Stock Memory Performance

As discussed in earlier DDR2 memory reviews, the Intel platform does not really allow for easily testing different memory speeds at the same CPU speed. Instead most top motherboards provide a wide range of memory ratios that match available DDR2 memory. Most end-users can therefore select the memory ratio that matches their DDR2 memory speed. For those reasons, we first tested all of the stock ratios at the fastest stable timings we could achieve at the given ratio. With ratios, CPU speed remains the same at 3.46GHz in our memory test bed, and memory speed is varied by selecting different ratios.

OCZ EL PC2-8000 XTC (Stock Memory Ratios) - 2x1GB Double-Bank
CPU Ratio
at 3.47 GHz
Memory
Speed
Best Memory
Timings
(Voltage)
Far Cry
(fps)
Sandra
Unbuffered
Sandra
Standard
Buffered
SuperPi
Mod 1.4
2M places
(time in sec)
Half Life 2:
Lost Coast
(fps)
(4:3) 400
DDR2
3-2-2-6
1T 1.8V
61.5 INT 3001
FLT 3037
INT 5614
FLT 5608
87.6 75.6
(1:1) 533
DDR2
3-2-2-9
1T 2.1V
63.07 INT 3570
FLT 3600
INT 6500
FLT 6498
85.3 84.2
(4:5) 667
DDR2
3-2-3-10
1T 2.1V
63.07 INT 3999
FLT 3995
INT 6710
FLT 6691
84.7 83.4
(2:3) 800
DDR2
3-3-3-11
1T 2.1V
64.52 INT 4301
FLT 4356
INT 6774
FLT 6788
83 .3 81.7
(1:2) 1066
DDR2
4-4-5-14
1T 2.3V
64.38 INT 4576
FLT 4639
INT 6840
FLT 6843
82.1 81.2
*Rated Speed Overclocked
3:5 (300x13)
1000 DDR2* 4-3-4-12
1T 2.2V
64.75 INT 4982
FLT 5046
INT 7649
FLT 7654
72.9 95.2
Highest
Performance
Overclocked
3:5 (318x13)
1060 DDR2 4-3-4-14
1T 2.3V
75.06 INT 5260
FLT 5303
INT 8105
FLT 8107
69.1 96.7
Highest
Mem Speed
Overclocked
1:2 (275x13)
1100 DDR2 5-4-5-15
1T 2.35V
66.21 INT 4720
FLT 4785
INT 6952
FLT 6947
80.2 89.8


Since the OCZ PC2-8000 EL is rated at DDR2-1000, the 1000 speed was also tested. To achieve that speed the 889 memory speed was selected at the standard 1066 FSB (266 setting quad pumped). The FSB was then overclocked to 300 (1200 FSB) resulting in a memory speed of DDR2-1000. You can clearly see that the OCZ PC2-8000 EL performed much better than the rated timings of 4-4-5-15. Our testing found complete stability at DDR2-1000 at 4-3-4-12 timings.

In the introduction it was pointed out that the fastest possible timings with today's DDR2 are 3-2-2. If you look closely you will see the OCZ PC2-8000 works fine at the fastest timings that can be selected at both DDR2-400 and the 1:1 memory setting of DDR2-533. These are both the fastest timings we have ever been able to run with complete stability with DDR2. In fact all the way up to DDR2-1066 this new PC2-8000 memory sets new records for the lowest latencies we have found in testing DDR2 memory.

Despite the fact that CPU multipliers can not be dropped below 12X on the Intel platform, it is important to keep in mind that the first 5 table rows, from DDR2-400 to DDR2-1066, represent a constant CPU speed of 3.46GHz with memory running at faster speeds through ratios. 1:1 should always have the least overhead in the current Intel universe, but the DDR2 memory still scales well with speed over the full range. Memory bandwidth improves with memory speed, as does raw calculation performance. However, this does not always translate into linear gaming performance curves in Half Life 2: Lost Coast and Far Cry.

The PC2-8000 topped out at DDR2-1100, which is the fastest speed we have ever achieved with DDR2 memory. Timings were still a respectable 5-4-5-15. Performance was excellent at DDR2-1100, but it was not the fastest performance found in our testing. The distinction for fastest overall performance goes to the rated DDR2 speed of 1000. At that speed the CPU is running at 13x300 or a 1200FSB.

The memory at this speed is running a 3:5 ratio overclocked to 300 for a resulting DDR2-1000. At this speed memory timings are still a very aggressive 4-3-4-12 and this does influence the excellent memory performance we found in our benchmark suite.

While DDR2-1100 was within reach in our tests, memory timings of 5-4-5 were required for stability. We were able to achieve even higher performance at the fastest stable memory speed that could be achieved at 4-3-4 timings at a base 3:5 ratio (DDR2-889), This turned out to be DDR2-1060 at FSB of 1274. We included results for Highest Performance in the chart and used these highest performance settings in the charts for Best Performance (Highest Ratio). The system was 3D stable at 4-3-4 timings at DDR2-1067, and all benchmarks except SuperPi ran fine at 1067. SuperPi was unstable at settings above 1060 at 4-3-4 timings.

There are other possible approaches to overclocking DDR2 memory on the Intel platform. Probably the most logical, given the memory controller resides on the Intel chipset rather than the processor, is to look at overclocking at a 1:1 ratio. For our test setup that means a DDR2-533 base setting. You can see results of that approach on page 10.

Memory Test Configuration DDR2 400 (4:3) Performance
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  • DoctorBooze - Tuesday, April 4, 2006 - link

    I'm a bit mystified why there's any better performance at any speed over dual-channel DDR2-533 - is it just because the CPU ended up overclocked?

    Am I right in thinking that CAS 2 for DDR2-533 is the same amount of time as CAS 4 for DDR2-1066?

    Also, what's performance like with a single-channel setup using DDR2-1066 since that would also theoretically be a 1:1 configuration, wouldn't it?
  • Calin - Wednesday, April 5, 2006 - link

    The improved performance is based on the fact that RAM is no longer random access memory - it is faster to bring several kilobytes of data forming a single block than to bring several kilobytes of data from separated areas of the memory. And, while the speed to bring 1024 bytes, each 4 bytes from a different area of the memory means that each access is made with delay of (CAS2 + RAS2 + ... + tRAS) multiplied by memory clock is the same as CAS4 + RAS4 + ... + tRAS for a memory that has twice the speed, if you bring a single block, you only need CAS and RAS once, and the rest comes at memory clock, one block at a clock. So, if you make long transfers, you can almost forget about CAS and RAS, and only use the memory speed.
    So, faster memory with higher CAS (Column Address Select) and RAS (Row Adress Select) timings will still move loads of data faster, even if single bytes will go as fast as with slower memory with lower CAS and RAS

    What is CAS and RAS?
    A memory is a huge space of addresses. However, you can not access all those addresses at the same time - memory is accessed in blocks formed by rows and columns. In order to access data from memory, you must be in the correct block (row and column). Once in a block, the data from memory can be read by simple commands (selection of address). If the row, column or both changes, the memory must change the block it shows - so, here are the CAS and RAS timings needed for the memory to select a different block.
  • Visual - Tuesday, April 4, 2006 - link

    ... or amasingly complex
    im just standing here and boggling at the complexity of overclocking intel systems. well, it turns out just as simple as amd when i think about it, but the mem ratios that allow the ram to run faster than the cpu fsb (as opposed to only slower like on the athlons) kinda make it too weird to assimilate :p
    and with ratios,fsb/cpu/mem frequencies,timings and whatnot to consider at once it does get messy for someone unexperienced like me.

    its interesting to see the significant performance differences that the proper settings can bring. in particular, it looks like with a fast memory like this and a proper oc one can get a good 20-30% above stock in gaming performance, and so can match amd systems even with the netburst cpus. who made me think netburst was dead?

    also it makes me think if the conroe benches weren't ran with something like this - very fast memory, low latencies, overclocked fsb. cant be bothered to look for your old article on it though, i'll just wait for the next benches to come up.
  • Calin - Wednesday, April 5, 2006 - link

    My ECS K7S5A (built somewhere in 2002 probably) could run my Duron 600 processor at 100 or 133 FSB, and the memory at 100 or 133 FSB for SDR or 200 and 266 for DDR, independent on each other.
    This is not something new. I remember older systems having the same possibilities.
    The Athlons (Socket A Athlons) were able to run memory faster than the FSB, however, there was an important performance loss because of the increased latency. In some cases, an Athlon on 100MHz FSB was slower with 133MHz memory than with 100MHz memory, as the increased bandwidth advantage was negated by increase in latency
  • Jjoshua2 - Monday, April 3, 2006 - link

    On page three HL2 is reported as over 850 fps on 1:2.
  • Wesley Fink - Monday, April 3, 2006 - link

    We reran and updated the Half life 2 - Lost Coast results after the article was published. The enthusiastic typing error is now corrected.
  • Barbarossa - Monday, April 3, 2006 - link

    Wow, looks fast. I have to wonder if it's available anywhere though. I followed all your links at the top of the article, but those take me to different parts than the one you reviewed, and a quick search at Newegg, ZipZoomFly, and TigerDirect shows that nobody has it in stock.

    Does this part actually exist or is this just a cherry-picked press release part?
  • Wesley Fink - Monday, April 3, 2006 - link

    This memory is currently available at Atacom.com and possibly other sites. More info is at http://www.atacom.com/program/print_html_new.cgi?c...">http://www.atacom.com/program/print_htm...m_code=M....

    It is incredibly expensive at $560 for the 2GB kit.
  • JarredWalton - Monday, April 3, 2006 - link

    It's a brand new part, and it's not yet in our pricing engine. The links at the top are generated by key words from our pricing engine and do not always bring up the appropriate parts. The part numbers you'll want are:

    1x512: OCZ2P1000512EE
    2x512: OCZ2P10001GEEK
    1x1024: OCZ2P10001GEE
    2x1024: OCZ2P10002GEEK

    Availability should commence shortly.
  • Missing Ghost - Monday, April 3, 2006 - link

    quote:

    OCZ2P10002GEEK

    lmao

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