Gaming Performance

For Z490 we are running using Windows 10 64-bit with the 1909 update.

Grand Theft Auto V

The highly anticipated iteration of the Grand Theft Auto franchise hit the shelves on April 14th 2015, with both AMD and NVIDIA in tow to help optimize the title. GTA doesn’t provide graphical presets, but opens up the options to users and extends the boundaries by pushing even the hardest systems to the limit using Rockstar’s Advanced Game Engine under DirectX 11. Whether the user is flying high in the mountains with long draw distances or dealing with assorted trash in the city, when cranked up to maximum it creates stunning visuals but hard work for both the CPU and the GPU.

For our test we have scripted a version of the in-game benchmark. The in-game benchmark consists of five scenarios: four short panning shots with varying lighting and weather effects, and a fifth action sequence that lasts around 90 seconds. We use only the final part of the benchmark, which combines a flight scene in a jet followed by an inner city drive-by through several intersections followed by ramming a tanker that explodes, causing other cars to explode as well. This is a mix of distance rendering followed by a detailed near-rendering action sequence, and the title thankfully spits out frame time data.

GTX 1080: Grand Theft Auto V, Average FPSGTX 1080: Grand Theft Auto V, 95th Percentile

F1 2018

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained; otherwise, we should see any newer versions of Codemasters' EGO engine find its way into F1. Graphically demanding in its own right, F1 2018 keeps a useful racing-type graphics workload in our benchmarks.

Aside from keeping up-to-date on the Formula One world, F1 2017 added HDR support, which F1 2018 has maintained. We use the in-game benchmark, set to run on the Montreal track in the wet, driving as Lewis Hamilton from last place on the grid. Data is taken over a one-lap race.

GTX 1080: F1 2018, Average FPSGTX 1080: F1 2018, 95th Percentile

Strange Brigade (DX12)

Strange Brigade is based in 1903’s Egypt and follows a story which is very similar to that of the Mummy film franchise. This particular third-person shooter is developed by Rebellion Developments which is more widely known for games such as the Sniper Elite and Alien vs Predator series. The game follows the hunt for Seteki the Witch Queen who has arose once again and the only ‘troop’ who can ultimately stop her. Gameplay is cooperative centric with a wide variety of different levels and many puzzles which need solving by the British colonial Secret Service agents sent to put an end to her reign of barbaric and brutality.

The game supports both the DirectX 12 and Vulkan APIs and houses its own built-in benchmark which offers various options up for customization including textures, anti-aliasing, reflections, draw distance and even allows users to enable or disable motion blur, ambient occlusion and tessellation among others. AMD has boasted previously that Strange Brigade is part of its Vulkan API implementation offering scalability for AMD multi-graphics card configurations.

GTX 1080: Strange Brigade DX12, Average FPSGTX 1080: Strange Brigade DX12, 95th Percentile

CPU Performance, Short Form Overclocking
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  • YB1064 - Friday, June 5, 2020 - link

    $200 for this board is ridiculous.
  • boredsysadmin - Friday, June 5, 2020 - link

    100%. Since when $200 is a "budget" price point for a motherboard????
  • shabby - Friday, June 5, 2020 - link

    The itx crowd will pay don't worry.
  • HardwareDufus - Friday, June 5, 2020 - link

    no we won't pay for it.
    1 m.2 port, no wifi, no dp, no optical audio... sorry... expensive and incomplete.
  • shabby - Friday, June 5, 2020 - link

    Oh you'll pay and you'll like it! 😂
  • Samus - Saturday, June 6, 2020 - link

    It isn't terrible for $200 but the little things like skimping on the audio codec (that couldn't have saved more than a dollar or two, right?) really sour an ITX board when you consider there is no way to upgrade it outside of a USB DAC (which is fine for most applications, but another expense.)

    I purchased an Asrock Z97 ITX board a few years ago for $115 bucks at Microcenter. This is the modern day equivalent for almost double the price. To add insult to injury, the Asrock board DID have an ALC1150 codec AND 802.11ac included.

    Why are motherboards getting so expensive when the chipsets and component costs are becoming simpler and less expensive?
  • Ej24 - Sunday, June 7, 2020 - link

    Was going to say the same thing. I have 3 Z97 itx motherboards. All purchased brand new for $120. What is going on? Inflation hasn't been THAT crazy to nearly double costs. Tariffs perhaps?
  • Samus - Monday, June 8, 2020 - link

    It could actually be tariffs...this is a new trend that started after the 100 series chipsets. Even AMD boards cost a small fortune now, even more ridiculous since the chipset is almost entirely in the CPU. The board is little more than voltage regulation, tracing and connectors...
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