTX 1080: Shadow of the Tomb Raider, Average FPSGTX 1080: Shadow of the Tomb Raider, 95th Percentile

Strange Brigade (DX12)

Strange Brigade is based in 1903’s Egypt and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen who has arisen once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative-centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark which offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. AMD has boasted previously that Strange Brigade is part of its Vulkan API implementation offering scalability for AMD multi-graphics card configurations. For our testing, we use the DirectX 12 benchmark.

GTX 1080: Strange Brigade DX12, Average FPSGTX 1080: Strange Brigade DX12, 95th Percentile

CPU Performance, Short Form Overclocking
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  • Leeea - Friday, August 6, 2021 - link

    I never forgiven AsRock & Intel removing overclocking from my "budget overclockers" H97M-ITX/ac with a BIOS update after the fact. A BIOS update required in order to upgrade to windows 10 or install patches.

    Nothing like having your product segmented after the purchase. -grumble grumble-
  • Spunjji - Friday, August 6, 2021 - link

    Don't think ASRock had much choice about that one - IIRC they were bypassing Intel's official guidance, and Intel have historically been quite brutal with companies that don't step back into line when asked.
  • Leeea - Friday, August 6, 2021 - link

    "IIRC they were bypassing Intel's official guidance" - So it was a hack job. How does that make AsRock any less scummy here?
  • Shlong - Friday, August 6, 2021 - link

    I like Asrock. They released bios updates (which angered AMD) to allow my X370 Taichi to work with Zen 3 5900X.
  • Lord of the Bored - Friday, August 6, 2021 - link

    It isn't that it was a hack job, it is that they weren't going to be able to buy anything from Intel ever again if they didn't change it.

    They were really between a rock and a hard place.
  • YB1064 - Friday, August 6, 2021 - link

    ASRock seem to be steadily sliding backwards. I think their last "good" offering was the z270 SuperCarrier.
  • edzieba - Friday, August 6, 2021 - link

    ASRock are still king when it comes to SFF systems, from bonkers ITX boards (X299? Yup. LGA-3647? Sure, we can cram one on there. Hell, we'll throw in quad-channel too! ITX NAS board hosting 12 drives without an add-in card? Why the heck not!) to just dreaming up new form-factors to fill a niche (e.g. Micro STX, a socketable 5x5 board with an MXM slot). With the vanishingly small difference between boards within a form-factor (PCB colour and flavour of RGB aside, basically any two ATX boards will do exactly the same thing within a margin of error) it's much appreciated having something out of the ordinary to offer.
  • HideOut - Friday, August 6, 2021 - link

    I just dont get th e 5 year old+ audio codec. Its like $2 for the 1200 series...
  • Destoya - Saturday, August 7, 2021 - link

    Yeah, part of the reason I ended up with a Z590 Aorus Elite AX ($220). The most well-rounded offering in this $200-250 range, in my opinion. ALC1200 audio, same Wifi6 module as this board, 4 more USB ports, neutral color scheme, decent bios for overclocking.
  • WaltC - Saturday, August 7, 2021 - link

    I don't usually comment on how a motherboard looks, as looks add nothing to performance or compatibility--but I'll make an exception in this case. That's the ugliest motherboard I've ever seen and I have seen a lot of motherboards...;)

    Also, cannot figure why with its latest chipset Intel still cannot deliver a system-wide PCIe4.x bus! Just one indicator of how far behind Intel still is. I mean, why buy a $230 Z590 motherboard when you can buy any number of x570 motherboards for that or less, with system-wide PCIe4 bus support? Doesn't seem rational, actually. (No need to mention the big differences between the latest Intel CPUs and AMD's, either.)

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