Gaming Performance

Ashes of the Singularity

Seen as the holy child of DirectX12, Ashes of the Singularity (AoTS, or just Ashes) has been the first title to actively go explore as many of DirectX12s features as it possibly can. Stardock, the developer behind the Nitrous engine which powers the game, has ensured that the real-time strategy title takes advantage of multiple cores and multiple graphics cards, in as many configurations as possible.

Ashes of The Singularity on ASUS GTX 980 Strix 4GB

Rise Of The Tomb Raider

Rise of the Tomb Raider is a third-person action-adventure game that features similar gameplay found in 2013's Tomb Raider. Players control Lara Croft through various environments, battling enemies, and completing puzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story.

One of the unique aspects of this benchmark is that it’s actually the average of 3 sub-benchmarks that fly through different environments, which keeps the benchmark from being too weighted towards a GPU’s performance characteristics under any one scene.

Rise of The Tomb Raider on ASUS GTX 980 Strix 4GB

Thief

Thief has been a long-standing title in PC gamers hearts since the introduction of the very first iteration which was released back in 1998 (Thief: The Dark Project). Thief as it is simply known rebooted the long-standing series and renowned publisher Square Enix took over the task from where Eidos Interactive left off back in 2004. The game itself utilises the fluid Unreal Engine 3 engine and is known for optimised and improved destructible environments, large crowd simulation and soft body dynamics.

Thief on ASUS GTX 980 Strix 4GB

Total War: WARHAMMER

Not only is the Total War franchise one of the most popular real-time tactical strategy titles of all time, but Sega delve into multiple worlds such as the Roman Empire, Napoleonic era and even Attila the Hun, but more recently they nosedived into the world of Games Workshop via the WARHAMMER series. Developers Creative Assembly have used their latest RTS battle title with the much talked about DirectX 12 API so that this title can benefit from all the associated features that comes with it. The game itself is very CPU intensive and is capable of pushing any top end system to their limits.

Total War: WARHAMMER on ASUS GTX 980 Strix 4GB

CPU Performance, Short Form GIGABYTE Aorus AX370-Gaming 5 Conclusion
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  • khanmein - Tuesday, November 14, 2017 - link

    Why not using Handrake v1.0.7?
  • PeachNCream - Tuesday, November 14, 2017 - link

    That's probably so benchmark results are can be compared with previous reviews.
  • IGTrading - Thursday, November 16, 2017 - link

    Thank you for the good review.

    I also think there should be some USB transfer tests and LAN NIC tests as well.

    Nothing too complicated, just large file transfer speeds, photo files and a set of small diverse files.

    And maybe we should throw a comparable Intel setup in there, just to see how how the chipsets compare while handling the USB and LAN transfers, BOOT speeds, etc.
  • ayqazi - Tuesday, November 14, 2017 - link

    I can't actually understand why you would have 2 audio codecs... or perhaps this is a case of "if you have to ask what it's for, you don't need it"
  • HollyDOL - Tuesday, November 14, 2017 - link

    The use cases are super rare, but still might come in handy. I use the machine as a terminal for two users (with added Aster software layer), each has own audio, so it's possible each user has complete experience, being able to use speakers or headset etc.
  • Lord of the Bored - Tuesday, November 14, 2017 - link

    Honestly, for an admittedly super-rare use case, I would just tell people "install a sound card if you want a second set of DACs". God knows there's enough slots for it.
  • Samus - Wednesday, November 15, 2017 - link

    The ridiculous thing is taking up real estate or a second Codec when one can be added via USB for $10.
  • HollyDOL - Wednesday, November 15, 2017 - link

    Actually that's exactly what I do, dedicated card plays better anyway :-)
  • milli - Tuesday, November 14, 2017 - link

    Did you read the review?
    One is dedicated to the back and one to the front.
    If you didn't know, these audio codecs don't have the same quality output over all channels and usually the front audio quality takes a hit. Hence the dual codec arrangement.
  • Hixbot - Tuesday, November 14, 2017 - link

    Isn't everyone these days just using digital audio output. Better to Bitstream to a quality dac, no need for on board dac, especially two of them

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