Gaming Performance

For B550 we are running using Windows 10 64-bit with the 1909 update.

World of Tanks enCore

Albeit different to most of the other commonly played MMO or massively multiplayer online games, World of Tanks is set in the mid-20th century and allows players to take control of a range of military based armored vehicles. World of Tanks (WoT) is developed and published by Wargaming who are based in Belarus, with the game’s soundtrack being primarily composed by Belarusian composer Sergey Khmelevsky. The game offers multiple entry points including a free-to-play element as well as allowing players to pay a fee to open up more features. One of the most interesting things about this tank based MMO is that it achieved eSports status when it debuted at the World Cyber Games back in 2012.

World of Tanks enCore is a demo application for a new and unreleased graphics engine penned by the Wargaming development team. Over time the new core engine will implemented into the full game upgrading the games visuals with key elements such as improved water, flora, shadows, lighting as well as other objects such as buildings. The World of Tanks enCore demo app not only offers up insight into the impending game engine changes, but allows users to check system performance to see if the new engine run optimally on their system.

GTX 980: World of Tanks enCore, Average FPSGTX 980: World of Tanks enCore, 95th Percentile

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

GTX 980: Grand Theft Auto V, Average FPSGTX 980: Grand Theft Auto V, 95th Percentile

F1 2018

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained; otherwise, we should see any newer versions of Codemasters' EGO engine find its way into F1. Graphically demanding in its own right, F1 2018 keeps a useful racing-type graphics workload in our benchmarks.

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained. We use the in-game benchmark, set to run on the Montreal track in the wet, driving as Lewis Hamilton from last place on the grid. Data is taken over a one-lap race.

GTX 980: F1 2018, Average FPSGTX 980: F1 2018, 95th Percentile

CPU Performance, Short Form Ryzen 3000 Overclocking
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  • charlesg - Wednesday, July 22, 2020 - link

    Typo on last paragraph on last page: "For $190 with Wi-Fi, or $190 without".
  • Ryan Smith - Wednesday, July 22, 2020 - link

    Thanks!
  • YB1064 - Wednesday, July 22, 2020 - link

    Perhaps I missed it, but it would be helpful to include a link to a X570 vs B550 chipset comparison table.
  • crimson117 - Wednesday, July 22, 2020 - link

    Good one here: https://www.gamersnexus.net/guides/3582-amd-chipse...

    Biggest difference is that the B550 chipset itself doesn't support PCIe 4.0, but you still get support from the CPU, just fewer applicable slots. And a positive is that B550 doesn't require active cooling, unlike x570.
  • Skeptical123 - Friday, July 24, 2020 - link

    people need to get over that active cooling thing, it's a minor caveat at best, as much as people bring it you think it would be something actually negative like price, supply, driver support etc...
  • Alexey291 - Sunday, July 26, 2020 - link

    Its just another potential point of failure so it inherently a negative.
  • soresu - Sunday, July 26, 2020 - link

    I'll get over the "actuve cooling thing" when it doesn't add to the sound of the PC - some of us actually care about that even if you don't.

    To say nothing of the fact that basically every X570 mobo uses tiny, thin fans which are the opposite of silent if they ramp up to any significant number of RPM.
  • Oxford Guy - Saturday, August 1, 2020 - link

    "And a positive is that B550 doesn't require active cooling, unlike x570.

    False. X570 does not require active cooling.
  • cwolf78 - Thursday, November 18, 2021 - link

    I know this is an old comment, but I can't let this stand. X570 absolutely *DOES* require active cooling. True, the fan may not run under low-load on some boards (MSI Tomahawk, for example) but it is needed otherwise. The X570S is the chipset that does not require active cooling.
  • Narg - Wednesday, July 22, 2020 - link

    Still find it funny to see "Gaming" and "Wifi" on the same product, when we all know (or at least should know) that WiFi kills online gaming performance.

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